Player Matchup

Nox
Nox
ItsRufus2001
Nox
Level 66
God Stats
1W - 2L
1,289 SR
Queue Stats
294W - 297L
1,455 Elo+
Party 2
Bacchus
Bacchus
OatmealEpicGamer
Bacchus
Level 37
God Stats
13W - 10L
1,457 SR
Queue Stats
90W - 86L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
bGsmokinjoe
Danzaburou
Level 29
God Stats
19W - 23L
1,483 SR
Queue Stats
71W - 101L
1,299 Elo+
Party 3
Mulan
Mulan
krackablam
Mulan
Level 27
God Stats
6W - 4L
1,619 SR
Queue Stats
61W - 91L
1,277 Elo+
Party 3
Kali
Kali
xNewdull
Kali
Level 54
God Stats
5W - 4L
1,585 SR
Queue Stats
150W - 211L
1,294 Elo+
Party 3
Team Averages
Level 43
1,487 SR
1,359 Elo+

VS

Team Averages
Level 73
1,426 SR
1,557 Elo+
Apollo
Apollo
DarkVermilion82
Apollo
Level 126
God Stats
16W - 15L
1,619 SR
Queue Stats
752W - 611L
1,751 Elo+
Party 4
Achilles
Achilles
EyeOfAmaterasu
Achilles
Level 63
God Stats
24W - 37L
1,386 SR
Queue Stats
268W - 309L
1,430 Elo+
Solo
Ganesha
Ganesha
JB0W IV
Ganesha
Level 44
God Stats
4W - 3L
1,252 SR
Queue Stats
376W - 389L
1,432 Elo+
Party 1
King Arthur
King Arthur
Rivnar
King Arthur
Level 106
God Stats
2W - 1L
1,374 SR
Queue Stats
120W - 131L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
Schnoorkle
The Morrigan
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
426W - 327L
1,712 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
7,847
490
5,182
7,752
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 4
6,551
409
5,842
15,591
9,750
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
bGsmokinjoe
Danzaburou
12
2 / 8 / 1
7,975
498
8,442
11,871
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
12
0 / 2 / 1
7,064
442
8,169
12,797
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
11
2 / 6 / 1
7,340
459
6,243
15,863
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 3
10,797
675
16,254
13,027
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
14
3 / 2 / 10
8,617
539
11,557
11,802
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
JB0W IV
Ganesha
13
0 / 1 / 16
8,569
536
5,131
10,784
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rivnar
King Arthur
16
3 / 0 / 3
9,094
568
7,285
10,968
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Schnoorkle
The Morrigan
17
4 / 1 / 2
10,240
640
6,869
9,063
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
25
25
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
1
3
16.5
W
Achilles
3
2
10
4
L
1
3
1
0.5
W
Ganesha
JB0W IV
Ganesha
0
1
16
8
L
0
6
4
0.33
W
King Arthur
Rivnar
King Arthur
3
0
3
4.5
W
The Morrigan
Schnoorkle
The Morrigan
4
1
2
5
L
Danzaburou
bGsmokinjoe
Danzaburou
2
8
1
0.31
L
Mulan
0
2
1
0.25
L
Kali
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
47,096
63,874
Taken
55,644
30,098
Mitigated
35,099
14,915
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,254
9,906
0
8,295
13,027
5,616
2,650
2,330
10,672
0
93,113
W
Achilles
11,557
5,005
0
783
11,802
5,254
532
1,580
10,130
0
47,752
L
5,182
716
0
1,207
7,752
2,719
0
3,180
4,254
49,172
0
W
Ganesha
JB0W IV
Ganesha
5,131
885
0
1,632
10,784
10,602
30
1,764
8,917
17,845
0
L
5,842
560
737
1,801
15,591
9,750
27
3,360
12,154
21,682
0
W
King Arthur
Rivnar
King Arthur
7,285
1,202
0
4,045
10,968
9,831
0
184
10,367
0
53,892
W
The Morrigan
Schnoorkle
The Morrigan
6,869
1,474
0
1,912
9,063
3,796
587
4,814
4,017
72,033
2,166
L
Danzaburou
bGsmokinjoe
Danzaburou
8,442
2,526
0
1,189
11,871
2,890
1,240
1,559
10,287
0
47,978
L
Mulan
8,169
1,052
0
6,013
12,797
8,708
0
240
11,796
0
36,341
L
Kali
6,243
3,316
0
3,968
15,863
6,031
0
1,867
13,886
0
43,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
47,317
329
Minions Killed
489
0
Camps Cleared
0
1,538,700
Distance Traveled
1,581,148
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,797
675
147
9
0
309,766
7
W
Achilles
8,617
539
73
5
0
332,695
1
L
Nox
7,847
490
93
6
0
301,031
3
W
Ganesha
8,569
536
11
1
0
319,192
1
L
Bacchus
6,551
409
29
2
0
316,597
1
W
King Arthur
9,094
568
99
6
0
315,723
1
W
The Morrigan
10,240
640
159
10
0
303,772
0
L
Danzaburou
7,975
498
80
5
0
292,043
0
L
Mulan
7,064
442
61
4
0
313,344
0
L
Kali
7,340
459
66
4
0
315,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role