Player Matchup

Merlin
Merlin
AzariusD
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 511L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
SkarrlettX
The Morrigan
Level 83
God Stats
7W - 9L
1,562 SR
Queue Stats
378W - 367L
1,547 Elo+
Solo
Arachne
Arachne
Sora-Prince-
Arachne
Level 97
God Stats
27W - 22L
1,273 SR
Queue Stats
201W - 211L
1,413 Elo+
Solo
Agni
Agni
SoulFinder4948
Agni
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 227L
1,410 Elo+
Party 1
Bellona
Bellona
konykidnapper
Bellona
Level 69
God Stats
14W - 8L
1,599 SR
Queue Stats
18W - 11L
1,576 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,494 Elo+

VS

Team Averages
Level 98
1,570 SR
1,545 Elo+
Nu Wa
Nu Wa
D_MANiAC1
Nu Wa
Level 104
God Stats
10W - 8L
1,500 SR
Queue Stats
506W - 510L
1,419 Elo+
Party 2
Da Ji
Da Ji
DmprinceN
Da Ji
Level 60
God Stats
5W - 6L
1,523 SR
Queue Stats
129W - 162L
1,489 Elo+
Solo
Kukulkan
Kukulkan
KHAMBHATT
Kukulkan
Level 80
God Stats
12W - 8L
1,589 SR
Queue Stats
32W - 34L
1,435 Elo+
Solo
Mulan
Mulan
TRiPPiEGanJa
Mulan
Level 105
God Stats
11W - 11L
1,578 SR
Queue Stats
421W - 420L
1,489 Elo+
Party 2
Ymir
Ymir
İBLİS
Ymir
Level 142
God Stats
1W - 0L
1,658 SR
Queue Stats
17W - 16L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzariusD
Merlin
18
2 / 6 / 11
11,025
1,002
13,223
15,298
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
SkarrlettX
The Morrigan
17
0 / 7 / 12
10,188
926
6,034
15,657
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Sora-Prince-
Arachne
17
10 / 6 / 6
12,572
1,143
19,664
21,060
9,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 13 / 13
10,774
979
6,719
18,177
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
18
7 / 8 / 8
12,604
1,146
14,590
23,413
12,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

95

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D_MANiAC1
Nu Wa
18
2 / 2 / 27
11,042
1,004
12,862
6,723
2,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
DmprinceN
Da Ji
18
11 / 6 / 16
13,074
1,189
16,300
15,477
7,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
KHAMBHATT
Kukulkan
19
8 / 0 / 20
12,780
1,162
24,568
6,170
2,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 8 / 17
11,680
1,062
12,903
16,240
10,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
İBLİS
Ymir
19
12 / 4 / 21
13,849
1,259
18,814
21,244
31,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
140
20
Kills
39
40
Deaths
20
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Merlin
AzariusD
Merlin
2
6
11
1.25
W
Nu Wa
D_MANiAC1
Nu Wa
2
2
27
7.75
W
Da Ji
DmprinceN
Da Ji
11
6
16
3.17
W
Kukulkan
KHAMBHATT
Kukulkan
8
0
20
18
L
The Morrigan
SkarrlettX
The Morrigan
0
7
12
0.86
L
Arachne
Sora-Prince-
Arachne
10
6
6
2.17
L
1
13
13
0.58
W
6
8
17
1.81
L
Bellona
7
8
8
1.38
W
Ymir
İBLİS
Ymir
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
85,447
93,605
Taken
65,854
39,677
Mitigated
54,938
7,568
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AzariusD
Merlin
13,223
1,673
172
2,060
15,298
5,660
0
9,934
5,364
52,018
0
W
Nu Wa
D_MANiAC1
Nu Wa
12,862
2,831
585
373
6,723
2,924
0
2,087
4,636
30,159
0
W
Da Ji
DmprinceN
Da Ji
16,300
3,707
940
801
15,477
7,166
0
6,485
8,860
0
30,595
W
Kukulkan
KHAMBHATT
Kukulkan
24,568
932
907
1,011
6,170
2,808
0
1,688
4,482
63,422
0
L
The Morrigan
SkarrlettX
The Morrigan
6,034
834
0
680
15,657
5,693
0
11,056
4,601
26,766
0
L
Arachne
Sora-Prince-
Arachne
19,664
14,982
0
4,334
21,060
9,195
0
10,106
10,954
0
32,413
L
6,719
1,141
0
54
18,177
6,839
0
12,787
5,390
25,191
0
W
12,903
3,432
0
1,102
16,240
10,839
0
5,104
11,066
0
28,488
L
Bellona
14,590
4,986
0
268
23,413
12,290
0
12,361
11,052
0
32,671
W
Ymir
İBLİS
Ymir
18,814
2,068
940
2,034
21,244
31,201
0
10,691
10,356
35,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,163
Gold Earned
62,425
213
Minions Killed
239
4
Camps Cleared
7
929,037
Distance Traveled
910,299
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,025
1,002
72
7
2
182,711
0
W
Nu Wa
11,042
1,004
24
2
1
195,624
0
W
Da Ji
13,074
1,189
34
3
1
150,370
0
W
Kukulkan
12,780
1,162
100
9
0
209,903
0
L
The Morrigan
10,188
926
54
5
0
178,001
0
L
Arachne
12,572
1,143
20
2
1
202,551
3
L
Agni
10,774
979
30
3
0
152,431
0
W
Mulan
11,680
1,062
36
3
4
175,747
0
L
Bellona
12,604
1,146
37
3
1
213,343
0
W
Ymir
13,849
1,259
45
4
1
178,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role