Player Matchup

Nu Wa
Nu Wa
Bronze III
Dilma Rousseff1
Nu Wa
Bronze III
Level 156
God Stats
2W - 0L
1,544 SR
Queue Stats
5W - 5L
1,477 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,544 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 62
1,536 SR
1,436 MMR
Set
Set
Silver III
Cemtai
Set
Silver III
Level 62
God Stats
4W - 2L
1,536 SR
Queue Stats
16W - 14L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,343
796
10,312
8,925
6,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Cu ChulainnBellonaKaliBakasuraAh Muzen Cab

VS

Bans
DanzaburouSolOsirisSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cemtai
Set
15
3 / 4 / 0
10,020
771
5,702
15,454
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
Cemtai
Set
3
4
0
0.75
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,312
Damage
5,702
8,925
Taken
15,454
6,204
Mitigated
5,496
270
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Cemtai
Set
5,702
3,727
0
1,957
15,454
5,496
0
10,428
5,026
0
56,245
W
10,312
4,064
0
270
8,925
6,204
2,207
9
8,916
64,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,343
Gold Earned
10,020
84
Minions Killed
96
0
Camps Cleared
0
196,679
Distance Traveled
225,862
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,020
771
96
7
0
225,862
5
W
Nu Wa
10,343
796
84
6
0
196,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role