Player Matchup

Sobek
Sobek
Bswat23
Sobek
Level 146
God Stats
6W - 4L
1,608 SR
Queue Stats
425W - 368L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
DAR3D3VIL119
Tsukuyomi
Level 123
God Stats
4W - 4L
1,240 SR
Queue Stats
6W - 10L
1,236 Elo+
Solo
Hercules
Hercules
Shindarkslayer0
Hercules
Level 160
God Stats
89W - 77L
1,555 SR
Queue Stats
175W - 159L
1,472 Elo+
Solo
Vulcan
Vulcan
SpaceDonut2006
Vulcan
Level 123
God Stats
9W - 9L
1,953 SR
Queue Stats
35W - 31L
1,630 Elo+
Solo
Neith
Neith
tinomejia
Neith
Level 158
God Stats
17W - 7L
1,646 SR
Queue Stats
794W - 756L
1,596 Elo+
Solo
Team Averages
Level 142
1,600 SR
1,512 Elo+

VS

Team Averages
Level 128
1,508 SR
1,511 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GEARGHOST54
Ares
Level 108
God Stats
2W - 1L
1,631 SR
Queue Stats
17W - 18L
1,503 Elo+
Party 1
Raijin
Raijin
OBacon2
Raijin
Level 121
God Stats
0W - 4L
1,309 SR
Queue Stats
66W - 60L
1,531 Elo+
Party 1
Medusa
Medusa
TonyTheScat
Medusa
Level 128
God Stats
3W - 1L
1,857 SR
Queue Stats
71W - 64L
1,537 Elo+
Party 1
Loki
Loki
Wahooligan
Loki
Level 125
God Stats
13W - 13L
1,244 SR
Queue Stats
172W - 162L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bswat23
Sobek
16
4 / 0 / 13
9,732
973
9,128
14,817
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
DAR3D3VIL119
Tsukuyomi
15
3 / 3 / 9
8,446
845
10,155
8,654
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
14
3 / 0 / 9
8,090
809
5,717
7,967
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 0 / 10
9,465
947
12,565
5,438
2,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
tinomejia
Neith
14
1 / 1 / 7
7,639
764
5,667
6,274
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 2
6,611
661
5,074
10,984
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 2
6,063
606
4,399
10,337
7,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
OBacon2
Raijin
13
3 / 6 / 0
7,446
745
5,510
10,098
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
0 / 3 / 2
6,841
684
7,021
9,327
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 1
7,024
702
6,414
9,987
3,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
18
Kills
4
4
Deaths
18
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Sobek
Bswat23
Sobek
4
0
13
10.5
W
Tsukuyomi
DAR3D3VIL119
Tsukuyomi
3
3
9
2.5
L
0
4
2
0.25
L
Raijin
OBacon2
Raijin
3
6
0
0.5
W
Hercules
3
0
9
7.5
W
7
0
10
12
L
Medusa
0
3
2
0.33
L
1
3
1
0.5
W
Neith
tinomejia
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
28,418
43,150
Taken
50,733
32,656
Mitigated
26,271
16,452
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,074
235
0
2,631
10,984
8,015
0
4,416
6,449
0
21,870
W
Sobek
Bswat23
Sobek
9,128
903
0
6,818
14,817
16,270
93
3,040
11,526
23,028
0
W
Tsukuyomi
DAR3D3VIL119
Tsukuyomi
10,155
2,516
0
1,704
8,654
3,669
636
1,363
7,147
0
32,620
L
4,399
57
0
0
10,337
7,245
0
4,992
5,270
8,124
0
L
Raijin
OBacon2
Raijin
5,510
244
0
730
10,098
3,766
1
4,493
5,505
17,194
0
W
Hercules
5,717
1,286
0
3,853
7,967
7,395
70
2,100
5,692
0
9,455
W
12,565
4,312
0
517
5,438
2,674
734
1,847
3,454
33,053
0
L
Medusa
7,021
2,541
0
1,904
9,327
3,637
0
4,001
5,302
0
31,169
L
6,414
1,500
231
1,055
9,987
3,608
0
4,151
5,763
0
21,888
W
Neith
tinomejia
Neith
5,667
2,119
0
3,560
6,274
2,648
3,251
1,538
4,578
0
30,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
33,985
230
Minions Killed
197
10
Camps Cleared
6
1,034,298
Distance Traveled
985,151
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,611
661
42
4
0
190,395
3
W
Sobek
9,732
973
28
3
1
228,601
3
W
Tsukuyomi
8,446
845
57
6
3
192,440
3
L
Ares
6,063
606
7
1
2
210,308
1
L
Raijin
7,446
745
40
4
1
170,516
0
W
Hercules
8,090
809
14
1
1
212,852
3
W
Vulcan
9,465
947
61
6
2
225,228
1
L
Medusa
6,841
684
73
7
3
187,172
2
L
Loki
7,024
702
35
4
0
226,760
2
W
Neith
7,639
764
70
7
3
175,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role