Player Matchup

King Arthur
King Arthur
CorruptMoonDrake
King Arthur
Level 9
God Stats
1W - 1L
1,868 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
OldmanGrumpy
Fenrir
Level 29
God Stats
25W - 19L
1,520 SR
Queue Stats
111W - 106L
1,440 Elo+
Solo
Yemoja
Yemoja
Roganby
Yemoja
Level 15
God Stats
5W - 3L
1,623 SR
Queue Stats
19W - 20L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Worldwidemetal
Kukulkan
Level 38
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
xSmokescreen64x
Hou Yi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 64L
1,341 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,407 Elo+

VS

Team Averages
Level 22
1,523 SR
1,278 Elo+
Tiamat
Tiamat
Hushabee
Tiamat
Level 7
God Stats
3W - 6L
1,561 SR
Queue Stats
84W - 74L
1,392 Elo+
Solo
Cerberus
Cerberus
LillyTheGodDog
Cerberus
Level 16
God Stats
0W - 2L
1,741 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 2
Set
Set
domicci
Set
Level 20
God Stats
12W - 10L
1,285 SR
Queue Stats
38W - 46L
1,359 Elo+
Solo
Thanatos
Thanatos
solarwarrior23
Thanatos
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 154L
1,311 Elo+
Solo
King Arthur
King Arthur
undesirableweeb
King Arthur
Level 42
God Stats
3W - 4L
1,527 SR
Queue Stats
5W - 13L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorruptMoonDrake
King Arthur
14
1 / 2 / 3
8,942
426
8,257
16,199
7,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
8 / 1 / 7
11,323
539
9,057
13,483
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Roganby
Yemoja
14
4 / 0 / 9
10,329
492
5,373
8,877
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
16
10 / 2 / 7
10,777
513
15,479
10,915
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 2
11,021
525
11,660
10,265
3,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hushabee
Tiamat
15
3 / 8 / 0
9,941
473
10,014
13,398
7,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
12
0 / 7 / 2
7,763
370
3,478
18,674
8,556
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
13
3 / 10 / 2
9,005
429
11,967
15,358
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
12
1 / 7 / 1
8,158
388
6,089
13,689
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
undesirableweeb
King Arthur
15
1 / 2 / 0
8,961
427
7,943
17,972
8,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
34
Kills
8
8
Deaths
34
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CorruptMoonDrake
King Arthur
1
2
3
1.25
L
Tiamat
Hushabee
Tiamat
3
8
0
0.38
L
Cerberus
0
7
2
0.14
W
Fenrir
8
1
7
11.5
W
Yemoja
Roganby
Yemoja
4
0
9
8.5
W
Kukulkan
10
2
7
6.75
L
Set
3
10
2
0.4
L
Thanatos
1
7
1
0.21
L
King Arthur
undesirableweeb
King Arthur
1
2
0
0.5
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,826
Damage
39,491
59,739
Taken
79,091
26,085
Mitigated
38,271
14,929
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CorruptMoonDrake
King Arthur
8,257
1,087
0
3,265
16,199
7,594
155
913
15,286
0
37,246
L
Tiamat
Hushabee
Tiamat
10,014
1,067
0
1,076
13,398
7,953
0
5,492
7,666
56,811
0
L
Cerberus
3,478
181
0
4,351
18,674
8,556
128
7,335
10,983
31,877
0
W
Fenrir
9,057
1,586
0
2,135
13,483
5,761
333
2,064
11,419
0
72,948
W
Yemoja
Roganby
Yemoja
5,373
1,978
959
3,295
8,877
6,145
327
1,872
7,005
25,575
0
W
Kukulkan
15,479
1,526
460
1,796
10,915
3,577
1,431
7,005
3,910
53,854
0
L
Set
11,967
5,560
0
614
15,358
8,342
1,016
2,730
12,588
0
39,085
L
Thanatos
6,089
1,303
0
7,080
13,689
4,770
169
4,047
9,476
0
37,203
L
King Arthur
undesirableweeb
King Arthur
7,943
1,716
0
5,280
17,972
8,650
111
446
17,526
0
58,446
W
11,660
6,569
0
3,019
10,265
3,008
2,498
1,638
8,627
0
45,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
43,828
376
Minions Killed
385
0
Camps Cleared
0
1,950,889
Distance Traveled
1,863,310
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,942
426
57
3
0
369,608
1
L
Tiamat
9,941
473
100
5
0
350,384
1
L
Cerberus
7,763
370
77
4
0
385,461
5
W
Fenrir
11,323
539
106
5
0
440,856
4
W
Yemoja
10,329
492
30
1
0
431,259
0
W
Kukulkan
10,777
513
94
4
0
344,489
1
L
Set
9,005
429
47
2
0
360,506
3
L
Thanatos
8,158
388
70
3
0
385,695
0
L
King Arthur
8,961
427
91
4
0
381,264
4
W
Hou Yi
11,021
525
89
4
0
364,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role