Player Matchup

Horus
Horus
S4 kir123
Horus
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 10L
1,631 Elo+
Solo
Camazotz
Camazotz
Tayzurz
Camazotz
Level 29
God Stats
4W - 3L
1,680 SR
Queue Stats
203W - 158L
1,682 Elo+
Solo
Ra
Ra
ToxicTornado01
Ra
Level 15
God Stats
4W - 4L
1,647 SR
Queue Stats
15W - 11L
1,712 Elo+
Party 1
Neith
Neith
feifei1123
Neith
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 4L
1,622 Elo+
Solo
Thanatos
Thanatos
stubbornAngel27
Thanatos
Level 46
God Stats
16W - 8L
1,581 SR
Queue Stats
413W - 390L
1,612 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,652 Elo+

VS

Team Averages
Level 25
1,625 SR
1,604 Elo+
Anubis
Anubis
Calm Relaxed
Anubis
Level 29
God Stats
10W - 13L
1,557 SR
Queue Stats
31W - 35L
1,573 Elo+
Solo
King Arthur
King Arthur
PerseusSolaris
King Arthur
Level 17
God Stats
20W - 15L
1,695 SR
Queue Stats
228W - 192L
1,607 Elo+
Solo
Ra
Ra
RuSh Gains8
Ra
Level 28
God Stats
3W - 0L
1,723 SR
Queue Stats
98W - 97L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
V3LO91
Tsukuyomi
Level 25
God Stats
11W - 11L
1,600 SR
Queue Stats
125W - 110L
1,759 Elo+
Solo
Izanami
Izanami
selfmade m
Izanami
Level 28
God Stats
27W - 24L
1,550 SR
Queue Stats
135W - 135L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
S4 kir123
Horus
14
1 / 7 / 5
10,243
394
6,195
24,427
19,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Tayzurz
Camazotz
20
12 / 7 / 4
14,250
548
27,688
41,610
51,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

18
3 / 11 / 6
12,445
479
17,657
22,317
13,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
14
1 / 13 / 3
9,614
370
4,073
19,717
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
18
7 / 10 / 7
12,902
496
14,393
25,524
10,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 7 / 14
14,270
549
30,508
23,252
13,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PerseusSolaris
King Arthur
17
4 / 1 / 20
11,618
447
17,450
27,278
25,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 3
9,581
369
4,166
8,909
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
V3LO91
Tsukuyomi
20
21 / 6 / 10
15,389
592
37,836
21,698
10,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
selfmade m
Izanami
19
9 / 4 / 5
13,562
522
21,156
20,419
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
100
24
Kills
48
48
Deaths
24
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
7
14
2.71
W
King Arthur
PerseusSolaris
King Arthur
4
1
20
14
W
2
6
3
0.58
L
Horus
S4 kir123
Horus
1
7
5
0.5
L
Camazotz
Tayzurz
Camazotz
12
7
4
2
L
3
11
6
0.55
W
Tsukuyomi
V3LO91
Tsukuyomi
21
6
10
4.33
L
Neith
1
13
3
0.19
W
Izanami
selfmade m
Izanami
9
4
5
2.88
L
Thanatos
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,006
Damage
111,116
133,595
Taken
101,556
101,671
Mitigated
60,416
49,289
Healing
39,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
30,508
908
0
11,551
23,252
13,250
2,866
5,382
17,618
105,494
0
W
King Arthur
PerseusSolaris
King Arthur
17,450
1,541
0
9,609
27,278
25,256
1,219
6,238
20,378
0
59,185
W
4,166
769
768
1,326
8,909
2,678
172
301
8,566
20,623
0
L
Horus
S4 kir123
Horus
6,195
3,210
2,256
3,535
24,427
19,236
638
6,012
18,415
0
20,549
L
Camazotz
Tayzurz
Camazotz
27,688
11,977
396
19,912
41,610
51,510
948
11,245
30,365
0
89,209
L
17,657
1,879
2,598
3,527
22,317
13,406
831
4,605
17,712
80,883
0
W
Tsukuyomi
V3LO91
Tsukuyomi
37,836
11,713
0
8,591
21,698
10,840
2,339
972
20,495
0
117,247
L
Neith
4,073
1,263
0
1,023
19,717
6,881
1,264
5,130
14,587
0
34,297
W
Izanami
selfmade m
Izanami
21,156
16,719
291
7,760
20,419
8,392
3,325
3,445
16,842
0
73,439
L
Thanatos
14,393
2,815
1,086
14,956
25,524
10,638
925
7,682
17,842
0
69,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
64,420
460
Minions Killed
480
0
Camps Cleared
0
2,152,873
Distance Traveled
2,140,860
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,270
549
125
5
0
412,798
2
W
King Arthur
11,618
447
64
2
0
489,791
3
W
Ra
9,581
369
24
1
0
270,219
0
L
Horus
10,243
394
28
1
0
466,901
0
L
Camazotz
14,250
548
140
5
0
446,713
0
L
Ra
12,445
479
126
5
0
435,447
4
W
Tsukuyomi
15,389
592
152
6
0
508,145
0
L
Neith
9,614
370
76
3
0
361,854
0
W
Izanami
13,562
522
115
4
0
459,907
3
L
Thanatos
12,902
496
90
3
0
441,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role