Player Matchup

Guan Yu
Guan Yu
Platinum II
ASV17v
Guan Yu
Platinum II
Level 143
God Stats
3W - 0L
1,819 SR
Queue Stats
225W - 211L
1,897 MMR
Solo
Ganesha
Ganesha
Platinum III
Quydos
Ganesha
Platinum III
Level 142
God Stats
17W - 12L
1,670 SR
Queue Stats
231W - 232L
1,746 MMR
Solo
Medusa
Medusa
Diamond V
Vicentrelo
Medusa
Diamond V
Level 155
God Stats
26W - 27L
1,735 SR
Queue Stats
465W - 461L
1,897 MMR
Solo
Ne Zha
Ne Zha
Platinum II
jake1josh1
Ne Zha
Platinum II
Level 142
God Stats
5W - 5L
1,619 SR
Queue Stats
178W - 167L
1,761 MMR
Solo
Scylla
Scylla
Diamond IV
vorschlag1235
Scylla
Diamond IV
Level 148
God Stats
11W - 6L
1,764 SR
Queue Stats
491W - 477L
2,100 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,721 SR
1,880 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,572 SR
1,880 MMR
Chang'e
Chang'e
Diamond IV
Doriamma
Chang'e
Diamond IV
Level 102
God Stats
2W - 2L
1,440 SR
Queue Stats
100W - 81L
2,062 MMR
Solo
Athena
Athena
Platinum III
HitTheHaze
Athena
Platinum III
Level 149
God Stats
2W - 4L
1,404 SR
Queue Stats
85W - 75L
1,711 MMR
Solo
Awilix
Awilix
Platinum II
NXT_T0MA
Awilix
Platinum II
Level 138
God Stats
8W - 7L
1,873 SR
Queue Stats
583W - 562L
2,099 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Quinzey11
Jing Wei
Platinum IV
Level 131
God Stats
0W - 2L
1,370 SR
Queue Stats
301W - 286L
1,775 MMR
Solo
Bacchus
Bacchus
Gold I
Weedyc
Bacchus
Gold I
Level 109
God Stats
88W - 77L
1,774 SR
Queue Stats
579W - 581L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASV17v
Guan Yu
20
9 / 2 / 8
16,397
607
16,944
27,523
30,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Quydos
Ganesha
18
0 / 2 / 17
13,226
490
9,830
24,417
32,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Vicentrelo
Medusa
20
7 / 3 / 8
16,362
606
24,100
23,103
10,381
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
jake1josh1
Ne Zha
20
4 / 0 / 10
14,835
549
11,044
14,683
11,682
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 2 / 13
15,515
575
20,362
12,068
5,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangTiamatApolloJanusSet

VS

Bans
DanzaburouCupidIzanamiSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doriamma
Chang'e
20
5 / 4 / 1
14,387
533
14,201
19,553
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
HitTheHaze
Athena
19
1 / 4 / 4
12,196
452
12,883
22,743
24,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
NXT_T0MA
Awilix
20
3 / 6 / 2
12,466
462
11,551
21,918
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Quinzey11
Jing Wei
20
0 / 4 / 2
12,729
471
11,247
19,804
8,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Weedyc
Bacchus
15
0 / 7 / 4
10,009
371
7,344
24,028
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
25
Kills
9
9
Deaths
25
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASV17v
Guan Yu
9
2
8
6.5
L
Chang'e
Doriamma
Chang'e
5
4
1
1.38
L
Athena
HitTheHaze
Athena
1
4
4
0.75
L
Awilix
NXT_T0MA
Awilix
3
6
2
0.67
L
Jing Wei
Quinzey11
Jing Wei
0
4
2
0.25
W
Ganesha
Quydos
Ganesha
0
2
17
4.25
W
Medusa
Vicentrelo
Medusa
7
3
8
3.67
L
Bacchus
Weedyc
Bacchus
0
7
4
0.29
W
Ne Zha
jake1josh1
Ne Zha
4
0
10
9
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,280
Damage
57,226
101,794
Taken
108,046
90,496
Mitigated
72,888
42,278
Healing
32,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASV17v
Guan Yu
16,944
2,718
3,159
11,265
27,523
30,775
2,554
11,287
15,377
0
100,017
L
Chang'e
Doriamma
Chang'e
14,201
371
2,677
8,113
19,553
7,676
0
5,080
14,282
117,916
0
L
Athena
HitTheHaze
Athena
12,883
3,731
0
5,552
22,743
24,835
0
5,378
17,205
75,150
0
L
Awilix
NXT_T0MA
Awilix
11,551
4,440
0
5,340
21,918
8,431
0
10,294
11,535
0
102,970
L
Jing Wei
Quinzey11
Jing Wei
11,247
7,362
0
7,872
19,804
8,497
0
1,240
18,564
0
116,387
W
Ganesha
Quydos
Ganesha
9,830
452
0
5,598
24,417
32,482
137
7,668
16,423
36,358
0
W
Medusa
Vicentrelo
Medusa
24,100
16,271
0
9,083
23,103
10,381
6,585
5,928
17,035
0
139,687
L
Bacchus
Weedyc
Bacchus
7,344
514
0
2,865
24,028
23,449
0
7,625
16,268
25,958
0
W
Ne Zha
jake1josh1
Ne Zha
11,044
3,274
0
8,934
14,683
11,682
1,842
3,877
10,686
0
140,221
W
20,362
3,385
0
4,239
12,068
5,176
2,510
5,071
6,645
151,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,335
Gold Earned
61,787
813
Minions Killed
746
0
Camps Cleared
0
2,704,847
Distance Traveled
2,512,399
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,397
607
172
6
0
566,439
3
L
Chang'e
14,387
533
227
8
0
489,938
9
L
Athena
12,196
452
134
5
0
536,242
4
L
Awilix
12,466
462
154
6
0
536,460
1
L
Jing Wei
12,729
471
203
8
0
488,302
3
W
Ganesha
13,226
490
6
0
0
533,700
15
W
Medusa
16,362
606
213
8
0
463,072
6
L
Bacchus
10,009
371
28
1
0
461,457
4
W
Ne Zha
14,835
549
193
7
0
622,007
6
W
Scylla
15,515
575
229
8
0
519,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role