Player Matchup

Ymir
Ymir
DemonCarp31
Ymir
Level 14
God Stats
56W - 44L
1,624 SR
Queue Stats
298W - 285L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
arthurgods13
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Nox
Nox
biel32980
Nox
Level 13
God Stats
8W - 9L
1,787 SR
Queue Stats
21W - 21L
1,578 Elo+
Solo
Bastet
Bastet
davidjrsxd
Bastet
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 301L
1,506 Elo+
Solo
Danzaburou
Danzaburou
sinketchup2001
Danzaburou
Level 26
God Stats
31W - 10L
1,561 SR
Queue Stats
164W - 123L
1,544 Elo+
Party 1
Team Averages
Level 14
1,594 SR
1,550 Elo+

VS

Team Averages
Level 27
1,509 SR
1,455 Elo+
Pele
Pele
ColtX
Pele
Level 28
God Stats
5W - 0L
1,663 SR
Queue Stats
41W - 29L
1,594 Elo+
Solo
Scylla
Scylla
gonalons
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,151 Elo+
Solo
Ymir
Ymir
itsjustgu
Ymir
Level 29
God Stats
17W - 16L
1,432 SR
Queue Stats
328W - 362L
1,520 Elo+
Solo
Heimdallr
Heimdallr
j0k1s
Heimdallr
Level 27
God Stats
24W - 18L
1,452 SR
Queue Stats
66W - 47L
1,497 Elo+
Solo
Nike
Nike
mlk-bomba-deiro
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 123L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
9,846
492
8,332
20,741
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
arthurgods13
Amaterasu
13
3 / 16 / 1
8,541
427
4,512
18,161
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 1
8,893
445
4,410
9,214
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
davidjrsxd
Bastet
17
2 / 3 / 5
10,128
506
7,424
15,524
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
sinketchup2001
Danzaburou
16
7 / 7 / 5
10,612
531
18,176
16,540
7,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ColtX
Pele
17
6 / 4 / 13
10,789
539
9,431
13,464
8,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
gonalons
Scylla
16
13 / 4 / 8
11,434
572
13,378
13,426
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
7 / 5 / 9
11,132
557
15,389
21,039
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
j0k1s
Heimdallr
17
8 / 5 / 14
11,136
557
12,789
10,505
3,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 5
10,303
515
6,459
10,706
8,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
18
Kills
36
38
Deaths
20
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Pele
ColtX
Pele
6
4
13
3.13
L
3
7
9
1.07
L
Amaterasu
arthurgods13
Amaterasu
3
16
1
0.22
L
3
5
1
0.7
L
Bastet
davidjrsxd
Bastet
2
3
5
1.5
W
Scylla
gonalons
Scylla
13
4
8
4.25
W
Ymir
7
5
9
2.3
W
Heimdallr
j0k1s
Heimdallr
8
5
14
3
W
2
2
5
2.25
L
Danzaburou
sinketchup2001
Danzaburou
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
57,446
80,180
Taken
69,140
45,321
Mitigated
46,949
9,377
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ColtX
Pele
9,431
2,463
0
2,226
13,464
8,699
898
1,697
11,683
0
61,802
L
8,332
1,473
0
1,842
20,741
17,406
68
11,364
9,128
29,165
0
L
Amaterasu
arthurgods13
Amaterasu
4,512
2,211
0
338
18,161
10,372
1,199
4,413
13,508
0
28,612
L
4,410
746
0
0
9,214
3,758
896
3,463
5,623
36,582
0
L
Bastet
davidjrsxd
Bastet
7,424
2,541
0
3,075
15,524
6,418
1,004
2,254
13,242
0
59,931
W
Scylla
gonalons
Scylla
13,378
1,641
340
2,906
13,426
4,654
2,003
1,385
11,981
63,286
0
W
Ymir
15,389
1,306
0
5,751
21,039
20,884
198
4,936
15,992
63,781
0
W
Heimdallr
j0k1s
Heimdallr
12,789
7,558
0
1,352
10,505
3,931
1,493
1,889
8,616
0
47,665
W
6,459
1,041
0
2,140
10,706
8,781
524
2,436
8,126
0
55,870
L
Danzaburou
sinketchup2001
Danzaburou
18,176
8,770
0
4,122
16,540
7,367
378
6,578
9,908
0
73,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
54,794
408
Minions Killed
482
0
Camps Cleared
0
1,798,757
Distance Traveled
1,832,496
12
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,789
539
84
4
0
407,454
19
L
Ymir
9,846
492
31
2
0
365,728
2
L
Amaterasu
8,541
427
63
3
0
300,709
4
L
Nox
8,893
445
78
4
0
426,035
2
L
Bastet
10,128
506
118
6
0
381,304
1
W
Scylla
11,434
572
85
4
0
305,119
2
W
Ymir
11,132
557
101
5
0
353,203
6
W
Heimdallr
11,136
557
79
4
0
401,433
6
W
Nike
10,303
515
133
7
0
365,287
6
L
Danzaburou
10,612
531
118
6
0
324,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role