Player Matchup

Zeus
Zeus
IThirstASAP
Zeus
Level 12
God Stats
6W - 2L
1,729 SR
Queue Stats
26W - 12L
1,717 Elo+
Party 1
Skadi
Skadi
Thiin Miint
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Scylla
Scylla
Third Eye Kye
Scylla
Level 10
God Stats
1W - 1L
1,687 SR
Queue Stats
67W - 35L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
TubbyBuffoonn
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo
Xing Tian
Xing Tian
V3LO91
Xing Tian
Level 25
God Stats
11W - 8L
1,785 SR
Queue Stats
125W - 110L
1,775 Elo+
Solo
Team Averages
Level 10
1,640 SR
1,692 Elo+

VS

Team Averages
Level 19
1,649 SR
1,681 Elo+
Tyr
Tyr
ChummyCactus142
Tyr
Level 17
God Stats
3W - 4L
1,539 SR
Queue Stats
15W - 16L
1,738 Elo+
Solo
Scylla
Scylla
Courts Fault
Scylla
Level 8
God Stats
2W - 4L
1,726 SR
Queue Stats
24W - 22L
1,720 Elo+
Solo
Arachne
Arachne
girlgamer953555
Arachne
Level 26
God Stats
11W - 5L
1,767 SR
Queue Stats
129W - 130L
1,704 Elo+
Solo
Neith
Neith
haloycrisis3pro
Neith
Level 27
God Stats
3W - 5L
1,551 SR
Queue Stats
59W - 58L
1,564 Elo+
Solo
Skadi
Skadi
sololaneguy
Skadi
Level 17
God Stats
7W - 6L
1,663 SR
Queue Stats
164W - 140L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 1
6,768
564
8,327
10,084
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
6,764
564
5,798
10,008
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 1
7,832
653
3,054
5,078
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TubbyBuffoonn
Danzaburou
12
4 / 0 / 6
7,356
613
6,860
6,657
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
V3LO91
Xing Tian
11
5 / 1 / 3
6,771
564
4,116
9,467
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,784
399
1,602
8,433
3,871
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
9
0 / 3 / 1
5,468
456
294
4,545
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 1 / 1
8,153
679
8,623
10,046
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 6 / 1
5,978
498
5,889
9,774
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
7,227
602
8,226
9,063
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
11
12
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Scylla
0
3
1
0.17
W
4
8
1
0.56
W
2
3
0
0.67
W
2
0
1
2.5
W
Danzaburou
TubbyBuffoonn
Danzaburou
4
0
6
7
W
Xing Tian
V3LO91
Xing Tian
5
1
3
6.5
L
8
1
1
8.5
L
1
6
1
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
24,634
41,294
Taken
41,861
17,794
Mitigated
16,386
10,914
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,602
163
0
2,159
8,433
3,871
0
1,277
7,156
0
13,521
L
Scylla
294
49
0
250
4,545
1,306
0
3,422
983
19,433
0
W
8,327
1,832
0
505
10,084
2,883
0
0
10,084
41,983
0
W
5,798
2,949
0
3,363
10,008
4,287
778
0
10,008
0
37,260
W
3,054
78
0
2,295
5,078
1,530
0
250
4,784
54,701
0
W
Danzaburou
TubbyBuffoonn
Danzaburou
6,860
4,455
0
2,694
6,657
2,553
612
0
6,582
0
43,180
W
Xing Tian
V3LO91
Xing Tian
4,116
704
0
2,057
9,467
6,541
146
0
9,342
15,264
0
L
8,623
5,397
0
3,551
10,046
4,577
139
2,922
7,124
0
56,430
L
5,889
2,571
0
3,541
9,774
2,894
113
4,259
5,515
0
30,789
L
8,226
4,025
0
3,448
9,063
3,738
211
3,477
5,586
0
39,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
31,610
375
Minions Killed
277
0
Camps Cleared
0
1,099,472
Distance Traveled
1,075,316
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,784
399
17
1
0
219,909
2
L
Scylla
5,468
456
41
3
0
183,390
0
W
Zeus
6,768
564
90
8
0
202,639
0
W
Skadi
6,764
564
73
6
0
214,751
5
W
Scylla
7,832
653
119
10
0
216,845
6
W
Danzaburou
7,356
613
75
6
0
230,710
0
W
Xing Tian
6,771
564
18
2
0
234,527
1
L
Arachne
8,153
679
87
7
0
271,862
0
L
Neith
5,978
498
58
5
0
223,255
2
L
Skadi
7,227
602
74
6
0
176,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role