Player Matchup

Nemesis
Nemesis
Logicalandlost
Nemesis
Level 26
God Stats
9W - 2L
1,328 SR
Queue Stats
89W - 42L
1,449 Elo+
Solo
Olorun
Olorun
Maraschinos
Olorun
Level 28
God Stats
40W - 39L
1,551 SR
Queue Stats
170W - 147L
1,506 Elo+
Solo
Hou Yi
Hou Yi
mcwrecka
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,592 Elo+
Solo
Khepri
Khepri
sovereiignty
Khepri
Level 28
God Stats
8W - 7L
1,473 SR
Queue Stats
96W - 80L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
Пророк400
Ao Kuang
Level 25
God Stats
4W - 5L
1,448 SR
Queue Stats
112W - 113L
1,482 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,527 Elo+

VS

Team Averages
Level 19
1,519 SR
1,581 Elo+
Neith
Neith
Aerolok
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Solo
Poseidon
Poseidon
HeyDeyDey
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,452 Elo+
Solo
Pele
Pele
ImUnfortAtJungle
Pele
Level 19
God Stats
9W - 7L
1,559 SR
Queue Stats
155W - 112L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
immortalkwaii
Erlang Shen
Level 14
God Stats
1W - 3L
1,417 SR
Queue Stats
19W - 13L
1,610 Elo+
Solo
Yemoja
Yemoja
valk33
Yemoja
Level 30
God Stats
15W - 13L
1,617 SR
Queue Stats
320W - 314L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,001
700
3,003
5,175
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
10
1 / 1 / 1
6,238
624
5,405
4,797
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
mcwrecka
Hou Yi
10
3 / 1 / 1
5,647
565
3,782
4,882
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
0 / 1 / 5
5,701
570
1,667
4,767
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
10
2 / 3 / 2
5,699
570
1,956
7,235
2,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerolok
Neith
1
0 / 0 / 0
3,345
335
0
0
0
Boots

Boots

+6%
Movement Speed

Poseidon
HeyDeyDey
Poseidon
10
2 / 3 / 1
5,546
555
4,509
3,890
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 2 / 0
5,967
597
5,351
7,212
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
immortalkwaii
Erlang Shen
11
1 / 2 / 0
5,726
573
2,987
7,888
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
valk33
Yemoja
7
0 / 4 / 3
4,541
454
1,884
5,660
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Aerolok
Neith
0
0
0
0
L
Poseidon
HeyDeyDey
Poseidon
2
3
1
0.83
L
3
2
0
1.5
W
5
0
1
5.5
W
Olorun
1
1
1
1.5
L
Erlang Shen
immortalkwaii
Erlang Shen
1
2
0
0.5
W
Hou Yi
mcwrecka
Hou Yi
3
1
1
3.5
W
Khepri
0
1
5
2.5
L
Yemoja
valk33
Yemoja
0
4
3
0.38
W
Ao Kuang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
14,731
26,856
Taken
24,650
9,852
Mitigated
8,851
9,690
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aerolok
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
HeyDeyDey
Poseidon
4,509
729
0
410
3,890
1,029
0
973
2,917
25,108
0
L
5,351
1,385
0
2,218
7,212
2,251
0
898
6,314
0
33,830
W
3,003
644
0
1,300
5,175
1,697
0
396
4,729
0
40,112
W
Olorun
5,405
2,785
66
2,389
4,797
1,953
296
0
4,797
29,944
2,779
L
Erlang Shen
immortalkwaii
Erlang Shen
2,987
1,204
0
3,492
7,888
3,302
190
4,103
3,785
0
30,185
W
Hou Yi
mcwrecka
Hou Yi
3,782
2,246
0
1,855
4,882
1,540
576
584
4,298
0
30,582
W
Khepri
1,667
155
0
1,258
4,767
2,069
80
1,849
2,862
18,609
0
L
Yemoja
valk33
Yemoja
1,884
372
162
759
5,660
2,269
0
2,525
3,135
11,526
0
W
Ao Kuang
1,956
539
0
2,822
7,235
2,593
280
3,238
3,777
21,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
25,125
285
Minions Killed
205
0
Camps Cleared
0
898,019
Distance Traveled
792,704
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,345
335
0
0
0
22,454
0
L
Poseidon
5,546
555
50
5
0
164,193
3
L
Pele
5,967
597
78
8
0
208,812
2
W
Nemesis
7,001
700
80
8
0
231,781
3
W
Olorun
6,238
624
69
7
0
147,728
5
L
Erlang Shen
5,726
573
65
7
0
216,554
0
W
Hou Yi
5,647
565
60
6
0
160,701
4
W
Khepri
5,701
570
33
3
0
179,866
4
L
Yemoja
4,541
454
12
1
0
180,691
1
W
Ao Kuang
5,699
570
43
4
0
177,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role