Player Matchup

Hun Batz
Hun Batz
Deadj-Ghost
Hun Batz
Level 46
God Stats
6W - 6L
1,485 SR
Queue Stats
153W - 143L
1,427 Elo+
Party 2
Tiamat
Tiamat
PHOENIX M24
Tiamat
Level 159
God Stats
8W - 7L
1,589 SR
Queue Stats
227W - 213L
1,454 Elo+
Solo
Sylvanus
Sylvanus
SH4DOW_Toniio
Sylvanus
Level 126
God Stats
8W - 6L
1,629 SR
Queue Stats
199W - 159L
1,551 Elo+
Party 2
Neith
Neith
Teyu_31
Neith
Level 66
God Stats
2W - 1L
1,271 SR
Queue Stats
103W - 100L
1,467 Elo+
Party 1
Agni
Agni
aaronsj2003
Agni
Level 124
God Stats
1W - 2L
1,325 SR
Queue Stats
151W - 157L
1,482 Elo+
Party 1
Team Averages
Level 104
1,460 SR
1,476 Elo+

VS

Team Averages
Level 76
1,671 SR
1,492 Elo+
Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
BigPoppaKarzo
Kukulkan
Level 29
God Stats
5W - 3L
1,691 SR
Queue Stats
71W - 63L
1,480 Elo+
Party 3
Bastet
Bastet
KingLeoXVI
Bastet
Level 108
God Stats
0W - 1L
1,769 SR
Queue Stats
183W - 180L
1,567 Elo+
Party 3
Cernunnos
Cernunnos
SpringShark4967
Cernunnos
Level 84
God Stats
17W - 8L
1,762 SR
Queue Stats
132W - 129L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
williams1214
Tsukuyomi
Level 97
God Stats
12W - 8L
1,635 SR
Queue Stats
222W - 212L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deadj-Ghost
Hun Batz
17
2 / 1 / 2
9,865
493
5,962
12,097
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
20
3 / 2 / 2
11,791
590
11,648
14,470
21,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SH4DOW_Toniio
Sylvanus
15
1 / 1 / 8
8,774
439
7,908
10,143
9,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Teyu_31
Neith
16
5 / 4 / 3
10,196
510
12,595
12,728
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
13 / 6 / 5
11,702
585
22,062
16,237
6,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 5 / 4
7,918
396
3,580
18,743
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
BigPoppaKarzo
Kukulkan
13
1 / 9 / 3
8,155
408
3,293
12,834
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
KingLeoXVI
Bastet
16
10 / 4 / 1
10,518
526
15,576
16,178
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
SpringShark4967
Cernunnos
16
2 / 2 / 4
9,939
497
9,859
16,914
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
williams1214
Tsukuyomi
19
1 / 4 / 1
10,846
542
8,796
16,828
10,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
24
Kills
14
14
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
4
0.4
L
Kukulkan
BigPoppaKarzo
Kukulkan
1
9
3
0.28
W
Hun Batz
Deadj-Ghost
Hun Batz
2
1
2
3
L
Bastet
KingLeoXVI
Bastet
10
4
1
2.63
W
Tiamat
3
2
2
2
W
Sylvanus
SH4DOW_Toniio
Sylvanus
1
1
8
5
L
Cernunnos
SpringShark4967
Cernunnos
2
2
4
2
W
Neith
Teyu_31
Neith
5
4
3
1.63
W
13
6
5
2.58
L
Tsukuyomi
williams1214
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
41,104
65,675
Taken
81,497
48,515
Mitigated
46,274
23,215
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,580
182
0
3,666
18,743
15,688
0
10,366
7,891
17,841
0
L
Kukulkan
BigPoppaKarzo
Kukulkan
3,293
416
0
1,675
12,834
4,840
0
8,751
3,731
43,748
0
W
Hun Batz
Deadj-Ghost
Hun Batz
5,962
1,392
0
1,050
12,097
5,404
738
1,180
10,917
0
73,095
L
Bastet
KingLeoXVI
Bastet
15,576
7,165
0
1,122
16,178
7,248
0
8,160
7,760
0
60,651
W
Tiamat
11,648
1,510
0
9,010
14,470
21,717
187
0
14,470
83,622
0
W
Sylvanus
SH4DOW_Toniio
Sylvanus
7,908
1,258
1,877
2,530
10,143
9,565
866
2,791
7,352
32,030
6,325
L
Cernunnos
SpringShark4967
Cernunnos
9,859
4,402
0
9,767
16,914
7,996
792
3,288
13,548
0
73,584
W
Neith
Teyu_31
Neith
12,595
4,187
0
4,227
12,728
5,093
105
1,107
11,621
0
61,701
W
22,062
1,596
165
4,356
16,237
6,736
0
1,795
14,442
72,797
0
L
Tsukuyomi
williams1214
Tsukuyomi
8,796
1,505
0
4,917
16,828
10,502
0
8,961
7,181
0
84,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
47,376
627
Minions Killed
562
0
Camps Cleared
0
1,780,529
Distance Traveled
1,836,502
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,918
396
36
2
0
396,714
8
L
Kukulkan
8,155
408
85
4
0
336,963
7
W
Hun Batz
9,865
493
140
7
0
439,362
0
L
Bastet
10,518
526
92
5
0
383,724
2
W
Tiamat
11,791
590
192
10
0
336,788
3
W
Sylvanus
8,774
439
70
4
0
333,729
6
L
Cernunnos
9,939
497
149
7
0
324,071
4
W
Neith
10,196
510
114
6
0
335,018
2
W
Agni
11,702
585
111
6
0
335,632
0
L
Tsukuyomi
10,846
542
200
10
0
395,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role