Player Matchup

Vamana
Vamana
Silver II
EnlightenM3
Vamana
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
Tous
Sylvanus
Bronze I
Level 103
God Stats
0W - 2L
1,491 SR
Queue Stats
6W - 15L
1,128 MMR
Party 1
Scylla
Scylla
Silver III
somnocle
Scylla
Silver III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,309 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,497 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,670 SR
1,421 MMR
Ares
Ares
Silver I
Bunreath
Ares
Silver I
Level 155
God Stats
5W - 1L
1,999 SR
Queue Stats
57W - 47L
1,473 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Gatorsfan1126
Hou Yi
Bronze III
Level 85
God Stats
1W - 0L
1,322 SR
Queue Stats
8W - 8L
1,298 MMR
Party 2
Achilles
Achilles
Silver I
ballsackbrad
Achilles
Silver I
Level 154
God Stats
3W - 1L
1,689 SR
Queue Stats
49W - 34L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 3 / 2
8,075
621
7,402
13,127
7,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Tous
Sylvanus
11
3 / 3 / 1
8,571
659
6,599
9,012
9,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
somnocle
Scylla
12
0 / 4 / 5
8,201
631
3,884
7,717
2,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneCthulhuThothTiamat

VS

Bans
AphroditeBacchusCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 6
9,119
701
10,645
10,484
7,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 5
9,130
702
4,490
6,406
2,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ballsackbrad
Achilles
14
6 / 2 / 3
9,866
759
8,849
11,473
7,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
10
10
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
6
2.5
L
Vamana
2
3
2
1
W
2
1
5
4.5
L
Sylvanus
Tous
Sylvanus
3
3
1
1.17
W
Achilles
ballsackbrad
Achilles
6
2
3
3.75
L
Scylla
somnocle
Scylla
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
23,984
29,856
Taken
28,363
20,092
Mitigated
17,067
9,726
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,645
575
0
2,204
10,484
7,423
331
2,887
7,597
29,356
0
L
Vamana
7,402
3,093
0
3,578
13,127
7,851
231
4,303
8,824
0
32,551
W
4,490
2,610
0
1,232
6,406
2,185
2,310
3,480
2,926
0
36,628
L
Sylvanus
Tous
Sylvanus
6,599
1,559
2,651
2,533
9,012
9,474
100
3,000
6,012
22,179
0
W
Achilles
ballsackbrad
Achilles
8,849
1,803
0
4,047
11,473
7,459
440
4,220
7,253
0
36,598
L
Scylla
somnocle
Scylla
3,884
432
0
964
7,717
2,767
363
3,528
4,189
30,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
28,115
120
Minions Killed
161
0
Camps Cleared
0
720,890
Distance Traveled
744,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,119
701
33
3
0
256,432
2
L
Vamana
8,075
621
30
2
0
287,552
6
W
Hou Yi
9,130
702
72
6
0
217,859
2
L
Sylvanus
8,571
659
31
2
0
205,667
3
W
Achilles
9,866
759
56
4
0
270,513
4
L
Scylla
8,201
631
59
5
0
227,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role