Player Matchup

Chang'e
Chang'e
D-Burnner
Chang'e
Level 134
God Stats
49W - 41L
1,523 SR
Queue Stats
244W - 289L
1,469 Elo+
Solo
Cerberus
Cerberus
TaterLegend
Cerberus
Level 105
God Stats
18W - 17L
1,473 SR
Queue Stats
229W - 252L
1,510 Elo+
Solo
Janus
Janus
WizardWithAnAk
Janus
Level 44
God Stats
2W - 1L
1,728 SR
Queue Stats
72W - 63L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zynnatos
Ah Muzen Cab
Level 62
God Stats
2W - 0L
1,208 SR
Queue Stats
18W - 24L
1,421 Elo+
Solo
Sobek
Sobek
niografi19
Sobek
Level 101
God Stats
4W - 2L
1,824 SR
Queue Stats
181W - 175L
1,594 Elo+
Solo
Team Averages
Level 89
1,551 SR
1,511 Elo+

VS

Team Averages
Level 101
1,505 SR
1,603 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Chikkum
Guan Yu
Level 141
God Stats
1W - 1L
1,391 SR
Queue Stats
57W - 38L
1,745 Elo+
Party 1
Jormungandr
Jormungandr
CrazyJDZ
Jormungandr
Level 96
God Stats
1W - 1L
1,333 SR
Queue Stats
109W - 80L
1,673 Elo+
Party 1
Chang'e
Chang'e
Orcky
Chang'e
Level 126
God Stats
3W - 6L
1,449 SR
Queue Stats
284W - 294L
1,409 Elo+
Solo
Apollo
Apollo
the1tyler
Apollo
Level 15
God Stats
6W - 1L
1,851 SR
Queue Stats
30W - 30L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D-Burnner
Chang'e
17
3 / 1 / 12
10,967
997
9,388
13,009
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TaterLegend
Cerberus
17
2 / 1 / 14
11,303
1,028
10,284
16,400
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 9
11,410
1,037
12,747
5,261
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Zynnatos
Ah Muzen Cab
16
3 / 1 / 13
10,247
932
16,298
9,255
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
17
3 / 2 / 10
10,009
910
5,484
12,952
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

233

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 3 / 2
10,229
930
10,515
10,254
4,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Chikkum
Guan Yu
16
2 / 0 / 4
10,095
918
11,761
11,536
8,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CrazyJDZ
Jormungandr
16
0 / 3 / 5
9,622
875
18,039
12,956
14,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Orcky
Chang'e
16
1 / 4 / 3
9,837
894
8,310
11,425
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
the1tyler
Apollo
15
0 / 7 / 2
9,382
853
4,597
11,404
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
17
Kills
6
6
Deaths
17
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
L
Guan Yu
Chikkum
Guan Yu
2
0
4
4
L
Jormungandr
CrazyJDZ
Jormungandr
0
3
5
0.83
W
Chang'e
D-Burnner
Chang'e
3
1
12
9
L
Chang'e
Orcky
Chang'e
1
4
3
0.63
W
Cerberus
TaterLegend
Cerberus
2
1
14
9
W
6
1
9
10.5
W
Ah Muzen Cab
Zynnatos
Ah Muzen Cab
3
1
13
9.5
W
Sobek
3
2
10
4
L
Apollo
the1tyler
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,201
Damage
53,222
56,877
Taken
57,575
38,832
Mitigated
34,506
24,484
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,515
2,745
0
782
10,254
4,210
0
7,230
2,768
0
31,214
L
Guan Yu
Chikkum
Guan Yu
11,761
1,489
893
1,322
11,536
8,917
0
5,638
5,643
0
22,386
L
Jormungandr
CrazyJDZ
Jormungandr
18,039
2,229
0
0
12,956
14,132
0
7,570
4,973
47,698
0
W
Chang'e
D-Burnner
Chang'e
9,388
1,376
9,455
5,884
13,009
4,653
0
6,397
6,560
37,492
0
L
Chang'e
Orcky
Chang'e
8,310
40
2,875
2,943
11,425
3,994
0
8,260
2,941
28,040
0
W
Cerberus
TaterLegend
Cerberus
10,284
141
0
3,454
16,400
15,225
0
6,495
9,595
17,625
0
W
12,747
570
0
0
5,261
2,088
0
2,959
2,302
33,445
0
W
Ah Muzen Cab
Zynnatos
Ah Muzen Cab
16,298
5,764
0
1,473
9,255
3,746
0
4,052
5,105
0
32,138
W
Sobek
5,484
58
0
4,218
12,952
13,120
0
5,658
6,966
27,819
0
L
Apollo
the1tyler
Apollo
4,597
2,516
0
0
11,404
3,253
0
7,730
3,347
0
18,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
49,165
242
Minions Killed
243
9
Camps Cleared
8
1,075,823
Distance Traveled
1,007,155
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,229
930
41
4
0
192,179
1
L
Guan Yu
10,095
918
26
2
2
238,406
0
L
Jormungandr
9,622
875
57
5
1
204,162
0
W
Chang'e
10,967
997
76
7
2
211,147
3
L
Chang'e
9,837
894
76
7
0
206,260
0
W
Cerberus
11,303
1,028
32
3
1
211,662
0
W
Janus
11,410
1,037
51
5
4
212,234
0
W
Ah Muzen Cab
10,247
932
40
4
1
214,494
0
W
Sobek
10,009
910
43
4
1
226,286
2
L
Apollo
9,382
853
43
4
5
166,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role