Player Matchup

Mercury
Mercury
Decas
Mercury
Level 106
God Stats
4W - 2L
1,806 SR
Queue Stats
73W - 33L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
Efreet666
Cthulhu
Level 69
God Stats
2W - 0L
1,233 SR
Queue Stats
20W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
Elyno
Hachiman
Level 126
God Stats
1W - 0L
2,006 SR
Queue Stats
27W - 16L
1,625 Elo+
Party 1
Zeus
Zeus
UDie2Easily
Zeus
Level 98
God Stats
2W - 2L
1,561 SR
Queue Stats
74W - 33L
1,625 Elo+
Party 1
Team Averages
Level 100
1,651 SR
1,594 Elo+

VS

Team Averages
Level 46
1,591 SR
1,365 Elo+
Nu Wa
Nu Wa
Amurant
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Meikuu
Amaterasu
Level 29
God Stats
2W - 2L
1,722 SR
Queue Stats
40W - 73L
1,324 Elo+
Party 2
Ullr
Ullr
Mikatsura
Ullr
Level 65
God Stats
2W - 3L
1,690 SR
Queue Stats
41W - 78L
1,311 Elo+
Party 2
Jormungandr
Jormungandr
xanmore
Jormungandr
Level 25
God Stats
2W - 6L
1,452 SR
Queue Stats
19W - 34L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Decas
Mercury
17
2 / 1 / 6
10,968
783
5,228
7,815
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Efreet666
Cthulhu
16
4 / 2 / 8
10,895
778
10,388
13,454
11,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Elyno
Hachiman
17
7 / 0 / 7
11,730
838
14,657
13,530
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 5
11,474
820
22,383
9,585
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amurant
Nu Wa
15
2 / 5 / 1
9,585
685
8,783
9,309
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Meikuu
Amaterasu
14
1 / 5 / 3
9,101
650
5,159
16,789
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
14
0 / 5 / 2
8,951
639
3,984
13,049
4,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
xanmore
Jormungandr
15
1 / 5 / 2
9,169
655
9,743
19,151
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
4
4
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amurant
Nu Wa
2
5
1
0.5
W
Mercury
Decas
Mercury
2
1
6
5
W
Cthulhu
Efreet666
Cthulhu
4
2
8
4
W
Hachiman
Elyno
Hachiman
7
0
7
10.5
L
Amaterasu
Meikuu
Amaterasu
1
5
3
0.5
L
Ullr
0
5
2
0.2
W
7
1
5
9.5
L
Jormungandr
xanmore
Jormungandr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,656
Damage
27,669
44,384
Taken
58,298
23,823
Mitigated
30,774
15,208
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amurant
Nu Wa
8,783
1,153
299
865
9,309
3,093
12
6,027
3,282
25,712
0
W
Mercury
Decas
Mercury
5,228
916
0
1,611
7,815
2,794
2,950
3,016
4,097
0
34,670
W
Cthulhu
Efreet666
Cthulhu
10,388
598
1,836
2,688
13,454
11,538
0
5,222
7,710
28,152
0
W
Hachiman
Elyno
Hachiman
14,657
8,402
0
5,719
13,530
6,005
3,623
5,825
7,705
0
50,068
L
Amaterasu
Meikuu
Amaterasu
5,159
1,779
0
2,739
16,789
7,973
0
9,001
7,788
0
18,515
L
Ullr
3,984
1,589
0
490
13,049
4,987
0
7,994
5,055
0
33,946
W
22,383
750
0
3,354
9,585
3,486
1,231
4,875
4,710
61,386
0
L
Jormungandr
xanmore
Jormungandr
9,743
1,035
0
3,418
19,151
14,721
0
10,547
8,604
36,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
36,806
276
Minions Killed
184
12
Camps Cleared
7
1,149,968
Distance Traveled
915,763
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,585
685
27
2
2
233,640
1
W
Mercury
10,968
783
68
5
3
318,036
2
W
Cthulhu
10,895
778
39
3
1
259,635
0
W
Hachiman
11,730
838
86
6
3
286,462
2
L
Amaterasu
9,101
650
31
2
2
250,161
1
L
Ullr
8,951
639
61
4
0
215,597
1
W
Zeus
11,474
820
83
6
5
285,835
6
L
Jormungandr
9,169
655
65
5
3
216,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role