Player Matchup

Hel
Hel
Izanhunter2005
Hel
Level 49
God Stats
11W - 6L
1,726 SR
Queue Stats
93W - 84L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Shieldak
Zhong Kui
Level 69
God Stats
6W - 1L
1,767 SR
Queue Stats
89W - 84L
1,468 Elo+
Party 3
Arachne
Arachne
SirMatador
Arachne
Level 42
God Stats
35W - 14L
1,793 SR
Queue Stats
169W - 148L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Skonheten
Kukulkan
Level 46
God Stats
5W - 7L
1,556 SR
Queue Stats
43W - 44L
1,414 Elo+
Solo
Danzaburou
Danzaburou
bigbossovich
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,444 Elo+
Party 3
Team Averages
Level 46
1,668 SR
1,472 Elo+

VS

Team Averages
Level 66
1,364 SR
1,436 Elo+
Vulcan
Vulcan
BanjiBanjo
Vulcan
Level 24
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 15L
1,302 Elo+
Party 2
Thanatos
Thanatos
Dreick
Thanatos
Level 43
God Stats
0W - 1L
1,273 SR
Queue Stats
46W - 52L
1,421 Elo+
Party 2
Bellona
Bellona
HaDesStyle
Bellona
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
59W - 64L
1,462 Elo+
Solo
Poseidon
Poseidon
IRekNoobz
Poseidon
Level 131
God Stats
1W - 1L
1,513 SR
Queue Stats
148W - 133L
1,494 Elo+
Party 1
Fenrir
Fenrir
savvasgia99
Fenrir
Level 89
God Stats
0W - 3L
1,299 SR
Queue Stats
110W - 113L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 10
12,882
560
14,343
23,040
8,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Shieldak
Zhong Kui
19
7 / 3 / 11
12,774
555
19,232
16,189
10,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
SirMatador
Arachne
20
24 / 3 / 3
14,790
643
25,365
23,881
12,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Skonheten
Kukulkan
18
6 / 1 / 5
12,338
536
11,732
9,737
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bigbossovich
Danzaburou
19
2 / 5 / 9
12,440
541
5,736
14,318
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BanjiBanjo
Vulcan
14
2 / 13 / 6
9,632
419
5,461
16,502
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Dreick
Thanatos
15
1 / 10 / 5
9,217
401
5,206
19,730
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
HaDesStyle
Bellona
18
2 / 3 / 6
11,415
496
10,286
23,303
16,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
IRekNoobz
Poseidon
17
9 / 12 / 5
11,936
519
20,249
17,498
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
7 / 7 / 6
10,849
472
11,246
19,753
17,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
45
Kills
21
21
Deaths
45
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BanjiBanjo
Vulcan
2
13
6
0.38
L
Thanatos
Dreick
Thanatos
1
10
5
0.35
L
Bellona
HaDesStyle
Bellona
2
3
6
1.67
L
Poseidon
IRekNoobz
Poseidon
9
12
5
0.96
W
6
9
10
1.22
W
Zhong Kui
Shieldak
Zhong Kui
7
3
11
4.17
W
Arachne
SirMatador
Arachne
24
3
3
8.5
W
Kukulkan
Skonheten
Kukulkan
6
1
5
8.5
W
Danzaburou
bigbossovich
Danzaburou
2
5
9
1.3
L
Fenrir
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,408
Damage
52,448
87,165
Taken
96,786
40,977
Mitigated
54,261
38,576
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BanjiBanjo
Vulcan
5,461
1,909
0
225
16,502
7,501
0
9,259
6,913
42,569
0
L
Thanatos
Dreick
Thanatos
5,206
1,632
0
8,982
19,730
6,899
20
4,405
15,085
0
66,168
L
Bellona
HaDesStyle
Bellona
10,286
2,080
0
2,640
23,303
16,754
0
13,379
9,340
0
64,794
L
Poseidon
IRekNoobz
Poseidon
20,249
2,183
0
250
17,498
5,791
312
8,751
8,497
80,965
0
W
14,343
1,039
3,016
11,465
23,040
8,585
3,599
6,793
16,147
85,622
0
W
Zhong Kui
Shieldak
Zhong Kui
19,232
2,867
0
6,151
16,189
10,847
2,771
5,049
11,040
70,712
0
W
Arachne
SirMatador
Arachne
25,365
17,838
0
13,576
23,881
12,224
260
5,567
18,164
0
101,882
W
Kukulkan
Skonheten
Kukulkan
11,732
950
328
2,287
9,737
4,206
3,961
1,853
7,859
71,450
0
W
Danzaburou
bigbossovich
Danzaburou
5,736
3,757
0
1,753
14,318
5,115
0
6,196
8,097
0
79,321
L
Fenrir
11,246
1,149
0
862
19,753
17,316
82
7,841
11,644
184
25,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,224
Gold Earned
53,049
651
Minions Killed
467
0
Camps Cleared
0
2,137,599
Distance Traveled
1,897,069
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,632
419
72
3
0
327,781
2
L
Thanatos
9,217
401
107
5
0
392,135
8
L
Bellona
11,415
496
133
6
0
452,182
0
L
Poseidon
11,936
519
122
5
0
352,607
2
W
Hel
12,882
560
151
7
0
405,493
3
W
Zhong Kui
12,774
555
142
6
0
400,272
5
W
Arachne
14,790
643
124
5
0
468,402
2
W
Kukulkan
12,338
536
129
6
0
466,454
7
W
Danzaburou
12,440
541
105
5
0
396,978
2
L
Fenrir
10,849
472
33
1
0
372,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role