Player Matchup

Neith
Neith
Banky Edwards
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,195 Elo+
Solo
Yemoja
Yemoja
Hraesvelgr_ff
Yemoja
Level 7
God Stats
3W - 1L
1,843 SR
Queue Stats
28W - 19L
1,620 Elo+
Party 1
Chang'e
Chang'e
jeremiahray72
Chang'e
Level 37
God Stats
0W - 6L
1,585 SR
Queue Stats
48W - 67L
1,302 Elo+
Party 1
Team Averages
Level 24
1,642 SR
1,372 Elo+

VS

Team Averages
Level 12
1,530 SR
1,399 Elo+
Hercules
Hercules
KP D0pe
Hercules
Level 13
God Stats
4W - 7L
1,500 SR
Queue Stats
56W - 45L
1,269 Elo+
Party 2
Ra
Ra
SauceDaddy69
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,634 Elo+
Solo
Neith
Neith
TechnicJester93
Neith
Level 8
God Stats
4W - 1L
1,591 SR
Queue Stats
19W - 16L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,565
660
10,533
13,638
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 4
11,426
714
8,159
11,822
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
12
1 / 12 / 7
9,629
602
9,921
19,271
6,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KP D0pe
Hercules
14
2 / 4 / 10
10,707
669
5,933
14,258
6,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 4 / 6
12,271
767
15,867
16,754
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
9 / 3 / 7
11,965
748
16,615
11,819
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
18
18
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
5
2
4
3.5
W
Hercules
KP D0pe
Hercules
2
4
10
1.75
W
7
4
6
2.5
W
9
3
7
4.17
L
Chang'e
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
38,415
44,731
Taken
42,831
25,000
Mitigated
18,092
11,854
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,533
3,891
656
2,303
13,638
5,115
0
6,869
6,387
0
46,691
L
8,159
495
1,967
2,165
11,822
13,004
0
4,463
6,919
21,296
0
W
Hercules
KP D0pe
Hercules
5,933
720
776
3,425
14,258
6,492
1,179
6,081
8,177
0
19,663
W
15,867
2,135
1,918
7,809
16,754
6,871
1,396
5,962
10,792
77,527
0
W
16,615
8,027
0
3,283
11,819
4,729
393
6,445
5,374
0
52,748
L
Chang'e
9,921
1,122
1,189
3,574
19,271
6,881
0
3,415
15,554
27,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
34,943
117
Minions Killed
210
0
Camps Cleared
0
833,909
Distance Traveled
889,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,565
660
64
4
0
249,058
1
L
Yemoja
11,426
714
22
1
0
338,827
2
W
Hercules
10,707
669
25
2
0
315,287
0
W
Ra
12,271
767
115
7
0
297,890
3
W
Neith
11,965
748
70
4
0
276,439
1
L
Chang'e
9,629
602
31
2
0
246,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role