Player Matchup

Danzaburou
Danzaburou
Big_Sos29
Danzaburou
Level 29
God Stats
23W - 23L
1,569 SR
Queue Stats
246W - 211L
1,654 Elo+
Party 1
Nemesis
Nemesis
MR cream pie86
Nemesis
Level 28
God Stats
47W - 45L
1,579 SR
Queue Stats
909W - 999L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
Level 17
God Stats
26W - 22L
1,505 SR
Queue Stats
244W - 218L
1,550 Elo+
Solo
Sol
Sol
Toribinoo
Sol
Level 29
God Stats
2W - 0L
1,277 SR
Queue Stats
148W - 127L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
Winston Switch
Guan Yu
Level 17
God Stats
35W - 14L
1,781 SR
Queue Stats
122W - 71L
1,736 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,616 Elo+

VS

Team Averages
Level 22
1,635 SR
1,648 Elo+
Ymir
Ymir
God izWindes
Ymir
Level 25
God Stats
3W - 5L
1,530 SR
Queue Stats
105W - 110L
1,524 Elo+
Solo
Loki
Loki
IxPanicxI8841
Loki
Level 13
God Stats
3W - 2L
1,649 SR
Queue Stats
13W - 25L
1,492 Elo+
Solo
Poseidon
Poseidon
JESUMACHU
Poseidon
Level 24
God Stats
5W - 5L
1,629 SR
Queue Stats
9W - 8L
1,602 Elo+
Solo
Chernobog
Chernobog
Yemmm
Chernobog
Level 29
God Stats
5W - 2L
1,867 SR
Queue Stats
603W - 275L
1,936 Elo+
Solo
Osiris
Osiris
cletuswithafetus
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Sos29
Danzaburou
16
8 / 3 / 4
10,445
653
10,815
9,612
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
8,461
529
2,405
10,136
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
16
4 / 2 / 2
9,766
610
10,024
13,202
11,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 3 / 6
10,743
671
15,639
14,053
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 7
9,626
602
9,250
11,925
11,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,689
356
2,372
9,948
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 5 / 3
8,017
501
3,183
9,528
2,806
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JESUMACHU
Poseidon
7
0 / 5 / 3
5,511
344
1,619
5,823
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Yemmm
Chernobog
16
8 / 7 / 4
10,374
648
13,029
18,892
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 8 / 3
8,401
525
10,672
17,532
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
30
Kills
14
15
Deaths
30
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big_Sos29
Danzaburou
8
3
4
3.33
L
0
5
3
0.3
L
4
5
3
1.1
L
Poseidon
JESUMACHU
Poseidon
0
5
3
0.3
W
1
4
2
0.5
W
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
4
2
2
2.5
W
11
3
6
4.67
W
6
3
7
3.17
L
Chernobog
Yemmm
Chernobog
8
7
4
1.43
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
30,875
58,928
Taken
61,723
35,419
Mitigated
24,200
21,489
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big_Sos29
Danzaburou
10,815
4,654
0
3,503
9,612
3,890
4,477
518
9,040
0
70,326
L
2,372
338
135
668
9,948
5,042
0
3,455
6,442
8,918
0
L
3,183
1,035
111
1,052
9,528
2,806
0
3,392
6,136
0
28,317
L
Poseidon
JESUMACHU
Poseidon
1,619
436
0
405
5,823
1,602
46
3,202
2,621
16,740
0
W
2,405
1,326
0
768
10,136
3,544
598
350
9,698
0
55,068
W
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
10,024
826
0
5,904
13,202
11,507
108
727
12,381
52,971
0
W
15,639
4,864
0
6,309
14,053
5,091
3,654
1,309
12,694
72,037
0
W
9,250
1,313
1,151
3,854
11,925
11,387
292
761
11,124
0
45,348
L
Chernobog
Yemmm
Chernobog
13,029
6,552
0
5,186
18,892
6,569
41
5,573
13,261
0
53,925
L
10,672
6,600
0
3,765
17,532
8,181
0
9,400
7,600
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
37,992
517
Minions Killed
259
0
Camps Cleared
0
1,499,976
Distance Traveled
1,192,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,445
653
122
8
0
253,049
3
L
Ymir
5,689
356
18
1
0
160,256
0
L
Loki
8,017
501
50
3
0
299,596
0
L
Poseidon
5,511
344
14
1
0
209,858
4
W
Nemesis
8,461
529
95
6
0
368,862
1
W
Baron Samedi
9,766
610
120
8
0
263,425
0
W
Sol
10,743
671
108
7
0
287,474
6
W
Guan Yu
9,626
602
72
5
0
327,166
1
L
Chernobog
10,374
648
106
7
0
263,368
1
L
Osiris
8,401
525
71
4
0
259,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role