Player Matchup

King Arthur
King Arthur
CHEBUPEL228
King Arthur
Level 7
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 1
Anhur
Anhur
CanICallYouJimmy
Anhur
Level 27
God Stats
8W - 7L
1,690 SR
Queue Stats
243W - 280L
1,544 Elo+
Party 1
Pele
Pele
Orteriatte
Pele
Level 30
God Stats
13W - 12L
1,595 SR
Queue Stats
195W - 255L
1,539 Elo+
Party 1
Terra
Terra
Pixelmgn
Terra
Level 47
God Stats
14W - 13L
1,679 SR
Queue Stats
204W - 254L
1,532 Elo+
Party 1
Sol
Sol
tremarian
Sol
Level 24
God Stats
1W - 1L
1,617 SR
Queue Stats
212W - 250L
1,549 Elo+
Party 1
Team Averages
Level 27
1,665 SR
1,527 Elo+

VS

Team Averages
Level 18
1,641 SR
1,609 Elo+
Izanami
Izanami
ADCARRYisBACK
Izanami
Level 15
God Stats
5W - 2L
1,655 SR
Queue Stats
18W - 7L
1,653 Elo+
Party 2
Fenrir
Fenrir
Asesin32
Fenrir
Level 27
God Stats
31W - 19L
1,718 SR
Queue Stats
165W - 151L
1,532 Elo+
Solo
Chang'e
Chang'e
MarineraLluna
Chang'e
Level 15
God Stats
28W - 17L
1,776 SR
Queue Stats
110W - 91L
1,637 Elo+
Solo
Tyr
Tyr
PhoenixOdin
Tyr
Level 17
God Stats
2W - 2L
1,469 SR
Queue Stats
7W - 4L
1,632 Elo+
Solo
Jormungandr
Jormungandr
SUPisBACK
Jormungandr
Level 16
God Stats
7W - 3L
1,587 SR
Queue Stats
23W - 12L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHEBUPEL228
King Arthur
13
2 / 9 / 3
8,385
381
8,036
28,031
22,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 7 / 5
11,671
531
18,826
19,067
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 5
9,286
422
9,116
18,740
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Pixelmgn
Terra
13
3 / 6 / 8
8,444
384
6,727
20,079
14,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 3
9,515
433
12,876
14,255
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 5 / 9
11,371
517
7,765
12,921
3,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Asesin32
Fenrir
19
7 / 2 / 14
12,452
566
9,781
19,569
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
19
11 / 2 / 14
12,922
587
23,653
16,388
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
11 / 1 / 15
13,211
601
19,046
24,037
21,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SUPisBACK
Jormungandr
15
2 / 4 / 16
11,145
507
13,401
19,949
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
14
Kills
33
33
Deaths
14
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
5
9
1.3
W
Fenrir
Asesin32
Fenrir
7
2
14
7
L
King Arthur
CHEBUPEL228
King Arthur
2
9
3
0.39
L
8
7
5
1.5
W
Chang'e
11
2
14
9
L
0
7
5
0.36
W
11
1
15
18.5
L
Terra
Pixelmgn
Terra
3
6
8
1.17
W
Jormungandr
SUPisBACK
Jormungandr
2
4
16
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
73,646
100,172
Taken
92,864
57,154
Mitigated
62,510
28,032
Healing
41,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,765
4,763
0
3,791
12,921
3,918
2,709
2,759
10,162
0
78,467
W
Fenrir
Asesin32
Fenrir
9,781
2,299
506
9,326
19,569
9,459
5,630
4,868
14,701
0
89,098
L
King Arthur
CHEBUPEL228
King Arthur
8,036
1,599
0
4,531
28,031
22,143
0
9,529
18,502
0
31,382
L
18,826
12,133
0
4,126
19,067
7,169
291
7,126
11,941
0
68,114
W
Chang'e
23,653
1,106
7,119
9,691
16,388
6,709
3,518
4,065
12,198
85,833
0
L
9,116
1,759
0
5,216
18,740
7,091
0
4,198
14,542
0
69,121
W
19,046
4,864
0
8,462
24,037
21,306
2,903
4,417
19,169
0
72,331
L
Terra
Pixelmgn
Terra
6,727
2,206
4,669
5,198
20,079
14,146
350
10,202
9,877
23,984
0
W
Jormungandr
SUPisBACK
Jormungandr
13,401
2,048
0
2,341
19,949
21,118
1,332
3,318
16,555
50,065
0
L
12,876
1,781
0
4,292
14,255
6,605
0
5,999
8,256
57,243
2,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,301
Gold Earned
61,101
404
Minions Killed
573
0
Camps Cleared
0
1,888,115
Distance Traveled
1,937,644
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,371
517
131
6
0
356,302
5
W
Fenrir
12,452
566
133
6
0
391,730
0
L
King Arthur
8,385
381
46
2
0
390,919
9
L
Anhur
11,671
531
116
5
0
349,754
0
W
Chang'e
12,922
587
132
6
0
391,121
8
L
Pele
9,286
422
115
5
0
363,027
2
W
Tyr
13,211
601
111
5
0
423,026
1
L
Terra
8,444
384
30
1
0
391,567
3
W
Jormungandr
11,145
507
66
3
0
375,465
2
L
Sol
9,515
433
97
4
0
392,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role