Player Matchup

Sylvanus
Sylvanus
Boles_RooR
Sylvanus
Level 23
God Stats
10W - 10L
1,438 SR
Queue Stats
62W - 87L
1,514 Elo+
Solo
Tiamat
Tiamat
Ihatedavid1
Tiamat
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
83W - 44L
1,727 Elo+
Solo
Awilix
Awilix
ToxicTornado01
Awilix
Level 15
God Stats
5W - 3L
1,724 SR
Queue Stats
15W - 11L
1,688 Elo+
Party 1
Ra
Ra
la tengo grueza
Ra
Level 10
God Stats
6W - 4L
1,684 SR
Queue Stats
17W - 12L
1,706 Elo+
Solo
Jing Wei
Jing Wei
stubbornAngel27
Jing Wei
Level 46
God Stats
5W - 5L
1,547 SR
Queue Stats
413W - 390L
1,601 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,647 Elo+

VS

Team Averages
Level 41
1,648 SR
1,643 Elo+
Cerberus
Cerberus
Danhibiki37
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 119L
1,717 Elo+
Solo
Fenrir
Fenrir
II RED V1 II
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,858 Elo+
Party 2
King Arthur
King Arthur
PerseusSolaris
King Arthur
Level 17
God Stats
20W - 15L
1,720 SR
Queue Stats
228W - 192L
1,624 Elo+
Solo
Ra
Ra
RaNdUm45
Ra
Level 157
God Stats
1W - 0L
1,862 SR
Queue Stats
55W - 38L
1,331 Elo+
Party 2
Hou Yi
Hou Yi
zbruhhh
Hou Yi
Level 11
God Stats
13W - 9L
1,657 SR
Queue Stats
82W - 75L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boles_RooR
Sylvanus
13
0 / 3 / 2
7,643
425
5,560
14,337
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
15
2 / 4 / 0
9,346
519
7,173
10,851
14,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 11 / 4
8,705
484
9,937
17,581
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 10 / 2
9,020
501
7,677
12,566
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
12
2 / 6 / 1
7,530
418
4,840
9,990
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danhibiki37
Cerberus
17
6 / 2 / 7
10,463
581
10,465
11,958
7,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
19
13 / 0 / 10
12,230
679
14,824
12,715
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
PerseusSolaris
King Arthur
15
0 / 3 / 6
8,926
496
5,518
14,587
7,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 7
11,413
634
9,714
11,900
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
zbruhhh
Hou Yi
17
6 / 1 / 8
10,714
595
10,075
13,673
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
34
34
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Boles_RooR
Sylvanus
0
3
2
0.33
W
Cerberus
Danhibiki37
Cerberus
6
2
7
4.75
W
Fenrir
13
0
10
18
L
Tiamat
2
4
0
0.5
W
King Arthur
PerseusSolaris
King Arthur
0
3
6
1
W
9
1
7
12.5
L
1
11
4
0.27
L
2
10
2
0.3
L
Jing Wei
2
6
1
0.42
W
Hou Yi
zbruhhh
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
50,596
65,325
Taken
64,833
35,325
Mitigated
31,136
16,536
Healing
29,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Boles_RooR
Sylvanus
5,560
844
1,318
5,642
14,337
8,174
0
4,532
9,743
21,791
0
W
Cerberus
Danhibiki37
Cerberus
10,465
662
0
3,527
11,958
7,648
0
2,450
9,454
63,200
0
W
Fenrir
14,824
4,298
0
6,906
12,715
6,493
0
2,789
9,778
0
81,843
L
Tiamat
7,173
660
0
3,485
10,851
14,419
368
3,041
7,697
54,913
0
W
King Arthur
PerseusSolaris
King Arthur
5,518
171
0
3,749
14,587
7,325
533
4,750
9,346
0
46,864
W
9,714
871
1,637
6,939
11,900
4,805
1,611
4,658
6,836
83,619
0
L
9,937
3,671
0
2,924
17,581
4,982
500
5,536
11,917
0
55,412
L
7,677
495
191
1,965
12,566
4,482
0
3,656
8,702
54,114
0
L
Jing Wei
4,840
3,053
181
830
9,990
3,268
0
2,885
7,087
0
36,343
W
Hou Yi
zbruhhh
Hou Yi
10,075
5,579
501
6,512
13,673
4,865
2,944
4,514
9,009
0
77,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
53,746
443
Minions Killed
639
0
Camps Cleared
0
1,495,928
Distance Traveled
1,797,431
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,643
425
45
3
0
284,204
2
W
Cerberus
10,463
581
141
8
0
353,649
3
W
Fenrir
12,230
679
129
7
0
421,769
4
L
Tiamat
9,346
519
128
7
0
313,501
3
W
King Arthur
8,926
496
94
5
0
341,930
6
W
Ra
11,413
634
153
9
0
358,015
0
L
Awilix
8,705
484
85
5
0
336,755
1
L
Ra
9,020
501
112
6
0
285,088
5
L
Jing Wei
7,530
418
73
4
0
276,380
1
W
Hou Yi
10,714
595
122
7
0
322,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role