Player Matchup

Nox
Nox
Aysthetix
Nox
Level 87
God Stats
7W - 1L
1,789 SR
Queue Stats
48W - 38L
1,624 Elo+
Party 1
Cerberus
Cerberus
CaptnD
Cerberus
Level 115
God Stats
5W - 7L
1,643 SR
Queue Stats
93W - 92L
1,594 Elo+
Party 1
Fenrir
Fenrir
raveknave
Fenrir
Level 106
God Stats
9W - 1L
1,910 SR
Queue Stats
113W - 87L
1,608 Elo+
Party 1
Team Averages
Level 103
1,781 SR
1,608 Elo+

VS

Team Averages
Level 16
1,580 SR
1,279 Elo+
Kukulkan
Kukulkan
II-BorMaScHin-II
Kukulkan
Level 15
God Stats
10W - 15L
1,450 SR
Queue Stats
18W - 34L
1,282 Elo+
Party 2
Fenrir
Fenrir
martingoldnatz
Fenrir
Level 25
God Stats
3W - 3L
1,879 SR
Queue Stats
20W - 29L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
wdwSoldier
Danzaburou
Level 8
God Stats
2W - 5L
1,411 SR
Queue Stats
6W - 25L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 12
8,956
896
11,398
4,667
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
CaptnD
Cerberus
12
4 / 1 / 13
8,739
874
5,706
10,049
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
raveknave
Fenrir
12
8 / 1 / 10
9,050
905
7,935
8,900
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,649
665
2,677
7,979
2,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 2
6,160
616
3,744
13,135
4,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
wdwSoldier
Danzaburou
8
0 / 7 / 1
5,893
589
3,378
8,503
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
2
2
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Cerberus
CaptnD
Cerberus
4
1
13
10.5
L
2
6
0
0.33
L
0
7
2
0.14
W
Fenrir
raveknave
Fenrir
8
1
10
13
L
Danzaburou
wdwSoldier
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
9,799
23,616
Taken
29,617
12,727
Mitigated
9,194
7,900
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,398
291
0
1,978
4,667
1,969
1,205
1,042
3,625
35,651
0
W
Cerberus
CaptnD
Cerberus
5,706
623
659
2,878
10,049
6,926
576
1,011
9,038
24,836
0
L
2,677
310
0
367
7,979
2,435
0
4,112
3,867
14,072
0
L
3,744
1,604
0
1,078
13,135
4,539
0
8,306
4,829
0
14,459
W
Fenrir
raveknave
Fenrir
7,935
3,119
0
2,385
8,900
3,832
728
729
8,171
0
34,580
L
Danzaburou
wdwSoldier
Danzaburou
3,378
1,582
0
584
8,503
2,220
0
4,754
3,749
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
18,702
140
Minions Killed
73
0
Camps Cleared
0
566,711
Distance Traveled
473,321
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,956
896
45
5
0
184,775
1
W
Cerberus
8,739
874
46
5
0
175,539
5
L
Kukulkan
6,649
665
30
3
0
161,950
1
L
Fenrir
6,160
616
19
2
0
161,458
0
W
Fenrir
9,050
905
49
5
0
206,397
1
L
Danzaburou
5,893
589
24
2
0
149,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role