Player Matchup

Tiamat
Tiamat
Esfurion
Tiamat
Level 84
God Stats
16W - 8L
1,690 SR
Queue Stats
41W - 39L
1,661 Elo+
Solo
Fenrir
Fenrir
Espadam
Fenrir
Level 69
God Stats
37W - 29L
1,518 SR
Queue Stats
127W - 71L
1,685 Elo+
Solo
Hou Yi
Hou Yi
YellowChakra
Hou Yi
Level 122
God Stats
2W - 1L
1,328 SR
Queue Stats
165W - 148L
1,564 Elo+
Party 2
Chaac
Chaac
boomgeest
Chaac
Level 94
God Stats
2W - 0L
1,257 SR
Queue Stats
15W - 10L
1,608 Elo+
Solo
Fafnir
Fafnir
jojo33mclius
Fafnir
Level 124
God Stats
9W - 5L
1,565 SR
Queue Stats
185W - 176L
1,530 Elo+
Party 2
Team Averages
Level 99
1,472 SR
1,610 Elo+

VS

Team Averages
Level 98
1,594 SR
1,554 Elo+
Baron Samedi
Baron Samedi
GyGysik
Baron Samedi
Level 67
God Stats
0W - 2L
1,542 SR
Queue Stats
110W - 89L
1,554 Elo+
Party 1
Hercules
Hercules
Msho
Hercules
Level 147
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 21L
1,612 Elo+
Party 3
Rama
Rama
UlkeTheGamer
Rama
Level 68
God Stats
6W - 5L
1,463 SR
Queue Stats
336W - 292L
1,562 Elo+
Solo
Set
Set
VladRobo
Set
Level 122
God Stats
15W - 9L
1,622 SR
Queue Stats
154W - 156L
1,566 Elo+
Party 3
Ao Kuang
Ao Kuang
Yank1s
Ao Kuang
Level 85
God Stats
1W - 8L
1,500 SR
Queue Stats
107W - 99L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Esfurion
Tiamat
20
6 / 5 / 4
14,173
591
22,469
14,537
11,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Espadam
Fenrir
20
13 / 5 / 8
14,113
588
17,638
24,647
16,698
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
20
9 / 6 / 11
14,812
617
19,049
20,805
8,912
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
boomgeest
Chaac
20
9 / 1 / 5
14,216
592
20,805
16,336
19,041
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
16
2 / 6 / 17
11,511
480
10,369
22,092
22,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GyGysik
Baron Samedi
17
5 / 8 / 11
11,203
467
21,249
21,676
17,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Msho
Hercules
17
5 / 8 / 9
11,767
490
19,014
29,462
15,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 9 / 3
11,955
498
12,516
21,423
11,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 8 / 1
12,271
511
8,734
22,587
15,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Yank1s
Ao Kuang
20
6 / 6 / 6
13,098
546
8,982
22,254
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
39
Kills
23
23
Deaths
39
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Esfurion
Tiamat
6
5
4
1.6
W
Fenrir
Espadam
Fenrir
13
5
8
3.4
L
Baron Samedi
GyGysik
Baron Samedi
5
8
11
1.31
L
Hercules
Msho
Hercules
5
8
9
1.19
L
5
9
3
0.72
L
2
8
1
0.31
L
Ao Kuang
Yank1s
Ao Kuang
6
6
6
1.5
W
Hou Yi
9
6
11
2.42
W
Chaac
boomgeest
Chaac
9
1
5
11.5
W
Fafnir
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,330
Damage
70,495
98,417
Taken
117,402
78,317
Mitigated
68,971
31,758
Healing
37,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Esfurion
Tiamat
22,469
2,908
0
3,041
14,537
11,592
1,575
5,456
8,897
96,228
0
W
Fenrir
Espadam
Fenrir
17,638
5,260
0
5,259
24,647
16,698
783
5,900
18,506
0
103,272
L
Baron Samedi
GyGysik
Baron Samedi
21,249
2,379
2,219
8,025
21,676
17,311
177
9,236
12,255
61,720
0
L
Hercules
Msho
Hercules
19,014
8,096
0
7,774
29,462
15,670
0
11,956
16,608
0
63,879
L
12,516
8,759
0
3,653
21,423
11,878
1,690
2,160
19,238
0
89,820
L
8,734
4,071
0
5,853
22,587
15,124
630
1,780
20,276
0
86,303
L
Ao Kuang
Yank1s
Ao Kuang
8,982
1,931
0
10,356
22,254
8,988
297
6,739
15,177
73,195
0
W
Hou Yi
19,049
12,447
0
9,870
20,805
8,912
10,205
4,849
15,502
0
108,639
W
Chaac
boomgeest
Chaac
20,805
6,076
0
9,101
16,336
19,041
461
3,308
12,906
0
95,684
W
Fafnir
10,369
2,109
457
4,030
22,092
22,074
436
9,121
12,375
24,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,825
Gold Earned
60,294
676
Minions Killed
665
0
Camps Cleared
0
2,238,080
Distance Traveled
2,080,705
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,173
591
168
7
0
447,482
2
W
Fenrir
14,113
588
129
5
0
471,092
0
L
Baron Samedi
11,203
467
92
4
0
412,685
3
L
Hercules
11,767
490
105
4
0
463,895
3
L
Rama
11,955
498
160
7
0
358,001
3
L
Set
12,271
511
188
8
0
423,793
2
L
Ao Kuang
13,098
546
120
5
0
422,331
3
W
Hou Yi
14,812
617
181
8
0
416,771
1
W
Chaac
14,216
592
174
7
0
456,305
2
W
Fafnir
11,511
480
24
1
0
446,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role