Player Matchup

Fenrir
Fenrir
SonerDeliboyraz
Fenrir
Level 15
God Stats
11W - 19L
1,379 SR
Queue Stats
27W - 36L
1,364 Elo+
Solo
Danzaburou
Danzaburou
dsfjdsfhiewf
Danzaburou
Level 7
God Stats
5W - 18L
1,315 SR
Queue Stats
10W - 23L
1,317 Elo+
Solo
Vamana
Vamana
nikibayern1
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Thanatos
Thanatos
СтоятельОнлайн
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 25L
1,249 Elo+
Party 1
Neith
Neith
ванюшкапобедкин
Neith
Level 8
God Stats
0W - 4L
1,099 SR
Queue Stats
2W - 21L
1,068 Elo+
Party 1
Team Averages
Level 9
1,359 SR
1,242 Elo+

VS

Team Averages
Level 21
1,536 SR
1,473 Elo+
Ares
Ares
ILoveIkonik____
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Jkarka10
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
TDOBLET
Kuzenbo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,325 Elo+
Solo
Izanami
Izanami
trku
Izanami
Level 28
God Stats
5W - 2L
1,681 SR
Queue Stats
13W - 14L
1,741 Elo+
Solo
Hachiman
Hachiman
xatung0
Hachiman
Level 16
God Stats
17W - 21L
1,500 SR
Queue Stats
56W - 66L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,804
434
4,862
15,617
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
dsfjdsfhiewf
Danzaburou
13
5 / 9 / 1
8,438
469
9,908
18,193
6,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
2
0 / 2 / 0
5,010
278
527
1,414
350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
5,364
298
0
1,805
361
2
0 / 7 / 0
4,992
277
0
4,312
687

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
10,626
590
9,054
14,948
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Jkarka10
He Bo
14
2 / 3 / 4
9,373
521
2,144
8,598
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TDOBLET
Kuzenbo
15
0 / 2 / 1
9,100
506
341
9,816
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
trku
Izanami
15
6 / 1 / 6
9,993
555
10,210
10,207
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xatung0
Hachiman
13
5 / 2 / 7
9,057
503
7,299
7,609
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
23
28
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
He Bo
Jkarka10
He Bo
2
3
4
1.33
L
1
7
4
0.43
W
Kuzenbo
TDOBLET
Kuzenbo
0
2
1
0.25
L
Danzaburou
dsfjdsfhiewf
Danzaburou
5
9
1
0.61
L
Vamana
0
2
0
0
W
Izanami
trku
Izanami
6
1
6
9
W
Hachiman
xatung0
Hachiman
5
2
7
4.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
29,048
41,341
Taken
51,178
13,978
Mitigated
30,301
5,456
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
490
159
3,777
14,948
10,946
1,349
0
13,385
31,651
0
W
He Bo
Jkarka10
He Bo
2,144
634
0
2,084
8,598
3,186
3,474
0
8,598
51,794
0
L
4,862
1,328
0
3,292
15,617
6,086
0
3,890
11,702
0
35,705
W
Kuzenbo
TDOBLET
Kuzenbo
341
0
0
1,486
9,816
8,850
2,886
0
9,816
38,599
0
L
Danzaburou
dsfjdsfhiewf
Danzaburou
9,908
5,296
0
2,164
18,193
6,494
0
6,247
11,921
0
38,267
L
Vamana
527
337
0
0
1,414
350
0
160
1,254
0
1,097
W
Izanami
trku
Izanami
10,210
6,933
0
5,279
10,207
4,089
814
0
10,207
0
78,393
W
Hachiman
xatung0
Hachiman
7,299
5,509
0
2,659
7,609
3,230
2,704
0
7,609
0
39,314
L
0
0
0
0
1,805
361
0
467
1,338
0
0
L
0
0
0
0
4,312
687
0
725
3,587
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
48,149
131
Minions Killed
393
0
Camps Cleared
0
758,927
Distance Traveled
1,568,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,626
590
38
2
0
352,495
2
W
He Bo
9,373
521
102
6
0
283,845
1
L
Fenrir
7,804
434
70
4
0
300,798
0
W
Kuzenbo
9,100
506
73
4
0
306,096
1
L
Danzaburou
8,438
469
60
3
0
280,276
0
L
Vamana
5,010
278
1
0
0
97,399
1
W
Izanami
9,993
555
124
7
0
312,877
0
W
Hachiman
9,057
503
56
3
0
312,981
0
L
Thanatos
5,364
298
0
0
0
17,638
0
L
Neith
4,992
277
0
0
0
62,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role