Player Matchup

Ullr
Ullr
AMSS
Ullr
Level 64
God Stats
1W - 1L
1,265 SR
Queue Stats
181W - 188L
1,285 Elo+
Party 2
Fenrir
Fenrir
AndBrasil
Fenrir
Level 106
God Stats
10W - 6L
1,586 SR
Queue Stats
203W - 213L
1,497 Elo+
Solo
Ah Puch
Ah Puch
XxSombrityxX
Ah Puch
Level 67
God Stats
5W - 0L
1,837 SR
Queue Stats
145W - 156L
1,461 Elo+
Solo
Yemoja
Yemoja
davidcordeiro123
Yemoja
Level 49
God Stats
69W - 83L
1,418 SR
Queue Stats
656W - 714L
1,468 Elo+
Solo
Set
Set
nego000
Set
Level 63
God Stats
23W - 27L
1,391 SR
Queue Stats
198W - 234L
1,336 Elo+
Party 2
Team Averages
Level 70
1,499 SR
1,409 Elo+

VS

Team Averages
Level 79
1,429 SR
1,417 Elo+
Sobek
Sobek
CharmandereuKd
Sobek
Level 29
God Stats
7W - 12L
1,358 SR
Queue Stats
68W - 84L
1,405 Elo+
Party 1
Poseidon
Poseidon
JuanOliveira124
Poseidon
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 78L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
jadsonlourenco
Zhong Kui
Level 106
God Stats
57W - 72L
1,409 SR
Queue Stats
251W - 272L
1,400 Elo+
Solo
Thanatos
Thanatos
marcossouza-35
Thanatos
Level 87
God Stats
10W - 15L
1,413 SR
Queue Stats
288W - 276L
1,440 Elo+
Solo
Anhur
Anhur
nikocosta
Anhur
Level 125
God Stats
10W - 10L
1,463 SR
Queue Stats
39W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AMSS
Ullr
20
3 / 8 / 3
16,983
459
12,211
37,611
14,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
AndBrasil
Fenrir
20
13 / 3 / 11
19,254
520
25,263
26,506
14,734
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
XxSombrityxX
Ah Puch
20
11 / 3 / 7
20,789
562
33,927
32,324
14,426
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 3 / 12
16,750
453
10,473
23,000
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
20
11 / 2 / 7
21,685
586
28,654
33,052
32,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
16,099
435
11,811
28,817
38,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
20
8 / 5 / 6
19,115
517
24,125
16,198
6,451
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
jadsonlourenco
Zhong Kui
20
1 / 8 / 2
15,302
414
17,228
33,814
23,586
Thanatos
20
5 / 14 / 3
15,047
407
17,524
32,808
14,974
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
nikocosta
Anhur
20
1 / 8 / 3
17,310
468
18,239
35,317
16,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
39
Kills
18
19
Deaths
39
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
AMSS
Ullr
3
8
3
0.56
W
Fenrir
AndBrasil
Fenrir
13
3
11
6.17
L
3
4
9
1.88
L
Poseidon
8
5
6
2.2
W
Ah Puch
XxSombrityxX
Ah Puch
11
3
7
4.83
W
1
3
12
2.33
L
Zhong Kui
jadsonlourenco
Zhong Kui
1
8
2
0.25
L
Thanatos
5
14
3
0.46
W
Set
11
2
7
7.25
L
Anhur
nikocosta
Anhur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,528
Damage
88,927
152,493
Taken
146,954
101,808
Mitigated
99,677
65,307
Healing
52,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AMSS
Ullr
12,211
7,409
0
15,263
37,611
14,992
1,789
11,169
25,942
0
180,470
W
Fenrir
AndBrasil
Fenrir
25,263
4,019
0
10,915
26,506
14,734
397
7,512
18,818
0
143,743
L
11,811
899
425
7,782
28,817
38,322
336
10,763
17,474
55,819
0
L
Poseidon
24,125
2,549
0
1,125
16,198
6,451
1,038
4,576
11,562
157,001
0
W
Ah Puch
XxSombrityxX
Ah Puch
33,927
1,871
179
16,752
32,324
14,426
711
15,669
16,563
169,271
0
W
10,473
1,215
6,165
5,284
23,000
25,466
1,430
13,112
9,416
60,450
0
L
Zhong Kui
jadsonlourenco
Zhong Kui
17,228
305
1,147
11,316
33,814
23,586
530
12,200
21,038
104,761
0
L
Thanatos
17,524
4,890
0
15,418
32,808
14,974
1,130
11,712
20,521
0
105,669
W
Set
28,654
12,497
0
10,749
33,052
32,190
2,659
10,810
22,206
0
149,553
L
Anhur
nikocosta
Anhur
18,239
6,824
0
15,479
35,317
16,344
1,194
4,400
30,641
0
119,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,461
Gold Earned
82,873
941
Minions Killed
842
0
Camps Cleared
0
3,377,213
Distance Traveled
3,314,773
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,983
459
212
6
0
594,572
3
W
Fenrir
19,254
520
166
4
0
695,400
1
L
Sobek
16,099
435
87
2
0
742,774
5
L
Poseidon
19,115
517
212
6
0
739,046
10
W
Ah Puch
20,789
562
251
7
0
689,561
8
W
Yemoja
16,750
453
69
2
0
686,679
6
L
Zhong Kui
15,302
414
176
5
0
595,938
5
L
Thanatos
15,047
407
156
4
0
632,007
2
W
Set
21,685
586
243
7
0
711,001
1
L
Anhur
17,310
468
211
6
0
605,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role