Player Matchup

Nike
Nike
Fantrill
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 2
Ymir
Ymir
Legna2002
Ymir
Level 55
God Stats
20W - 12L
1,646 SR
Queue Stats
315W - 300L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
Mangesium
Erlang Shen
Level 82
God Stats
17W - 11L
1,629 SR
Queue Stats
152W - 131L
1,548 Elo+
Party 2
Neith
Neith
ObbOx2166
Neith
Level 4
God Stats
4W - 2L
1,668 SR
Queue Stats
4W - 4L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
Shinc
Kukulkan
Level 6
God Stats
3W - 4L
1,679 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 2
Team Averages
Level 31
1,624 SR
1,487 Elo+

VS

Team Averages
Level 26
1,445 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
CoreGG
Ah Muzen Cab
Level 26
God Stats
11W - 8L
1,500 SR
Queue Stats
232W - 224L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Døkurø
Nu Wa
Level 24
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Nyllas
Fenrir
Level 24
God Stats
4W - 7L
1,447 SR
Queue Stats
62W - 75L
1,430 Elo+
Party 1
Scylla
Scylla
Orage26
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TinkerBelh
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 1 / 13
11,099
483
9,753
17,327
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
15
5 / 1 / 17
11,295
491
5,356
21,185
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Mangesium
Erlang Shen
19
10 / 4 / 9
12,202
531
16,358
25,527
13,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ObbOx2166
Neith
16
4 / 2 / 15
10,364
451
7,758
6,445
2,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Shinc
Kukulkan
17
4 / 6 / 10
10,891
474
11,384
11,158
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoreGG
Ah Muzen Cab
16
3 / 5 / 2
10,045
437
15,018
14,108
6,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Døkurø
Nu Wa
15
1 / 8 / 6
9,196
400
11,563
11,530
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nyllas
Fenrir
17
7 / 6 / 4
10,828
471
10,048
19,480
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Orage26
Scylla
16
3 / 4 / 6
10,721
466
7,406
8,565
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
TinkerBelh
Kuzenbo
15
0 / 6 / 6
9,585
417
11,413
18,106
23,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
29
Kills
14
14
Deaths
29
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CoreGG
Ah Muzen Cab
3
5
2
0.8
L
Nu Wa
Døkurø
Nu Wa
1
8
6
0.5
W
Nike
6
1
13
12.5
W
Ymir
5
1
17
13.5
W
Erlang Shen
Mangesium
Erlang Shen
10
4
9
3.63
L
Fenrir
Nyllas
Fenrir
7
6
4
1.5
W
Neith
ObbOx2166
Neith
4
2
15
5.75
L
Scylla
Orage26
Scylla
3
4
6
1.5
W
Kukulkan
Shinc
Kukulkan
4
6
10
1.5
L
Kuzenbo
TinkerBelh
Kuzenbo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,609
Damage
55,448
81,642
Taken
71,789
52,273
Mitigated
46,409
19,904
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CoreGG
Ah Muzen Cab
15,018
5,878
0
1,530
14,108
6,565
560
2,076
11,954
0
80,708
L
Nu Wa
Døkurø
Nu Wa
11,563
2,996
0
0
11,530
4,217
0
1,920
9,494
46,070
0
W
Nike
9,753
1,690
2,054
2,689
17,327
14,533
759
7,948
8,740
3,397
40,972
W
Ymir
5,356
481
992
6,202
21,185
17,972
315
9,270
11,111
35,466
0
W
Erlang Shen
Mangesium
Erlang Shen
16,358
9,246
0
6,778
25,527
13,362
1,100
8,551
16,723
0
87,302
L
Fenrir
Nyllas
Fenrir
10,048
1,402
0
7,526
19,480
8,844
0
3,178
16,148
0
70,038
W
Neith
ObbOx2166
Neith
7,758
3,051
0
740
6,445
2,088
1,703
2,191
4,103
0
45,111
L
Scylla
Orage26
Scylla
7,406
304
0
1,075
8,565
2,970
382
4,119
4,240
62,807
0
W
Kukulkan
Shinc
Kukulkan
11,384
887
0
449
11,158
4,318
585
6,613
4,231
48,065
0
L
Kuzenbo
TinkerBelh
Kuzenbo
11,413
3,554
0
1,946
18,106
23,813
487
6,010
11,434
41,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
50,375
447
Minions Killed
495
0
Camps Cleared
0
2,122,914
Distance Traveled
1,892,246
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,045
437
118
5
0
355,001
3
L
Nu Wa
9,196
400
78
3
0
372,386
2
W
Nike
11,099
483
71
3
0
422,914
2
W
Ymir
11,295
491
80
3
0
438,694
1
W
Erlang Shen
12,202
531
110
5
0
478,684
3
L
Fenrir
10,828
471
103
4
0
381,981
0
W
Neith
10,364
451
84
4
0
413,028
0
L
Scylla
10,721
466
128
6
0
389,812
5
W
Kukulkan
10,891
474
102
4
0
369,594
0
L
Kuzenbo
9,585
417
68
3
0
393,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role