Player Matchup

Cernunnos
Cernunnos
DorklyYudat1
Cernunnos
Level 28
God Stats
26W - 21L
1,500 SR
Queue Stats
369W - 312L
1,591 Elo+
Solo
Kukulkan
Kukulkan
TREVorDIE
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,618 Elo+
Party 1
Bellona
Bellona
goldhealer6290
Bellona
Level 28
God Stats
13W - 7L
1,874 SR
Queue Stats
96W - 96L
1,443 Elo+
Solo
Yemoja
Yemoja
xDaBex
Yemoja
Level 11
God Stats
8W - 10L
1,485 SR
Queue Stats
15W - 19L
1,340 Elo+
Party 1
Thor
Thor
xSylpheedx
Thor
Level 12
God Stats
7W - 11L
1,366 SR
Queue Stats
13W - 21L
1,279 Elo+
Party 1
Team Averages
Level 16
1,545 SR
1,454 Elo+

VS

Team Averages
Level 7
1,479 SR
1,399 Elo+
Mercury
Mercury
Avdros
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Skadi
Skadi
Fider564
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hushabee
Danzaburou
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 74L
1,417 Elo+
Solo
Achilles
Achilles
remolacha18
Achilles
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 87L
1,435 Elo+
Solo
Cthulhu
Cthulhu
xXTalthXx
Cthulhu
Level 6
God Stats
2W - 4L
1,397 SR
Queue Stats
7W - 16L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DorklyYudat1
Cernunnos
15
3 / 4 / 3
9,162
611
5,395
9,780
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TREVorDIE
Kukulkan
12
4 / 6 / 2
7,559
504
6,691
9,551
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
8,083
539
5,943
9,980
8,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
xDaBex
Yemoja
12
1 / 3 / 6
8,032
535
4,468
9,092
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 5 / 4
8,956
597
5,361
10,100
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avdros
Mercury
4
0 / 1 / 0
4,739
316
529
1,508
209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Fider564
Skadi
1
0 / 1 / 0
4,442
296
0
641
100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Hushabee
Danzaburou
17
17 / 3 / 2
11,004
734
20,679
13,661
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
remolacha18
Achilles
13
1 / 3 / 2
7,244
483
4,321
9,829
6,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xXTalthXx
Cthulhu
12
2 / 7 / 6
7,361
491
8,161
12,903
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
20
20
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Avdros
Mercury
0
1
0
0
W
Cernunnos
DorklyYudat1
Cernunnos
3
4
3
1.13
L
Skadi
Fider564
Skadi
0
1
0
0
L
Danzaburou
Hushabee
Danzaburou
17
3
2
6
W
Kukulkan
TREVorDIE
Kukulkan
4
6
2
0.83
W
2
2
3
1.75
L
Achilles
remolacha18
Achilles
1
3
2
0.67
W
Yemoja
xDaBex
Yemoja
1
3
6
1.33
W
4
5
4
1.2
L
Cthulhu
xXTalthXx
Cthulhu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
33,690
48,503
Taken
38,542
25,461
Mitigated
21,684
11,902
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Avdros
Mercury
529
127
0
0
1,508
209
0
101
1,407
0
2,944
W
Cernunnos
DorklyYudat1
Cernunnos
5,395
2,334
0
1,357
9,780
4,624
2,170
667
9,063
0
54,221
L
Skadi
Fider564
Skadi
0
0
0
0
641
100
0
0
641
0
188
L
Danzaburou
Hushabee
Danzaburou
20,679
11,526
0
2,729
13,661
6,724
0
1,923
11,648
0
83,280
W
Kukulkan
TREVorDIE
Kukulkan
6,691
2,291
0
0
9,551
3,427
610
2,790
6,486
28,405
0
W
5,943
2,374
0
1,985
9,980
8,704
111
237
9,718
0
36,921
L
Achilles
remolacha18
Achilles
4,321
1,028
0
865
9,829
6,270
225
478
9,051
0
34,076
W
Yemoja
xDaBex
Yemoja
4,468
789
3,582
2,218
9,092
5,021
865
2,434
6,533
19,861
0
W
5,361
1,589
0
2,760
10,100
3,685
216
1,433
8,542
0
37,909
L
Cthulhu
xXTalthXx
Cthulhu
8,161
1,162
0
1,565
12,903
8,381
0
8,266
4,261
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
34,790
340
Minions Killed
232
0
Camps Cleared
0
1,238,389
Distance Traveled
970,014
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,739
316
7
0
0
88,987
0
W
Cernunnos
9,162
611
105
7
0
243,279
4
L
Skadi
4,442
296
0
0
0
47,577
0
L
Danzaburou
11,004
734
125
8
0
304,589
0
W
Kukulkan
7,559
504
44
3
0
252,963
0
W
Bellona
8,083
539
80
5
0
245,800
2
L
Achilles
7,244
483
67
4
0
283,456
3
W
Yemoja
8,032
535
39
3
0
253,594
3
W
Thor
8,956
597
72
5
0
242,753
7
L
Cthulhu
7,361
491
33
2
0
245,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role