Player Matchup

Hachiman
Hachiman
AWKWRDooGWAY
Hachiman
Level 84
God Stats
9W - 4L
1,214 SR
Queue Stats
62W - 44L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
fruitier_sage
Sylvanus
Level 125
God Stats
32W - 20L
1,591 SR
Queue Stats
114W - 77L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
ostrichscottrich
Hou Yi
Level 101
God Stats
23W - 15L
1,611 SR
Queue Stats
363W - 273L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
sjpeagles73
Cthulhu
Level 27
God Stats
5W - 2L
1,633 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 2
Team Averages
Level 84
1,512 SR
1,584 Elo+

VS

Team Averages
Level 81
1,578 SR
1,261 Elo+
Achilles
Achilles
LucasRP027
Achilles
Level 109
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 4L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
MainKina
Aphrodite
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 1
Chang'e
Chang'e
OoDiamondoO
Chang'e
Level 119
God Stats
4W - 4L
1,845 SR
Queue Stats
131W - 135L
1,422 Elo+
Solo
Medusa
Medusa
TheGuildOfDonut
Medusa
Level 28
God Stats
0W - 4L
1,420 SR
Queue Stats
3W - 19L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AWKWRDooGWAY
Hachiman
16
2 / 2 / 6
9,994
714
10,194
7,282
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
fruitier_sage
Sylvanus
16
2 / 2 / 6
9,966
712
6,666
13,383
16,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 2 / 3
11,195
800
11,511
11,008
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sjpeagles73
Cthulhu
17
1 / 2 / 4
10,272
734
5,659
8,853
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LucasRP027
Achilles
16
1 / 1 / 4
9,856
704
6,333
9,344
13,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
MainKina
Aphrodite
16
3 / 2 / 2
10,533
752
5,475
7,675
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
OoDiamondoO
Chang'e
15
1 / 5 / 5
9,863
705
7,824
13,222
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 5 / 3
9,806
700
8,676
13,595
7,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
8
8
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AWKWRDooGWAY
Hachiman
2
2
6
2.5
L
Achilles
LucasRP027
Achilles
1
1
4
3
L
Aphrodite
MainKina
Aphrodite
3
2
2
2
L
Chang'e
OoDiamondoO
Chang'e
1
5
5
0.7
L
3
5
3
0.9
W
Sylvanus
fruitier_sage
Sylvanus
2
2
6
2.5
W
8
2
3
4.75
W
Cthulhu
sjpeagles73
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
28,308
40,526
Taken
43,836
32,263
Mitigated
29,535
13,650
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AWKWRDooGWAY
Hachiman
10,194
4,126
0
1,411
7,282
3,025
953
1,863
5,419
0
41,219
L
Achilles
LucasRP027
Achilles
6,333
1,504
0
413
9,344
13,483
1,030
2,431
6,913
0
23,370
L
Aphrodite
MainKina
Aphrodite
5,475
495
3,917
3,665
7,675
3,659
1,103
3,174
4,501
41,895
0
L
Chang'e
OoDiamondoO
Chang'e
7,824
915
4,793
5,510
13,222
5,094
1,183
4,444
8,778
28,370
0
L
8,676
3,021
0
168
13,595
7,299
963
2,730
10,865
0
27,996
W
Sylvanus
fruitier_sage
Sylvanus
6,666
1,167
4,010
5,124
13,383
16,713
677
5,521
7,862
23,079
0
W
11,511
6,878
0
2,199
11,008
4,869
1,473
3,356
7,652
0
37,379
W
Cthulhu
sjpeagles73
Cthulhu
5,659
40
403
503
8,853
7,656
1,132
3,041
5,812
38,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
40,058
242
Minions Killed
237
10
Camps Cleared
10
923,710
Distance Traveled
887,936
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,994
714
64
5
4
231,882
0
L
Achilles
9,856
704
52
4
4
239,762
0
L
Aphrodite
10,533
752
81
6
3
239,714
1
L
Chang'e
9,863
705
65
5
2
207,639
2
L
Medusa
9,806
700
39
3
1
200,821
1
W
Sylvanus
9,966
712
40
3
1
220,310
0
W
Hou Yi
11,195
800
61
4
5
240,517
1
W
Cthulhu
10,272
734
77
6
0
231,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role