Player Matchup

Janus
Janus
BM Drandon3078
Janus
Level 24
God Stats
17W - 15L
1,730 SR
Queue Stats
134W - 131L
1,651 Elo+
Solo
Danzaburou
Danzaburou
DarthSimm
Danzaburou
Level 17
God Stats
9W - 6L
1,492 SR
Queue Stats
290W - 249L
1,580 Elo+
Solo
Mercury
Mercury
SmurfLoki838
Mercury
Level 17
God Stats
6W - 2L
1,881 SR
Queue Stats
35W - 17L
1,677 Elo+
Solo
Tiamat
Tiamat
sfngrad
Tiamat
Level 26
God Stats
11W - 6L
1,746 SR
Queue Stats
51W - 41L
1,713 Elo+
Solo
Athena
Athena
sololaneguy
Athena
Level 17
God Stats
1W - 1L
1,260 SR
Queue Stats
164W - 140L
1,668 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,658 Elo+

VS

Team Averages
Level 19
1,554 SR
1,719 Elo+
Artemis
Artemis
Mistress_may
Artemis
Level 21
God Stats
3W - 2L
1,643 SR
Queue Stats
20W - 24L
1,538 Elo+
Solo
Achilles
Achilles
R1C4M8NN
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,630 Elo+
Solo
Chang'e
Chang'e
REALPangoro
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 116L
1,819 Elo+
Party 1
Baron Samedi
Baron Samedi
Senmat0258
Baron Samedi
Level 28
God Stats
15W - 4L
1,957 SR
Queue Stats
98W - 67L
1,874 Elo+
Party 1
Poseidon
Poseidon
sagou_orange
Poseidon
Level 12
God Stats
2W - 2L
1,169 SR
Queue Stats
28W - 24L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,675
531
9,260
12,369
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DarthSimm
Danzaburou
18
3 / 3 / 7
11,635
529
10,542
16,305
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
SmurfLoki838
Mercury
20
7 / 1 / 4
12,327
560
9,162
12,334
5,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
sfngrad
Tiamat
20
11 / 2 / 8
13,197
600
21,927
17,215
13,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
1 / 2 / 2
8,728
397
5,850
9,934
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mistress_may
Artemis
15
0 / 5 / 0
9,235
420
4,263
11,520
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
R1C4M8NN
Achilles
15
0 / 6 / 0
8,871
403
3,955
17,637
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
REALPangoro
Chang'e
17
5 / 5 / 3
11,146
507
12,491
16,095
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Senmat0258
Baron Samedi
16
5 / 7 / 5
11,934
542
13,849
22,053
10,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
sagou_orange
Poseidon
16
0 / 5 / 3
9,894
450
9,720
12,018
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
28
Kills
10
11
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Danzaburou
DarthSimm
Danzaburou
3
3
7
2.17
L
Artemis
Mistress_may
Artemis
0
5
0
0
L
Achilles
R1C4M8NN
Achilles
0
6
0
0
L
Chang'e
REALPangoro
Chang'e
5
5
3
1.3
L
Baron Samedi
Senmat0258
Baron Samedi
5
7
5
1.07
W
Mercury
SmurfLoki838
Mercury
7
1
4
9
L
Poseidon
sagou_orange
Poseidon
0
5
3
0.3
W
Tiamat
sfngrad
Tiamat
11
2
8
7.5
W
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,741
Damage
44,278
68,157
Taken
79,323
34,572
Mitigated
42,461
21,501
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
369
0
2,606
12,369
5,240
834
7,918
4,120
63,671
0
W
Danzaburou
DarthSimm
Danzaburou
10,542
6,313
0
5,686
16,305
6,691
2,820
10,915
5,089
0
84,099
L
Artemis
Mistress_may
Artemis
4,263
2,162
0
1,272
11,520
4,644
320
5,269
6,251
0
65,873
L
Achilles
R1C4M8NN
Achilles
3,955
1,365
0
630
17,637
17,254
23
11,427
6,210
0
42,452
L
Chang'e
REALPangoro
Chang'e
12,491
528
4,605
5,612
16,095
6,208
415
6,150
9,945
57,327
0
L
Baron Samedi
Senmat0258
Baron Samedi
13,849
955
1,402
4,105
22,053
10,368
373
7,129
14,924
44,305
0
W
Mercury
SmurfLoki838
Mercury
9,162
3,788
0
1,224
12,334
5,310
1,984
3,481
7,849
0
105,542
L
Poseidon
sagou_orange
Poseidon
9,720
611
0
2,626
12,018
3,987
0
7,062
4,956
70,917
0
W
Tiamat
sfngrad
Tiamat
21,927
5,721
0
9,061
17,215
13,670
3,092
6,221
10,443
96,543
0
W
Athena
5,850
2,049
0
2,924
9,934
3,661
0
5,999
3,415
32,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
51,080
636
Minions Killed
563
0
Camps Cleared
0
1,944,621
Distance Traveled
1,820,173
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,675
531
110
5
0
462,665
0
W
Danzaburou
11,635
529
149
7
0
354,115
1
L
Artemis
9,235
420
133
6
0
321,155
2
L
Achilles
8,871
403
114
5
0
381,965
2
L
Chang'e
11,146
507
113
5
0
369,844
0
L
Baron Samedi
11,934
542
67
3
0
362,765
4
W
Mercury
12,327
560
155
7
0
517,043
1
L
Poseidon
9,894
450
136
6
0
384,444
1
W
Tiamat
13,197
600
169
8
0
375,256
2
W
Athena
8,728
397
53
2
0
235,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role