Player Matchup

Horus
Horus
DarkCoreZone
Horus
Level 61
God Stats
3W - 2L
1,704 SR
Queue Stats
20W - 19L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
DoYouLIkePickles
Baron Samedi
Level 89
God Stats
15W - 19L
1,647 SR
Queue Stats
287W - 266L
1,657 Elo+
Solo
Fenrir
Fenrir
NNorman
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PeturParkur
Sol
Level 129
God Stats
9W - 4L
1,575 SR
Queue Stats
127W - 109L
1,614 Elo+
Party 1
King Arthur
King Arthur
sleerton
King Arthur
Level 139
God Stats
99W - 80L
1,588 SR
Queue Stats
208W - 193L
1,532 Elo+
Party 1
Team Averages
Level 109
1,603 SR
1,608 Elo+

VS

Team Averages
Level 133
1,458 SR
1,590 Elo+
Sun Wukong
Sun Wukong
Axxonet
Sun Wukong
Level 138
God Stats
0W - 1L
1,464 SR
Queue Stats
418W - 392L
1,497 Elo+
Party 2
Geb
Geb
BIRIKAISER
Geb
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 135L
1,593 Elo+
Solo
Set
Set
KennyJohn
Set
Level 109
God Stats
0W - 5L
1,197 SR
Queue Stats
112W - 95L
1,624 Elo+
Party 2
He Bo
He Bo
L0nnerlY
He Bo
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 260L
1,657 Elo+
Solo
Hachiman
Hachiman
iRusilex
Hachiman
Level 160
God Stats
13W - 7L
1,628 SR
Queue Stats
200W - 203L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,191
553
3,553
9,800
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DoYouLIkePickles
Baron Samedi
13
3 / 1 / 3
7,717
594
5,755
5,322
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
NNorman
Fenrir
13
2 / 0 / 6
7,639
588
3,647
6,835
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 4
8,344
642
9,359
9,617
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
sleerton
King Arthur
14
3 / 3 / 1
8,506
654
7,103
10,254
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axxonet
Sun Wukong
12
2 / 4 / 1
7,120
548
5,474
10,307
8,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
6,102
469
3,581
9,343
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 1
6,679
514
3,969
7,089
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
L0nnerlY
He Bo
11
0 / 3 / 1
6,220
478
2,727
6,888
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
iRusilex
Hachiman
11
0 / 5 / 0
6,218
478
3,487
7,436
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
4
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Axxonet
Sun Wukong
2
4
1
0.63
L
1
1
0
1
W
2
0
4
4
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
3
1
3
4.5
L
1
1
1
1.5
L
He Bo
L0nnerlY
He Bo
0
3
1
0.17
W
Fenrir
NNorman
Fenrir
2
0
6
5
W
4
0
4
6
L
Hachiman
iRusilex
Hachiman
0
5
0
0
W
King Arthur
sleerton
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
19,238
41,828
Taken
41,063
17,372
Mitigated
22,066
22,815
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Axxonet
Sun Wukong
5,474
1,417
0
394
10,307
8,512
0
873
9,358
0
41,287
L
3,581
34
0
1,905
9,343
6,843
0
3,976
5,258
18,344
0
W
3,553
1,995
715
2,220
9,800
5,281
35
2,040
7,718
0
13,186
W
Baron Samedi
DoYouLIkePickles
Baron Samedi
5,755
331
1,565
2,441
5,322
2,259
0
1,293
3,967
48,763
0
L
3,969
1,479
0
2,926
7,089
2,836
0
1,988
5,008
0
45,064
L
He Bo
L0nnerlY
He Bo
2,727
45
0
2,425
6,888
1,835
0
2,595
4,171
35,494
0
W
Fenrir
NNorman
Fenrir
3,647
809
0
5,059
6,835
2,523
0
1,086
5,657
0
41,995
W
9,359
2,943
0
7,327
9,617
2,925
2,009
1,465
8,136
65,865
0
L
Hachiman
iRusilex
Hachiman
3,487
1,389
0
1,358
7,436
2,040
280
5,236
2,154
0
30,574
W
King Arthur
sleerton
King Arthur
7,103
813
0
3,488
10,254
4,384
0
212
10,042
0
47,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
32,339
424
Minions Killed
355
0
Camps Cleared
0
1,385,162
Distance Traveled
1,258,433
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,120
548
87
7
0
258,051
4
L
Geb
6,102
469
28
2
0
251,130
4
W
Horus
7,191
553
13
1
0
316,475
5
W
Baron Samedi
7,717
594
96
7
0
248,407
4
L
Set
6,679
514
82
6
0
300,011
7
L
He Bo
6,220
478
78
6
0
240,982
3
W
Fenrir
7,639
588
72
6
0
282,477
2
W
Sol
8,344
642
120
9
0
258,760
3
L
Hachiman
6,218
478
80
6
0
208,259
0
W
King Arthur
8,506
654
123
9
0
279,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role