Player Matchup

Thor
Thor
Brokenskull2871
Thor
Level 7
God Stats
1W - 6L
1,478 SR
Queue Stats
1W - 7L
1,104 Elo+
Party 2
Hel
Hel
PrinceAryn
Hel
Level 29
God Stats
4W - 3L
1,627 SR
Queue Stats
86W - 77L
1,536 Elo+
Solo
Ares
Ares
Royalgamer13945
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 2
Tiamat
Tiamat
StrolledRacer7
Tiamat
Level 28
God Stats
64W - 37L
1,545 SR
Queue Stats
205W - 168L
1,536 Elo+
Solo
Izanami
Izanami
ZorgBorg9773
Izanami
Level 18
God Stats
7W - 8L
1,412 SR
Queue Stats
28W - 34L
1,507 Elo+
Party 2
Team Averages
Level 17
1,512 SR
1,375 Elo+

VS

Team Averages
Level 38
1,486 SR
1,467 Elo+
Athena
Athena
DTAFRAP
Athena
Level 22
God Stats
19W - 18L
1,460 SR
Queue Stats
594W - 587L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
DTAklankochan
Kukulkan
Level 18
God Stats
21W - 28L
1,488 SR
Queue Stats
314W - 335L
1,406 Elo+
Party 1
Chaac
Chaac
DaddyDMC13
Chaac
Level 105
God Stats
87W - 90L
1,468 SR
Queue Stats
907W - 1,039L
1,451 Elo+
Party 1
Cupid
Cupid
Darrr1
Cupid
Level 29
God Stats
30W - 28L
1,494 SR
Queue Stats
187W - 179L
1,554 Elo+
Solo
Da Ji
Da Ji
Regulator92
Da Ji
Level 16
God Stats
3W - 1L
1,518 SR
Queue Stats
67W - 58L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 1
4,710
428
1,932
8,522
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,142
467
4,095
6,591
2,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 5 / 1
5,004
455
513
8,415
3,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 1
6,030
548
4,531
5,886
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ZorgBorg9773
Izanami
8
0 / 3 / 3
5,082
462
3,256
6,148
1,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DTAFRAP
Athena
10
3 / 1 / 3
6,123
557
4,932
6,718
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
DTAklankochan
Kukulkan
11
6 / 3 / 5
6,911
628
6,856
4,254
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
12
4 / 0 / 0
6,987
635
2,765
4,936
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Darrr1
Cupid
11
4 / 0 / 5
6,385
580
3,036
4,006
1,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 2 / 5
6,823
620
6,172
7,758
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
22
22
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Athena
DTAFRAP
Athena
3
1
3
4.5
W
Kukulkan
DTAklankochan
Kukulkan
6
3
5
2.83
W
Chaac
4
0
0
4
W
Cupid
Darrr1
Cupid
4
0
5
6.5
L
1
3
0
0.33
W
5
2
5
3.75
L
1
5
1
0.3
L
3
3
1
1.17
L
Izanami
ZorgBorg9773
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,327
Damage
23,761
35,562
Taken
27,672
14,063
Mitigated
12,224
7,292
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,932
562
0
312
8,522
2,299
0
2,457
5,693
56
9,583
W
Athena
DTAFRAP
Athena
4,932
1,385
0
1,279
6,718
2,800
230
2,353
4,365
17,600
0
W
Kukulkan
DTAklankochan
Kukulkan
6,856
477
147
845
4,254
1,380
86
2,048
2,026
32,603
0
W
Chaac
2,765
499
0
1,868
4,936
4,220
2,124
0
4,936
0
29,010
W
Cupid
Darrr1
Cupid
3,036
1,456
77
2,027
4,006
1,231
506
1,406
2,600
0
25,933
L
4,095
684
1,279
2,885
6,591
2,371
128
2,735
3,856
15,199
0
W
6,172
2,279
0
405
7,758
2,593
37
3,008
4,550
0
31,555
L
513
86
0
195
8,415
3,853
105
2,374
5,717
11,632
0
L
4,531
947
0
1,876
5,886
3,644
899
291
5,535
22,349
0
L
Izanami
ZorgBorg9773
Izanami
3,256
2,203
253
492
6,148
1,896
28
3,297
2,823
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
33,229
166
Minions Killed
264
0
Camps Cleared
0
932,683
Distance Traveled
960,827
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,710
428
17
2
0
190,430
1
W
Athena
6,123
557
23
2
0
204,840
0
W
Kukulkan
6,911
628
63
6
0
206,500
0
W
Chaac
6,987
635
67
6
0
166,991
0
W
Cupid
6,385
580
44
4
0
188,844
1
L
Hel
5,142
467
29
3
0
198,238
4
W
Da Ji
6,823
620
67
6
0
193,652
0
L
Ares
5,004
455
19
2
0
161,856
2
L
Tiamat
6,030
548
51
5
0
162,908
2
L
Izanami
5,082
462
50
5
0
219,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role