Player Matchup

Hun Batz
Hun Batz
EmiTam
Hun Batz
Level 22
God Stats
5W - 11L
1,376 SR
Queue Stats
59W - 76L
1,298 Elo+
Solo
Apollo
Apollo
H4NK-_-14
Apollo
Level 4
God Stats
19W - 19L
1,442 SR
Queue Stats
239W - 265L
1,258 Elo+
Party 1
Chernobog
Chernobog
Lord_Anthony56
Chernobog
Level 28
God Stats
0W - 2L
1,229 SR
Queue Stats
35W - 41L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Yost36
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,152 Elo+
Solo
Zeus
Zeus
pap4pi70te57
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 12
1,409 SR
1,322 Elo+

VS

Team Averages
Level 23
1,553 SR
1,412 Elo+
Discordia
Discordia
AVSuite
Discordia
Level 25
God Stats
22W - 26L
1,815 SR
Queue Stats
408W - 460L
1,373 Elo+
Solo
Nike
Nike
MrChamp6996
Nike
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Spookyboom
Ah Puch
Level 28
God Stats
4W - 2L
1,521 SR
Queue Stats
29W - 26L
1,434 Elo+
Solo
Pele
Pele
XxRealMartixX
Pele
Level 29
God Stats
24W - 14L
1,405 SR
Queue Stats
232W - 214L
1,369 Elo+
Solo
Cthulhu
Cthulhu
tealcsbro
Cthulhu
Level 17
God Stats
12W - 7L
1,522 SR
Queue Stats
16W - 11L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EmiTam
Hun Batz
12
0 / 12 / 1
7,647
382
3,579
15,745
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
H4NK-_-14
Apollo
14
2 / 9 / 1
9,473
474
5,901
17,708
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Lord_Anthony56
Chernobog
12
1 / 13 / 2
7,720
386
4,155
19,329
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Yost36
Kukulkan
4
0 / 8 / 0
5,466
273
470
5,936
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 1
7,341
367
5,032
12,417
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AVSuite
Discordia
16
4 / 0 / 7
11,112
556
4,933
4,162
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 9
11,277
564
9,460
10,889
13,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Spookyboom
Ah Puch
18
21 / 1 / 8
12,760
638
26,072
11,118
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 7
11,975
599
14,078
15,431
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tealcsbro
Cthulhu
11
6 / 2 / 5
10,456
523
3,746
10,662
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
5
Kills
51
52
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
AVSuite
Discordia
4
0
7
7.5
L
Hun Batz
EmiTam
Hun Batz
0
12
1
0.04
L
Apollo
H4NK-_-14
Apollo
2
9
1
0.28
L
Chernobog
Lord_Anthony56
Chernobog
1
13
2
0.15
W
7
1
9
11.5
W
Ah Puch
Spookyboom
Ah Puch
21
1
8
25
W
13
1
7
16.5
L
Kukulkan
Yost36
Kukulkan
0
8
0
0
L
2
10
1
0.25
W
Cthulhu
tealcsbro
Cthulhu
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
58,289
71,135
Taken
52,262
21,153
Mitigated
30,467
3,233
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AVSuite
Discordia
4,933
347
410
1,449
4,162
1,338
4,841
922
3,136
56,435
0
L
Hun Batz
EmiTam
Hun Batz
3,579
868
0
0
15,745
5,011
723
2,834
12,536
0
31,942
L
Apollo
H4NK-_-14
Apollo
5,901
3,849
0
2,555
17,708
6,264
0
7,828
9,389
0
49,073
L
Chernobog
Lord_Anthony56
Chernobog
4,155
1,851
0
0
19,329
5,359
125
13,451
5,753
0
28,642
W
9,460
2,014
0
1,274
10,889
13,645
1,981
393
10,496
3,908
53,652
W
Ah Puch
Spookyboom
Ah Puch
26,072
807
183
4,353
11,118
4,399
2,813
1,270
9,686
87,380
0
W
14,078
5,410
954
3,512
15,431
6,375
2,898
926
14,505
0
87,203
L
Kukulkan
Yost36
Kukulkan
470
328
0
0
5,936
1,123
0
2,640
3,231
2,633
0
L
5,032
2,611
0
678
12,417
3,396
0
8,008
4,310
14,870
0
W
Cthulhu
tealcsbro
Cthulhu
3,746
322
54
2,466
10,662
4,710
115
1,579
8,937
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
57,580
234
Minions Killed
514
0
Camps Cleared
0
1,257,020
Distance Traveled
1,605,310
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,112
556
115
6
0
282,183
1
L
Hun Batz
7,647
382
68
3
0
290,094
0
L
Apollo
9,473
474
75
4
0
335,325
0
L
Chernobog
7,720
386
63
3
0
248,081
0
W
Nike
11,277
564
100
5
0
326,054
1
W
Ah Puch
12,760
638
139
7
0
380,021
0
W
Pele
11,975
599
128
6
0
427,797
1
L
Kukulkan
5,466
273
3
0
0
115,508
1
L
Zeus
7,341
367
25
1
0
268,012
0
W
Cthulhu
10,456
523
32
2
0
189,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role