Player Matchup

Nike
Nike
Ely_kent_13
Nike
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
22W - 22L
1,436 Elo+
Solo
Thanatos
Thanatos
IOffRadarI
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 23L
1,443 Elo+
Solo
Sol
Sol
PONGAN_TUSAAAAA
Sol
Level 16
God Stats
3W - 1L
1,543 SR
Queue Stats
22W - 21L
1,627 Elo+
Solo
Izanami
Izanami
SizableJam
Izanami
Level 26
God Stats
13W - 13L
1,684 SR
Queue Stats
483W - 452L
1,608 Elo+
Solo
Ganesha
Ganesha
VectroExtra
Ganesha
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
41W - 37L
1,458 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,515 Elo+

VS

Team Averages
Level 15
1,365 SR
1,498 Elo+
Chaac
Chaac
Camskiller8
Chaac
Level 28
God Stats
6W - 8L
1,527 SR
Queue Stats
59W - 62L
1,606 Elo+
Solo
Chiron
Chiron
Danhibiki37
Chiron
Level 17
God Stats
0W - 4L
1,333 SR
Queue Stats
166W - 119L
1,728 Elo+
Solo
Artemis
Artemis
Godspeed101291
Artemis
Level 3
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 1
Neith
Neith
JokerBeast319
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,358 Elo+
Party 1
Nemesis
Nemesis
xEl_Chicano209
Nemesis
Level 23
God Stats
2W - 3L
1,268 SR
Queue Stats
294W - 258L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,585
579
13,589
16,885
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
IOffRadarI
Thanatos
19
13 / 2 / 8
13,147
657
15,836
17,326
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
15 / 1 / 10
12,409
620
18,944
23,091
10,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SizableJam
Izanami
15
6 / 5 / 6
10,440
522
7,169
14,515
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
VectroExtra
Ganesha
14
0 / 4 / 10
9,930
497
4,980
14,058
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,332
517
15,724
26,568
22,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
19
10 / 4 / 2
12,263
613
21,724
18,431
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 13 / 0
6,266
313
2,505
10,513
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 10 / 2
8,878
444
4,197
9,662
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 8 / 0
6,942
347
6,166
15,361
6,445

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
39
Kills
13
13
Deaths
40
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Chiron
10
4
2
2.75
W
5
1
6
8
L
0
13
0
0
W
Thanatos
IOffRadarI
Thanatos
13
2
8
8.5
L
2
10
2
0.3
W
15
1
10
20
W
Izanami
SizableJam
Izanami
6
5
6
1.8
W
Ganesha
VectroExtra
Ganesha
0
4
10
1.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
50,316
85,875
Taken
80,535
51,034
Mitigated
42,326
48,299
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,724
3,829
0
13,500
26,568
22,951
0
5,137
20,642
0
72,424
L
Chiron
21,724
12,597
40
6,897
18,431
6,839
894
4,337
14,040
0
99,749
W
13,589
3,001
0
4,922
16,885
20,204
912
0
16,185
590
65,172
L
2,505
1,846
0
0
10,513
3,398
27
3,399
7,089
0
11,633
W
Thanatos
IOffRadarI
Thanatos
15,836
4,626
0
20,046
17,326
8,038
894
0
17,251
0
88,216
L
4,197
2,079
0
429
9,662
2,693
0
4,655
4,982
0
19,580
W
18,944
9,768
741
15,916
23,091
10,694
7,206
0
23,016
88,121
0
W
Izanami
SizableJam
Izanami
7,169
4,364
0
5,415
14,515
4,628
4,223
0
14,515
0
65,909
W
Ganesha
VectroExtra
Ganesha
4,980
822
0
1,259
14,058
7,470
1,147
0
14,008
24,495
0
L
6,166
1,582
0
1,501
15,361
6,445
0
6,659
8,677
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,511
Gold Earned
44,681
526
Minions Killed
412
0
Camps Cleared
0
1,870,666
Distance Traveled
1,548,282
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,332
517
133
7
0
368,099
0
L
Chiron
12,263
613
171
9
0
327,929
3
W
Nike
11,585
579
121
6
0
361,625
2
L
Artemis
6,266
313
28
1
0
215,261
0
W
Thanatos
13,147
657
128
6
0
398,367
6
L
Neith
8,878
444
33
2
0
263,532
1
W
Sol
12,409
620
119
6
0
361,375
3
W
Izanami
10,440
522
149
7
0
334,120
0
W
Ganesha
9,930
497
9
0
0
415,179
4
L
Nemesis
6,942
347
47
2
0
373,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role