Player Matchup

Kumbhakarna
Kumbhakarna
Cripton28
Kumbhakarna
Level 27
God Stats
2W - 5L
1,203 SR
Queue Stats
137W - 113L
1,665 Elo+
Solo
Izanami
Izanami
MeiFn
Izanami
Level 24
God Stats
100W - 82L
1,592 SR
Queue Stats
341W - 343L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
OGScales
Ao Kuang
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 110L
1,579 Elo+
Solo
Danzaburou
Danzaburou
SickJesus
Danzaburou
Level 28
God Stats
12W - 7L
1,592 SR
Queue Stats
58W - 56L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yamalt
Ah Muzen Cab
Level 28
God Stats
63W - 36L
1,697 SR
Queue Stats
120W - 87L
1,586 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,593 Elo+

VS

Team Averages
Level 19
1,492 SR
1,588 Elo+
Cabrakan
Cabrakan
DemonCharlie229
Cabrakan
Level 13
God Stats
2W - 5L
1,480 SR
Queue Stats
60W - 49L
1,534 Elo+
Solo
Hachiman
Hachiman
Diogo Luiz5103
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Vulcan
Vulcan
GrumpyMonkey69
Vulcan
Level 27
God Stats
4W - 7L
1,555 SR
Queue Stats
70W - 78L
1,489 Elo+
Solo
Aphrodite
Aphrodite
RobertuN123
Aphrodite
Level 21
God Stats
5W - 5L
1,527 SR
Queue Stats
11W - 11L
1,656 Elo+
Solo
Bakasura
Bakasura
TheBronzeThief
Bakasura
Level 29
God Stats
8W - 14L
1,397 SR
Queue Stats
518W - 509L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cripton28
Kumbhakarna
11
1 / 0 / 7
6,741
562
2,002
7,616
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MeiFn
Izanami
12
3 / 3 / 0
7,454
621
6,104
8,185
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
OGScales
Ao Kuang
12
3 / 0 / 4
7,208
601
5,181
8,627
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SickJesus
Danzaburou
12
8 / 2 / 1
7,423
619
7,500
7,208
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Yamalt
Ah Muzen Cab
14
6 / 2 / 3
8,279
690
7,469
8,908
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 2 / 0
7,124
594
7,357
10,617
7,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
7
0 / 7 / 0
4,555
380
132
5,682
1,460
10
3 / 3 / 0
6,283
524
7,606
7,005
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
RobertuN123
Aphrodite
9
1 / 6 / 1
5,615
468
3,709
9,071
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
10
0 / 4 / 1
6,081
507
3,313
8,376
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
7
7
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cripton28
Kumbhakarna
1
0
7
4.5
L
Cabrakan
3
2
0
1.5
L
Hachiman
0
7
0
0
L
3
3
0
1
W
Izanami
MeiFn
Izanami
3
3
0
1
W
Ao Kuang
OGScales
Ao Kuang
3
0
4
5
L
Aphrodite
RobertuN123
Aphrodite
1
6
1
0.25
W
Danzaburou
SickJesus
Danzaburou
8
2
1
4.25
L
Bakasura
0
4
1
0.13
W
Ah Muzen Cab
Yamalt
Ah Muzen Cab
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
22,117
40,544
Taken
40,751
16,465
Mitigated
16,840
14,875
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cripton28
Kumbhakarna
2,002
180
0
1,413
7,616
5,182
276
1,897
5,657
14,041
0
L
Cabrakan
7,357
864
0
4,113
10,617
7,158
0
1,321
9,296
37,038
0
L
Hachiman
132
132
0
0
5,682
1,460
17
2,124
3,558
0
2,637
L
7,606
2,492
0
2,342
7,005
1,930
0
2,017
4,988
31,779
0
W
Izanami
MeiFn
Izanami
6,104
4,909
0
2,612
8,185
3,135
858
6,520
1,665
0
41,718
W
Ao Kuang
OGScales
Ao Kuang
5,181
1,019
0
4,802
8,627
2,839
0
3,291
5,186
38,993
0
L
Aphrodite
RobertuN123
Aphrodite
3,709
687
1,382
3,697
9,071
2,486
0
995
8,076
24,090
0
W
Danzaburou
SickJesus
Danzaburou
7,500
3,619
0
3,617
7,208
2,544
700
3,395
3,770
0
39,410
L
Bakasura
3,313
2,045
0
1,893
8,376
3,806
0
726
7,650
0
33,636
W
Ah Muzen Cab
Yamalt
Ah Muzen Cab
7,469
2,902
0
2,431
8,908
2,765
518
3,202
4,904
0
63,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
29,658
410
Minions Killed
285
0
Camps Cleared
0
1,133,670
Distance Traveled
1,036,241
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,741
562
16
1
0
242,787
5
L
Cabrakan
7,124
594
87
7
0
178,795
0
L
Hachiman
4,555
380
10
1
0
191,716
0
L
Vulcan
6,283
524
56
5
0
215,645
2
W
Izanami
7,454
621
99
8
0
186,749
2
W
Ao Kuang
7,208
601
75
6
0
259,904
2
L
Aphrodite
5,615
468
50
4
0
202,431
2
W
Danzaburou
7,423
619
86
7
0
215,628
1
L
Bakasura
6,081
507
82
7
0
247,654
0
W
Ah Muzen Cab
8,279
690
134
11
0
228,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role