Player Matchup

Hera
Hera
DearerBell99726
Hera
Level 10
God Stats
6W - 6L
1,500 SR
Queue Stats
332W - 344L
1,382 Elo+
Party 3
Anubis
Anubis
EmEkin29
Anubis
Level 29
God Stats
34W - 28L
1,483 SR
Queue Stats
103W - 139L
1,367 Elo+
Solo
Set
Set
HaPpY L4d
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,439 Elo+
Solo
Izanami
Izanami
LousyyTiger
Izanami
Level 27
God Stats
30W - 24L
1,727 SR
Queue Stats
108W - 106L
1,478 Elo+
Party 3
Thanatos
Thanatos
dieletztefestung
Thanatos
Level 28
God Stats
6W - 8L
1,474 SR
Queue Stats
31W - 26L
1,391 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,411 Elo+

VS

Team Averages
Level 18
1,295 SR
1,309 Elo+
Horus
Horus
Der_Poebel_
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 73L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ILJS15
Tsukuyomi
Level 8
God Stats
2W - 5L
1,190 SR
Queue Stats
8W - 25L
1,094 Elo+
Party 2
Ymir
Ymir
Owned2win
Ymir
Level 26
God Stats
8W - 3L
1,570 SR
Queue Stats
66W - 70L
1,476 Elo+
Party 1
Ra
Ra
S15OUL
Ra
Level 23
God Stats
1W - 6L
1,128 SR
Queue Stats
84W - 92L
1,423 Elo+
Solo
Thor
Thor
speckled_seal0
Thor
Level 14
God Stats
2W - 3L
1,089 SR
Queue Stats
24W - 48L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
10,235
1,024
8,958
7,198
2,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
EmEkin29
Anubis
18
10 / 1 / 16
12,142
1,214
16,829
7,433
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 13
9,742
974
9,600
9,515
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LousyyTiger
Izanami
18
10 / 1 / 16
12,569
1,257
30,154
10,048
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
13 / 2 / 15
12,414
1,241
17,770
10,526
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 8
9,190
919
4,462
20,654
16,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ILJS15
Tsukuyomi
16
3 / 6 / 7
10,408
1,041
2,916
15,258
5,288
Ymir
16
3 / 7 / 6
10,506
1,051
10,199
23,970
18,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
2 / 3 / 6
9,461
946
12,381
10,522
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 14 / 6
10,487
1,049
9,575
19,853
5,586
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
38
Kills
12
12
Deaths
38
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
0
8
8
0.5
W
Anubis
EmEkin29
Anubis
10
1
16
18
W
3
6
13
1.58
L
Tsukuyomi
ILJS15
Tsukuyomi
3
6
7
1.08
W
Izanami
LousyyTiger
Izanami
10
1
16
18
L
Ymir
3
7
6
0.86
L
Ra
2
3
6
1.67
W
13
2
15
10.25
L
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,311
Damage
39,533
44,720
Taken
90,257
19,319
Mitigated
49,324
14,303
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,958
3,859
0
338
7,198
2,990
0
3,772
3,304
20,952
0
L
4,462
2,339
1,748
2,009
20,654
16,941
0
4,601
16,053
0
11,819
W
Anubis
EmEkin29
Anubis
16,829
207
0
1,616
7,433
3,683
0
4,173
3,118
36,785
0
W
9,600
4,508
0
322
9,515
4,004
0
4,268
5,135
0
17,794
L
Tsukuyomi
ILJS15
Tsukuyomi
2,916
535
0
26
15,258
5,288
0
5,027
10,231
0
9,446
W
Izanami
LousyyTiger
Izanami
30,154
23,721
0
3,369
10,048
4,058
0
4,994
4,840
0
55,994
L
Ymir
10,199
2,175
0
596
23,970
18,428
0
6,217
17,753
29,364
0
L
Ra
12,381
813
929
85
10,522
3,081
0
2,464
8,058
24,302
0
W
17,770
4,411
0
8,658
10,526
4,584
0
4,607
5,743
0
36,625
L
9,575
1,427
0
0
19,853
5,586
0
7,478
12,375
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
50,052
195
Minions Killed
108
6
Camps Cleared
3
868,200
Distance Traveled
699,082
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,235
1,024
35
4
2
160,916
0
L
Horus
9,190
919
17
2
2
130,455
0
W
Anubis
12,142
1,214
48
5
0
161,470
0
W
Set
9,742
974
16
2
1
171,006
0
L
Tsukuyomi
10,408
1,041
11
1
0
149,490
0
W
Izanami
12,569
1,257
54
5
3
169,079
1
L
Ymir
10,506
1,051
47
5
0
123,608
0
L
Ra
9,461
946
10
1
0
160,593
0
W
Thanatos
12,414
1,241
42
4
0
205,729
0
L
Thor
10,487
1,049
23
2
1
134,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role