Player Matchup

Vamana
Vamana
BeatoElMeato
Vamana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
By Meemee
Tiamat
Level 83
God Stats
2W - 0L
1,570 SR
Queue Stats
7W - 2L
1,973 Elo+
Party 2
Eset
Eset
IIIBloons
Eset
Level 124
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 1L
1,686 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Talon466
Tsukuyomi
Level 58
God Stats
2W - 1L
1,641 SR
Queue Stats
19W - 9L
2,010 Elo+
Party 2
Team Averages
Level 82
1,557 SR
1,792 Elo+

VS

Team Averages
Level 84
1,536 SR
1,614 Elo+
Hachiman
Hachiman
AWKWRDooGWAY
Hachiman
Level 84
God Stats
9W - 4L
1,251 SR
Queue Stats
62W - 44L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
fruitier_sage
Sylvanus
Level 125
God Stats
32W - 20L
1,607 SR
Queue Stats
114W - 77L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
ostrichscottrich
Hou Yi
Level 101
God Stats
23W - 15L
1,607 SR
Queue Stats
363W - 273L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
sjpeagles73
Cthulhu
Level 27
God Stats
5W - 2L
1,679 SR
Queue Stats
6W - 2L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 6 / 0
13,450
747
11,329
19,509
11,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
By Meemee
Tiamat
20
5 / 0 / 4
13,851
770
14,373
12,651
28,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
20
2 / 6 / 6
14,104
784
18,653
13,963
6,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Talon466
Tsukuyomi
18
2 / 6 / 5
12,995
722
10,921
15,042
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AWKWRDooGWAY
Hachiman
19
2 / 3 / 7
12,424
690
13,100
15,026
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
fruitier_sage
Sylvanus
18
5 / 3 / 6
12,069
671
8,432
22,287
29,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 6 / 3
12,727
707
17,822
20,250
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
sjpeagles73
Cthulhu
14
0 / 1 / 0
9,530
529
1,605
4,541
2,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
17
18
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AWKWRDooGWAY
Hachiman
2
3
7
1.83
W
Vamana
4
6
0
0.67
W
Tiamat
By Meemee
Tiamat
5
0
4
7
W
Eset
2
6
6
0.83
W
Tsukuyomi
Talon466
Tsukuyomi
2
6
5
0.75
L
Sylvanus
fruitier_sage
Sylvanus
5
3
6
2.67
L
10
6
3
1.92
L
Cthulhu
sjpeagles73
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,276
Damage
40,959
61,165
Taken
62,104
54,120
Mitigated
46,336
16,522
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AWKWRDooGWAY
Hachiman
13,100
6,928
0
1,404
15,026
5,511
333
9,097
5,929
0
61,154
W
Vamana
11,329
6,886
0
4,652
19,509
11,830
949
2,908
16,601
0
38,725
W
Tiamat
By Meemee
Tiamat
14,373
2,037
252
3,778
12,651
28,792
991
2,683
9,968
43,841
0
W
Eset
18,653
1,817
1,994
2,828
13,963
6,429
2,339
2,447
11,516
73,138
0
W
Tsukuyomi
Talon466
Tsukuyomi
10,921
3,581
0
3,018
15,042
7,069
1,582
2,720
12,322
0
52,879
L
Sylvanus
fruitier_sage
Sylvanus
8,432
1,075
2,943
7,104
22,287
29,800
49
12,069
10,218
17,299
0
L
17,822
9,978
0
3,113
20,250
8,201
0
9,948
10,302
0
47,619
L
Cthulhu
sjpeagles73
Cthulhu
1,605
57
270
98
4,541
2,824
0
2,326
2,215
12,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
46,750
343
Minions Killed
229
16
Camps Cleared
7
1,303,467
Distance Traveled
952,697
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,424
690
96
5
3
277,031
3
W
Vamana
13,450
747
56
3
4
334,204
1
W
Tiamat
13,851
770
55
3
5
338,564
0
W
Eset
14,104
784
139
8
4
292,853
2
W
Tsukuyomi
12,995
722
93
5
3
337,846
1
L
Sylvanus
12,069
671
30
2
2
306,009
1
L
Hou Yi
12,727
707
73
4
1
265,413
2
L
Cthulhu
9,530
529
30
2
1
104,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role