Player Matchup

Fenrir
Fenrir
Ghurkylax
Fenrir
Level 28
God Stats
21W - 12L
1,658 SR
Queue Stats
71W - 79L
1,370 Elo+
Party 1
Artemis
Artemis
Kiroua7hxh7
Artemis
Level 27
God Stats
11W - 16L
1,457 SR
Queue Stats
85W - 109L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
nazzar1
Danzaburou
Level 26
God Stats
87W - 129L
1,403 SR
Queue Stats
122W - 194L
1,342 Elo+
Solo
Team Averages
Level 27
1,506 SR
1,353 Elo+

VS

Team Averages
Level 9
1,560 SR
1,410 Elo+
Nemesis
Nemesis
itss_Yumara22
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,369 Elo+
Party 2
Tiamat
Tiamat
realerikeitor_yt
Tiamat
Level 16
God Stats
10W - 16L
1,466 SR
Queue Stats
46W - 51L
1,360 Elo+
Party 2
Neith
Neith
restive0eTTz
Neith
Level 4
God Stats
2W - 9L
1,713 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghurkylax
Fenrir
13
12 / 0 / 11
10,243
854
7,121
4,965
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Kiroua7hxh7
Artemis
12
5 / 2 / 15
9,266
772
11,243
7,088
2,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
nazzar1
Danzaburou
14
8 / 0 / 12
10,853
904
7,344
7,389
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 13 / 1
6,937
578
2,536
12,724
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 0
6,682
557
2,895
9,336
4,278
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 1
7,144
595
6,397
9,452
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
25
Kills
2
2
Deaths
25
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ghurkylax
Fenrir
12
0
11
17.5
W
Artemis
Kiroua7hxh7
Artemis
5
2
15
6.25
L
Nemesis
1
13
1
0.12
W
Danzaburou
nazzar1
Danzaburou
8
0
12
14
L
0
7
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
11,828
19,442
Taken
31,512
7,493
Mitigated
10,446
2,835
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ghurkylax
Fenrir
7,121
1,114
0
503
4,965
2,141
116
848
4,117
0
17,828
W
Artemis
Kiroua7hxh7
Artemis
11,243
4,775
282
672
7,088
2,497
444
1,653
5,435
0
23,558
L
Nemesis
2,536
1,741
0
353
12,724
3,455
16
4
12,720
0
6,372
W
Danzaburou
nazzar1
Danzaburou
7,344
2,137
0
1,378
7,389
2,855
700
466
6,923
0
59,024
L
2,895
194
612
1,078
9,336
4,278
30
28
9,308
14,791
0
L
6,397
2,537
0
335
9,452
2,713
0
12
9,440
0
23,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
20,763
118
Minions Killed
81
0
Camps Cleared
0
656,512
Distance Traveled
475,346
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,243
854
24
2
0
253,619
1
W
Artemis
9,266
772
22
2
0
204,143
2
L
Nemesis
6,937
578
9
1
0
161,976
0
W
Danzaburou
10,853
904
72
6
0
198,750
4
L
Tiamat
6,682
557
28
2
0
157,204
2
L
Neith
7,144
595
44
4
0
156,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role