Player Matchup

Khepri
Khepri
IvesSMarcondes
Khepri
Level 123
God Stats
0W - 4L
1,715 SR
Queue Stats
324W - 320L
1,454 Elo+
Party 1
He Bo
He Bo
LilloBR
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Artemis
Artemis
SonoGamer
Artemis
Level 107
God Stats
12W - 13L
1,777 SR
Queue Stats
466W - 437L
1,404 Elo+
Party 1
Fenrir
Fenrir
matt4kingdom2
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,201 Elo+
Party 1
King Arthur
King Arthur
nobunagK
King Arthur
Level 48
God Stats
1W - 2L
1,561 SR
Queue Stats
5W - 17L
1,330 Elo+
Solo
Team Averages
Level 61
1,610 SR
1,318 Elo+

VS

Team Averages
Level 63
1,559 SR
1,763 Elo+
Cabrakan
Cabrakan
Reset_Perriwo17
Cabrakan
Level 160
God Stats
4W - 7L
1,645 SR
Queue Stats
511W - 437L
1,597 Elo+
Party 2
Rama
Rama
ZuluKabulu
Rama
Level 45
God Stats
30W - 18L
1,624 SR
Queue Stats
479W - 451L
1,486 Elo+
Solo
Raijin
Raijin
iAkamaru
Raijin
Level 48
God Stats
1W - 1L
1,336 SR
Queue Stats
81W - 19L
2,047 Elo+
Party 2
Kuzenbo
Kuzenbo
rama572
Kuzenbo
Level 15
God Stats
9W - 2L
1,689 SR
Queue Stats
114W - 49L
1,844 Elo+
Party 2
Bellona
Bellona
vF8TTaLv
Bellona
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 69L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,133
428
1,493
6,625
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
LilloBR
He Bo
8
1 / 7 / 2
5,345
445
2,387
6,797
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SonoGamer
Artemis
9
0 / 5 / 2
4,950
413
6,721
9,343
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 7 / 2
6,287
524
5,228
10,323
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
nobunagK
King Arthur
10
0 / 4 / 0
5,583
465
3,758
9,809
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
6 / 1 / 8
7,778
648
5,270
5,355
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 2 / 3
6,477
540
6,115
7,271
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
iAkamaru
Raijin
13
12 / 1 / 6
8,412
701
10,097
6,705
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
rama572
Kuzenbo
10
0 / 0 / 12
6,353
529
3,370
7,200
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
vF8TTaLv
Bellona
13
3 / 0 / 1
7,288
607
7,342
8,515
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
26
26
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
He Bo
LilloBR
He Bo
1
7
2
0.29
W
Cabrakan
6
1
8
10
L
Artemis
SonoGamer
Artemis
0
5
2
0.2
W
5
2
3
3.25
W
Raijin
iAkamaru
Raijin
12
1
6
15
L
2
7
2
0.43
L
King Arthur
nobunagK
King Arthur
0
4
0
0
W
Kuzenbo
rama572
Kuzenbo
0
0
12
6
W
Bellona
vF8TTaLv
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
32,194
42,897
Taken
35,046
15,965
Mitigated
20,667
7,395
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,493
200
0
1,426
6,625
2,922
0
3,146
3,393
6,960
0
L
He Bo
LilloBR
He Bo
2,387
773
0
250
6,797
2,200
0
5,187
1,340
12,382
0
W
Cabrakan
5,270
600
0
2,684
5,355
3,227
342
1,007
4,229
39,151
0
L
Artemis
SonoGamer
Artemis
6,721
1,725
0
2,485
9,343
2,865
0
3,383
5,902
0
30,399
W
6,115
4,830
0
2,477
7,271
2,091
1,014
841
6,400
0
45,253
W
Raijin
iAkamaru
Raijin
10,097
687
0
1,917
6,705
2,495
517
1,094
5,561
50,895
0
L
5,228
1,546
0
1,309
10,323
3,633
0
3,925
6,256
0
28,065
L
King Arthur
nobunagK
King Arthur
3,758
580
0
1,925
9,809
4,345
304
2,516
7,269
0
28,458
W
Kuzenbo
rama572
Kuzenbo
3,370
1,469
0
1,401
7,200
6,572
197
576
6,584
8,215
0
W
Bellona
vF8TTaLv
Bellona
7,342
3,402
0
4,712
8,515
6,282
662
83
8,392
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
36,308
193
Minions Killed
362
0
Camps Cleared
0
905,546
Distance Traveled
1,092,078
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,133
428
6
1
0
146,585
0
L
He Bo
5,345
445
29
2
0
159,495
0
W
Cabrakan
7,778
648
95
8
0
226,631
1
L
Artemis
4,950
413
39
3
0
189,934
4
W
Rama
6,477
540
76
6
0
189,431
3
W
Raijin
8,412
701
93
8
0
224,218
7
L
Fenrir
6,287
524
58
5
0
196,092
7
L
King Arthur
5,583
465
61
5
0
213,440
1
W
Kuzenbo
6,353
529
19
2
0
218,059
0
W
Bellona
7,288
607
79
7
0
233,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role