Player Matchup

Xbalanque
Xbalanque
Silver III
Caio723
Xbalanque
Silver III
Level 59
God Stats
6W - 7L
1,729 SR
Queue Stats
10W - 12L
1,473 MMR
Party 1
Poseidon
Poseidon
Bronze III
CouguarTerreur9
Poseidon
Bronze III
Level 32
God Stats
0W - 1L
1,217 SR
Queue Stats
5W - 2L
1,400 MMR
Solo
Susano
Susano
Gold V
Ulrich NK1
Susano
Gold V
Level 149
God Stats
1W - 7L
1,260 SR
Queue Stats
432W - 427L
1,356 MMR
Party 1
Ymir
Ymir
Gold III
aliax00x
Ymir
Gold III
Level 71
God Stats
53W - 45L
1,620 SR
Queue Stats
584W - 582L
1,413 MMR
Solo
Guan Yu
Guan Yu
Silver III
bobojojoclawson
Guan Yu
Silver III
Level 128
God Stats
2W - 5L
1,470 SR
Queue Stats
21W - 29L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,459 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,509 SR
1,408 MMR
Cupid
Cupid
Gold IV
DiirtyDole
Cupid
Gold IV
Level 100
God Stats
12W - 8L
1,587 SR
Queue Stats
21W - 21L
1,635 MMR
Party 2
Sobek
Sobek
Silver I
Kayexalate-
Sobek
Silver I
Level 68
God Stats
17W - 14L
1,335 SR
Queue Stats
65W - 72L
1,199 MMR
Party 2
Ra
Ra
Gold V
NVRBMerciful
Ra
Gold V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 106L
1,416 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
XXxDaddyGang
Kuzenbo
Gold IV
Level 143
God Stats
7W - 4L
1,462 SR
Queue Stats
747W - 752L
1,417 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
o0MAZE0o
Tsukuyomi
Gold II
Level 95
God Stats
8W - 10L
1,663 SR
Queue Stats
95W - 93L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Caio723
Xbalanque
14
0 / 5 / 1
8,738
416
5,962
12,738
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
18
5 / 2 / 0
10,876
518
8,561
11,300
4,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Ulrich NK1
Susano
15
0 / 5 / 5
9,123
434
9,108
16,348
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 8 / 1
9,291
442
9,401
20,418
14,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
8,588
409
5,447
14,453
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuDanzaburouCu ChulainnSetScylla

VS

Bans
HadesNemesisHeraFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
5 / 0 / 7
12,333
587
7,539
9,778
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 10
10,294
490
5,789
16,338
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 6
10,733
511
11,008
10,591
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
XXxDaddyGang
Kuzenbo
18
5 / 3 / 10
11,866
565
15,109
19,366
19,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
o0MAZE0o
Tsukuyomi
18
9 / 1 / 7
11,362
541
11,084
12,615
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
24
24
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Caio723
Xbalanque
0
5
1
0.1
L
Poseidon
5
2
0
2.5
W
Cupid
5
0
7
8.5
W
1
1
10
6
W
4
2
6
3.5
L
Susano
Ulrich NK1
Susano
0
5
5
0.5
W
Kuzenbo
XXxDaddyGang
Kuzenbo
5
3
10
3.33
L
Ymir
2
8
1
0.31
L
0
4
3
0.38
W
Tsukuyomi
o0MAZE0o
Tsukuyomi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
50,529
75,257
Taken
68,688
41,737
Mitigated
50,729
21,543
Healing
32,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Caio723
Xbalanque
5,962
1,288
0
2,495
12,738
4,175
148
4,108
8,531
0
61,250
L
Poseidon
8,561
1,049
0
5,060
11,300
4,226
0
5,498
5,599
85,992
0
W
Cupid
7,539
4,743
0
6,850
9,778
3,501
3,179
91
9,687
0
103,365
W
5,789
121
0
5,766
16,338
16,201
339
5,371
10,967
22,408
0
W
11,008
1,776
3,123
5,064
10,591
4,237
1,866
3,916
6,675
80,598
0
L
Susano
Ulrich NK1
Susano
9,108
1,643
0
1,346
16,348
6,306
0
5,415
10,689
0
77,848
W
Kuzenbo
XXxDaddyGang
Kuzenbo
15,109
4,384
0
5,461
19,366
19,350
936
6,146
13,220
59,213
0
L
Ymir
9,401
2,167
0
4,929
20,418
14,751
0
11,651
8,192
55,568
0
L
5,447
869
1,820
5,893
14,453
12,279
0
3,949
10,340
0
31,314
W
Tsukuyomi
o0MAZE0o
Tsukuyomi
11,084
2,773
0
6,711
12,615
7,440
295
2,438
10,177
0
67,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
56,588
565
Minions Killed
548
0
Camps Cleared
0
1,856,578
Distance Traveled
2,000,822
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,738
416
123
6
0
353,696
3
L
Poseidon
10,876
518
172
8
0
396,004
10
W
Cupid
12,333
587
188
9
0
374,808
8
W
Sobek
10,294
490
25
1
0
454,163
4
W
Ra
10,733
511
158
8
0
372,759
1
L
Susano
9,123
434
128
6
0
412,191
4
W
Kuzenbo
11,866
565
102
5
0
347,785
9
L
Ymir
9,291
442
93
4
0
294,293
6
L
Guan Yu
8,588
409
49
2
0
400,394
3
W
Tsukuyomi
11,362
541
75
4
0
451,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role