Player Matchup

Ymir
Ymir
Badman2000
Ymir
Level 130
God Stats
1W - 4L
1,729 SR
Queue Stats
17W - 23L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Delvx
Guan Yu
Level 145
God Stats
2W - 0L
1,567 SR
Queue Stats
25W - 27L
1,483 Elo+
Party 2
Horus
Horus
MrMatpler
Horus
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
31W - 35L
1,493 Elo+
Party 2
Tiamat
Tiamat
Pawląso2002
Tiamat
Level 69
God Stats
9W - 7L
1,759 SR
Queue Stats
20W - 24L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,563 SR
1,504 Elo+

VS

Team Averages
Level 106
1,567 SR
1,541 Elo+
Tyr
Tyr
Adaww
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DaNexter
Scylla
Level 128
God Stats
15W - 4L
1,689 SR
Queue Stats
340W - 300L
1,587 Elo+
Party 1
Anhur
Anhur
FlurbW
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pontuswis
Tsukuyomi
Level 125
God Stats
17W - 15L
1,667 SR
Queue Stats
274W - 262L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
kaldmignoob
Zhong Kui
Level 56
God Stats
7W - 9L
1,480 SR
Queue Stats
254W - 273L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,421
523
13,447
12,451
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Delvx
Guan Yu
16
9 / 2 / 5
10,228
568
11,402
13,634
11,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
MrMatpler
Horus
12
2 / 1 / 10
8,194
455
3,939
12,404
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
17
5 / 2 / 4
9,967
554
10,414
9,352
8,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
fajeczek00
Ah Muzen Cab
15
1 / 0 / 3
8,764
487
4,352
6,663
2,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Adaww
Tyr
10
0 / 6 / 2
6,647
369
4,856
13,013
7,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
DaNexter
Scylla
16
0 / 3 / 4
9,522
529
6,949
9,703
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FlurbW
Anhur
14
0 / 3 / 0
8,290
461
3,846
11,164
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Pontuswis
Tsukuyomi
15
2 / 4 / 5
8,772
487
8,934
13,412
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
kaldmignoob
Zhong Kui
16
5 / 4 / 0
10,177
565
11,091
16,511
10,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
7
7
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
Adaww
Tyr
0
6
2
0.17
W
3
2
6
3
L
Scylla
DaNexter
Scylla
0
3
4
0.67
W
Guan Yu
Delvx
Guan Yu
9
2
5
5.75
L
Anhur
FlurbW
Anhur
0
3
0
0
W
Horus
MrMatpler
Horus
2
1
10
7
W
Tiamat
5
2
4
3.5
L
Tsukuyomi
Pontuswis
Tsukuyomi
2
4
5
1.13
W
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
1
0
3
2.5
L
Zhong Kui
kaldmignoob
Zhong Kui
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,554
Damage
35,676
54,504
Taken
63,803
44,434
Mitigated
29,523
18,420
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Adaww
Tyr
4,856
200
0
2,805
13,013
7,359
0
3,865
8,962
0
25,590
W
13,447
3,776
0
526
12,451
10,604
340
7,290
5,077
60,133
0
L
Scylla
DaNexter
Scylla
6,949
844
0
2,804
9,703
3,004
183
3,676
5,800
75,760
0
W
Guan Yu
Delvx
Guan Yu
11,402
2,510
534
4,788
13,634
11,814
39
5,053
8,443
0
67,761
L
Anhur
FlurbW
Anhur
3,846
1,803
0
4,835
11,164
2,940
770
607
10,517
0
58,577
W
Horus
MrMatpler
Horus
3,939
1,636
2,771
4,810
12,404
11,648
206
2,464
9,866
0
14,268
W
Tiamat
10,414
774
0
3,032
9,352
8,318
1,254
2,769
6,415
65,997
0
L
Tsukuyomi
Pontuswis
Tsukuyomi
8,934
2,599
0
4,265
13,412
5,459
0
4,161
9,080
0
58,301
W
Ah Muzen Cab
fajeczek00
Ah Muzen Cab
4,352
1,880
0
1,959
6,663
2,050
722
0
6,663
0
54,929
L
Zhong Kui
kaldmignoob
Zhong Kui
11,091
1,338
0
8,195
16,511
10,761
754
10,419
5,583
52,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
43,408
471
Minions Killed
535
0
Camps Cleared
0
1,784,283
Distance Traveled
1,587,150
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,647
369
44
2
0
341,431
4
W
Ymir
9,421
523
100
6
0
322,955
1
L
Scylla
9,522
529
155
9
0
295,479
8
W
Guan Yu
10,228
568
102
6
0
391,569
4
L
Anhur
8,290
461
117
7
0
285,558
8
W
Horus
8,194
455
24
1
0
355,075
5
W
Tiamat
9,967
554
140
8
0
337,631
2
L
Tsukuyomi
8,772
487
106
6
0
360,843
5
W
Ah Muzen Cab
8,764
487
105
6
0
377,053
3
L
Zhong Kui
10,177
565
113
6
0
303,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role