Player Matchup

Cerberus
Cerberus
Hand Cheese
Cerberus
Level 68
God Stats
23W - 12L
1,599 SR
Queue Stats
59W - 64L
1,424 Elo+
Party 1
Neith
Neith
MilkieToast
Neith
Level 68
God Stats
5W - 1L
1,710 SR
Queue Stats
51W - 47L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
Moiler5
Ratatoskr
Level 100
God Stats
5W - 7L
1,500 SR
Queue Stats
466W - 441L
1,466 Elo+
Party 1
Mercury
Mercury
Raamsh
Mercury
Level 51
God Stats
3W - 6L
1,292 SR
Queue Stats
9W - 19L
1,360 Elo+
Solo
Tiamat
Tiamat
Supa Dupa CuDi
Tiamat
Level 67
God Stats
0W - 1L
1,416 SR
Queue Stats
18W - 35L
1,352 Elo+
Party 1
Team Averages
Level 71
1,503 SR
1,409 Elo+

VS

Team Averages
Level 71
1,442 SR
1,491 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Fro_Froo
Sun Wukong
Level 85
God Stats
10W - 11L
1,508 SR
Queue Stats
335W - 288L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Mr Sakanade
Sylvanus
Level 85
God Stats
10W - 6L
1,526 SR
Queue Stats
166W - 161L
1,554 Elo+
Party 3
Ra
Ra
Ussop D King
Ra
Level 62
God Stats
3W - 3L
1,478 SR
Queue Stats
264W - 267L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
YKZ_GrimmReaper
Heimdallr
Level 56
God Stats
3W - 5L
1,199 SR
Queue Stats
88W - 103L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hand Cheese
Cerberus
7
0 / 6 / 2
5,113
393
4,882
9,915
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 0
6,787
522
6,946
6,058
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Moiler5
Ratatoskr
9
1 / 8 / 1
5,701
439
5,778
13,229
5,809
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Raamsh
Mercury
11
1 / 5 / 3
6,652
512
6,686
9,423
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,223
479
7,002
8,447
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
7 / 1 / 7
7,367
567
6,823
9,304
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Fro_Froo
Sun Wukong
14
9 / 0 / 2
8,465
651
9,133
10,665
5,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Mr Sakanade
Sylvanus
11
3 / 1 / 10
7,316
563
5,899
11,299
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 4
7,051
542
3,159
7,119
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
YKZ_GrimmReaper
Heimdallr
12
4 / 1 / 6
7,568
582
7,828
8,352
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
25
25
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
7
10.5
W
Sun Wukong
Fro_Froo
Sun Wukong
9
0
2
10
L
Cerberus
Hand Cheese
Cerberus
0
6
2
0.17
L
2
3
0
0.67
L
Ratatoskr
Moiler5
Ratatoskr
1
8
1
0.19
W
Sylvanus
Mr Sakanade
Sylvanus
3
1
10
8
L
Mercury
Raamsh
Mercury
1
5
3
0.5
L
0
3
2
0.33
W
2
1
4
4
W
Heimdallr
YKZ_GrimmReaper
Heimdallr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
32,842
47,072
Taken
46,739
19,575
Mitigated
21,442
11,246
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,823
3,386
0
2,831
9,304
3,502
0
2,914
6,200
0
29,721
W
Sun Wukong
Fro_Froo
Sun Wukong
9,133
1,137
0
3,576
10,665
5,811
165
1,650
8,595
0
42,918
L
Cerberus
Hand Cheese
Cerberus
4,882
426
282
3,387
9,915
4,090
0
3,130
6,785
14,475
0
L
6,946
1,678
0
1,238
6,058
1,525
0
1,445
4,613
0
37,805
L
Ratatoskr
Moiler5
Ratatoskr
5,778
1,555
0
3,048
13,229
5,809
0
429
12,800
0
18,533
W
Sylvanus
Mr Sakanade
Sylvanus
5,899
1,688
1,833
3,732
11,299
5,490
180
2,764
8,418
23,453
0
L
Mercury
Raamsh
Mercury
6,686
1,893
0
0
9,423
3,107
0
1,913
7,510
0
42,803
L
7,002
441
0
3,291
8,447
5,044
93
2,141
6,306
36,783
0
W
3,159
719
978
2,093
7,119
2,618
831
3,113
3,676
38,987
0
W
Heimdallr
YKZ_GrimmReaper
Heimdallr
7,828
4,833
0
1,203
8,352
4,021
360
845
7,336
0
39,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
37,767
275
Minions Killed
336
0
Camps Cleared
0
1,212,456
Distance Traveled
1,256,606
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,367
567
55
4
0
270,757
0
W
Sun Wukong
8,465
651
92
7
0
270,087
2
L
Cerberus
5,113
393
25
2
0
222,054
5
L
Neith
6,787
522
76
6
0
219,882
2
L
Ratatoskr
5,701
439
33
3
0
218,231
2
W
Sylvanus
7,316
563
40
3
0
236,714
0
L
Mercury
6,652
512
72
6
0
287,565
0
L
Tiamat
6,223
479
69
5
0
264,724
1
W
Ra
7,051
542
77
6
0
263,275
1
W
Heimdallr
7,568
582
72
6
0
215,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role