Player Matchup

King Arthur
King Arthur
CHEBUPEL228
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Party 2
Chiron
Chiron
CanICallYouJimmy
Chiron
Level 27
God Stats
13W - 10L
1,366 SR
Queue Stats
243W - 280L
1,536 Elo+
Party 2
Terra
Terra
Orteriatte
Terra
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 255L
1,530 Elo+
Party 2
Da Ji
Da Ji
Pixelmgn
Da Ji
Level 47
God Stats
9W - 8L
1,419 SR
Queue Stats
204W - 254L
1,523 Elo+
Party 2
Sol
Sol
tremarian
Sol
Level 24
God Stats
1W - 1L
1,533 SR
Queue Stats
212W - 250L
1,540 Elo+
Party 2
Team Averages
Level 27
1,464 SR
1,509 Elo+

VS

Team Averages
Level 24
1,548 SR
1,457 Elo+
Kumbhakarna
Kumbhakarna
Anoobis322
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 244L
1,442 Elo+
Party 1
Chang'e
Chang'e
NoT1hinG
Chang'e
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 107L
1,586 Elo+
Solo
Rama
Rama
PRO100YkRoP
Rama
Level 17
God Stats
2W - 3L
1,710 SR
Queue Stats
52W - 65L
1,404 Elo+
Party 1
Odin
Odin
ZagreusHadesson
Odin
Level 25
God Stats
16W - 14L
1,529 SR
Queue Stats
133W - 145L
1,355 Elo+
Solo
Da Ji
Da Ji
pasote17
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHEBUPEL228
King Arthur
19
4 / 0 / 9
11,973
479
9,191
22,831
20,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
19 / 1 / 8
15,745
630
29,235
17,447
8,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Terra
16
1 / 2 / 19
11,362
454
5,097
16,290
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Pixelmgn
Da Ji
17
4 / 4 / 7
11,750
470
13,651
19,147
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 5
11,399
456
12,071
9,914
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anoobis322
Kumbhakarna
13
1 / 10 / 4
9,374
375
6,220
29,503
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
NoT1hinG
Chang'e
19
5 / 1 / 4
12,537
501
20,396
17,912
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 2
10,080
403
8,107
17,754
7,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 4
11,451
458
13,639
16,042
19,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
pasote17
Da Ji
15
2 / 8 / 2
10,320
413
4,963
16,697
5,883
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
31
Kills
10
10
Deaths
33
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Anoobis322
Kumbhakarna
1
10
4
0.3
W
King Arthur
CHEBUPEL228
King Arthur
4
0
9
8.5
W
19
1
8
23
L
Chang'e
NoT1hinG
Chang'e
5
1
4
7
W
Terra
1
2
19
5.25
L
1
9
2
0.22
W
Da Ji
Pixelmgn
Da Ji
4
4
7
1.88
L
1
5
4
0.6
L
Da Ji
pasote17
Da Ji
2
8
2
0.38
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,245
Damage
53,325
85,629
Taken
97,908
61,449
Mitigated
64,910
35,637
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Anoobis322
Kumbhakarna
6,220
1,027
0
923
29,503
24,840
318
5,476
23,876
31,707
0
W
King Arthur
CHEBUPEL228
King Arthur
9,191
1,358
0
7,373
22,831
20,598
507
6,151
15,896
45
57,217
W
29,235
19,834
1,533
10,703
17,447
8,027
6,397
5,250
11,978
0
143,670
L
Chang'e
NoT1hinG
Chang'e
20,396
3,788
2,918
11,053
17,912
7,364
1,071
5,211
12,601
91,792
0
W
Terra
5,097
1,547
2,420
3,517
16,290
18,468
64
5,456
10,679
23,049
0
L
8,107
6,556
0
4,132
17,754
7,008
2,461
1,497
16,232
0
70,582
W
Da Ji
Pixelmgn
Da Ji
13,651
4,116
0
7,481
19,147
9,592
347
4,530
14,422
0
87,465
L
13,639
3,440
0
536
16,042
19,815
291
1,241
14,476
733
53,850
L
Da Ji
pasote17
Da Ji
4,963
1,014
0
615
16,697
5,883
0
3,523
13,149
0
52,607
W
12,071
2,939
0
2,610
9,914
4,764
3,446
5,184
4,561
64,195
2,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
53,762
563
Minions Killed
519
0
Camps Cleared
0
2,341,785
Distance Traveled
2,043,076
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,374
375
31
1
0
415,018
8
W
King Arthur
11,973
479
85
3
0
510,518
6
W
Chiron
15,745
630
226
9
0
473,499
2
L
Chang'e
12,537
501
163
7
0
440,013
4
W
Terra
11,362
454
25
1
0
415,058
3
L
Rama
10,080
403
123
5
0
408,691
5
W
Da Ji
11,750
470
120
5
0
479,278
6
L
Odin
11,451
458
104
4
0
409,458
0
L
Da Ji
10,320
413
98
4
0
369,896
0
W
Sol
11,399
456
107
4
0
463,432
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role