Player Matchup

Discordia
Discordia
Bekuru
Discordia
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 26L
1,392 Elo+
Party 2
Hercules
Hercules
Foxydude
Hercules
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,695 Elo+
Solo
Merlin
Merlin
PlayerMad
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TheKing2314h1
Hun Batz
Level 125
God Stats
2W - 0L
1,360 SR
Queue Stats
116W - 103L
1,508 Elo+
Solo
Ares
Ares
multiversegod
Ares
Level 84
God Stats
12W - 8L
1,854 SR
Queue Stats
21W - 33L
1,562 Elo+
Party 2
Team Averages
Level 121
1,543 SR
1,531 Elo+

VS

Team Averages
Level 80
1,548 SR
1,539 Elo+
Nox
Nox
Barkkhorn
Nox
Level 59
God Stats
133W - 148L
1,400 SR
Queue Stats
321W - 363L
1,479 Elo+
Party 1
Sobek
Sobek
CBabyFInch
Sobek
Level 62
God Stats
93W - 81L
1,591 SR
Queue Stats
210W - 236L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
ManIyCheese
Danzaburou
Level 84
God Stats
4W - 4L
1,531 SR
Queue Stats
18W - 15L
1,601 Elo+
Party 3
Pele
Pele
NickyC89
Pele
Level 105
God Stats
2W - 5L
1,558 SR
Queue Stats
67W - 68L
1,456 Elo+
Party 1
Mulan
Mulan
SimpDestroyer
Mulan
Level 89
God Stats
0W - 1L
1,660 SR
Queue Stats
76W - 59L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bekuru
Discordia
17
6 / 1 / 10
11,198
1,120
11,361
2,438
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Foxydude
Hercules
17
4 / 2 / 14
10,374
1,037
9,340
16,067
9,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
PlayerMad
Merlin
17
3 / 0 / 14
10,598
1,060
19,362
3,990
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
TheKing2314h1
Hun Batz
17
7 / 2 / 8
11,422
1,142
12,681
7,754
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 15
10,450
1,045
6,063
11,594
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

262

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,297
930
4,398
9,419
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
15
1 / 4 / 6
10,133
1,013
8,108
16,510
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ManIyCheese
Danzaburou
15
1 / 3 / 5
9,466
947
8,564
9,105
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
2 / 6 / 3
9,158
916
8,792
13,142
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 6
9,213
921
7,212
15,093
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
21
Kills
7
7
Deaths
21
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Discordia
Bekuru
Discordia
6
1
10
11
L
Sobek
1
4
6
1
W
Hercules
Foxydude
Hercules
4
2
14
5.5
L
Danzaburou
ManIyCheese
Danzaburou
1
3
5
1.17
L
Pele
2
6
3
0.58
W
Merlin
PlayerMad
Merlin
3
0
14
10
L
1
4
6
1
W
Hun Batz
TheKing2314h1
Hun Batz
7
2
8
5.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,807
Damage
37,074
41,843
Taken
63,269
30,290
Mitigated
45,199
9,589
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
510
0
0
9,419
3,844
0
4,930
4,489
19,411
0
W
Discordia
Bekuru
Discordia
11,361
695
0
478
2,438
892
0
262
2,101
45,946
0
L
Sobek
8,108
646
0
3,073
16,510
19,601
0
11,202
5,308
25,061
0
W
Hercules
Foxydude
Hercules
9,340
1,932
0
7,028
16,067
9,500
0
5,540
10,427
0
13,134
L
Danzaburou
ManIyCheese
Danzaburou
8,564
3,429
0
1,438
9,105
3,715
0
4,218
4,887
0
39,685
L
Pele
8,792
2,115
231
863
13,142
5,225
0
6,581
6,561
0
21,235
W
Merlin
PlayerMad
Merlin
19,362
921
0
890
3,990
2,204
0
383
3,607
50,549
0
L
7,212
711
0
386
15,093
12,814
0
9,855
5,238
0
14,619
W
Hun Batz
TheKing2314h1
Hun Batz
12,681
3,454
0
270
7,754
3,698
0
2,323
5,356
0
34,176
W
6,063
127
0
923
11,594
13,996
0
3,998
7,446
8,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
47,267
221
Minions Killed
189
14
Camps Cleared
3
1,019,165
Distance Traveled
1,076,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,297
930
41
4
0
202,186
1
W
Discordia
11,198
1,120
104
10
0
190,350
0
L
Sobek
10,133
1,013
25
3
0
224,635
1
W
Hercules
10,374
1,037
7
1
2
220,685
4
L
Danzaburou
9,466
947
81
8
1
190,880
0
L
Pele
9,158
916
22
2
0
232,402
0
W
Merlin
10,598
1,060
70
7
3
207,293
1
L
Mulan
9,213
921
20
2
2
226,360
0
W
Hun Batz
11,422
1,142
32
3
9
214,713
1
W
Ares
10,450
1,045
8
1
0
186,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role