Player Matchup

Ra
Ra
Akinator1013
Ra
Level 24
God Stats
20W - 24L
1,474 SR
Queue Stats
73W - 77L
1,463 Elo+
Party 2
Ymir
Ymir
DwarfInAJar
Ymir
Level 44
God Stats
12W - 11L
1,500 SR
Queue Stats
525W - 472L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Saradie
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,426 Elo+
Party 1
Skadi
Skadi
Serafimas
Skadi
Level 56
God Stats
4W - 6L
1,518 SR
Queue Stats
60W - 71L
1,457 Elo+
Party 1
Fenrir
Fenrir
pigchale
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,468 Elo+

VS

Team Averages
Level 105
1,497 SR
1,476 Elo+
Tyr
Tyr
AhmedElKingggg
Tyr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Fllopii
Anubis
Level 119
God Stats
6W - 7L
1,291 SR
Queue Stats
162W - 179L
1,467 Elo+
Solo
Loki
Loki
IbrahimElKing
Loki
Level 116
God Stats
13W - 6L
1,705 SR
Queue Stats
205W - 194L
1,532 Elo+
Party 3
Chaac
Chaac
LostSoulZz1
Chaac
Level 143
God Stats
3W - 3L
1,728 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 3
Freya
Freya
TheBlackMan
Freya
Level 139
God Stats
1W - 1L
1,259 SR
Queue Stats
48W - 51L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,663
583
2,526
4,521
1,091
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 0
4,955
619
1,687
4,455
2,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Saradie
Cthulhu
6
0 / 1 / 0
3,831
479
1,427
3,801
1,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Serafimas
Skadi
7
0 / 2 / 0
4,042
505
1,822
4,225
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
pigchale
Fenrir
6
0 / 1 / 1
4,170
521
856
3,242
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,917
615
3,363
5,515
1,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Fllopii
Anubis
10
1 / 0 / 2
5,472
684
2,333
4,301
2,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 0 / 0
5,441
680
1,876
3,674
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
1 / 0 / 2
4,392
549
2,688
4,656
2,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 2
4,623
578
2,706
4,407
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
2
0
0
L
1
0
0
1
W
Anubis
Fllopii
Anubis
1
0
2
2
W
3
0
0
3
W
1
0
2
2
L
Cthulhu
Saradie
Cthulhu
0
1
0
0
L
Skadi
Serafimas
Skadi
0
2
0
0
W
1
0
2
2
L
Fenrir
pigchale
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,318
Damage
12,966
20,244
Taken
22,553
7,338
Mitigated
9,150
8,822
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,363
806
0
1,763
5,515
1,905
0
2,004
3,511
0
25,168
L
2,526
704
0
1,213
4,521
1,091
0
2,177
2,344
24,240
0
L
1,687
780
0
2,518
4,455
2,574
0
0
4,455
17,942
0
W
Anubis
Fllopii
Anubis
2,333
194
0
3,554
4,301
2,024
0
2,081
2,220
29,902
0
W
1,876
595
0
2,583
3,674
996
0
128
3,546
0
25,368
W
2,688
182
510
2,581
4,656
2,721
156
661
3,995
0
14,853
L
Cthulhu
Saradie
Cthulhu
1,427
140
223
1,595
3,801
1,964
0
1,920
1,881
8,847
0
L
Skadi
Serafimas
Skadi
1,822
786
270
1,222
4,225
896
0
786
3,439
0
17,176
W
2,706
1,028
0
2,098
4,407
1,504
398
766
3,641
20,631
0
L
Fenrir
pigchale
Fenrir
856
236
0
1,781
3,242
813
0
156
3,086
0
13,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,661
Gold Earned
24,845
182
Minions Killed
238
0
Camps Cleared
0
745,332
Distance Traveled
788,882
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,917
615
57
7
0
152,522
2
L
Ra
4,663
583
53
7
0
153,770
2
L
Ymir
4,955
619
40
5
0
172,491
2
W
Anubis
5,472
684
67
8
0
144,816
1
W
Loki
5,441
680
53
7
0
194,705
0
W
Chaac
4,392
549
23
3
0
153,944
3
L
Cthulhu
3,831
479
13
2
0
169,941
3
L
Skadi
4,042
505
40
5
0
148,646
1
W
Freya
4,623
578
38
5
0
142,895
1
L
Fenrir
4,170
521
36
5
0
100,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role