Player Matchup

Danzaburou
Danzaburou
BaileyUK
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bananoman
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,600 Elo+
Solo
Cernunnos
Cernunnos
IPaly
Cernunnos
Level 26
God Stats
2W - 3L
1,432 SR
Queue Stats
130W - 107L
1,624 Elo+
Solo
Scylla
Scylla
S4k4R03
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,568 Elo+
Party 1
Chang'e
Chang'e
Salvaa1234
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,546 Elo+

VS

Team Averages
Level 19
1,550 SR
1,582 Elo+
Cupid
Cupid
KibaKingBM
Cupid
Level 29
God Stats
1W - 0L
1,687 SR
Queue Stats
15W - 17L
1,513 Elo+
Party 2
Ares
Ares
Lukas64
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 2
Ra
Ra
SamoComii
Ra
Level 12
God Stats
1W - 0L
1,184 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 2
Loki
Loki
dak1sh4a
Loki
Level 22
God Stats
8W - 7L
1,732 SR
Queue Stats
26W - 22L
1,453 Elo+
Party 2
Awilix
Awilix
xDarkShadowWolfx
Awilix
Level 22
God Stats
3W - 3L
1,649 SR
Queue Stats
150W - 106L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaileyUK
Danzaburou
14
3 / 0 / 2
8,455
604
5,173
5,667
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
2 / 1 / 3
6,017
430
4,877
7,813
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
IPaly
Cernunnos
11
4 / 3 / 3
7,078
506
9,078
9,169
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
S4k4R03
Scylla
10
0 / 3 / 3
6,370
455
2,290
5,179
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Salvaa1234
Chang'e
13
0 / 3 / 0
7,252
518
4,746
8,056
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 2 / 3
6,861
490
7,062
8,304
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Lukas64
Ares
9
0 / 3 / 4
6,243
446
2,971
9,713
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 0
7,088
506
2,224
4,868
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
2 / 3 / 1
6,369
455
4,600
8,142
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 0
8,687
621
5,365
8,480
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
10
10
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaileyUK
Danzaburou
3
0
2
4
L
Odin
2
1
3
3.5
L
Cernunnos
IPaly
Cernunnos
4
3
3
1.83
W
Cupid
3
2
3
2.25
W
Ares
Lukas64
Ares
0
3
4
0.67
L
Scylla
S4k4R03
Scylla
0
3
3
0.5
L
Chang'e
Salvaa1234
Chang'e
0
3
0
0
W
2
1
0
2
W
Loki
2
3
1
0.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,164
Damage
22,222
35,884
Taken
39,507
13,234
Mitigated
19,498
12,354
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaileyUK
Danzaburou
5,173
2,930
0
3,222
5,667
1,897
0
424
5,195
0
67,506
L
Odin
4,877
1,661
0
2,971
7,813
4,009
0
2,143
5,630
0
19,295
L
Cernunnos
IPaly
Cernunnos
9,078
4,467
0
2,264
9,169
3,147
0
1,729
7,388
0
39,264
W
Cupid
7,062
4,626
454
2,301
8,304
3,041
624
788
7,472
0
37,740
W
Ares
Lukas64
Ares
2,971
350
0
2,147
9,713
7,595
0
383
9,326
8,675
0
L
Scylla
S4k4R03
Scylla
2,290
191
0
375
5,179
1,557
0
631
4,420
27,942
0
L
Chang'e
Salvaa1234
Chang'e
4,746
531
123
3,399
8,056
2,624
0
0
8,056
44,770
0
W
2,224
279
61
805
4,868
1,890
90
939
3,797
32,273
0
W
Loki
4,600
1,186
0
1,926
8,142
2,492
0
0
8,142
0
33,653
W
5,365
1,636
0
3,345
8,480
4,480
0
4,316
3,734
0
55,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
35,248
369
Minions Killed
359
0
Camps Cleared
0
1,259,808
Distance Traveled
1,348,635
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,455
604
120
9
0
276,986
3
L
Odin
6,017
430
24
2
0
271,966
6
L
Cernunnos
7,078
506
63
5
0
237,445
1
W
Cupid
6,861
490
83
6
0
239,304
5
W
Ares
6,243
446
13
1
0
244,777
1
L
Scylla
6,370
455
53
4
0
210,732
5
L
Chang'e
7,252
518
109
8
0
262,679
5
W
Ra
7,088
506
80
6
0
271,909
2
W
Loki
6,369
455
56
4
0
301,261
1
W
Awilix
8,687
621
127
9
0
291,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role