Player Matchup

Janus
Janus
Currse0213
Janus
Level 18
God Stats
23W - 25L
1,444 SR
Queue Stats
85W - 83L
1,397 Elo+
Party 1
Yemoja
Yemoja
Felonie15
Yemoja
Level 15
God Stats
28W - 22L
1,511 SR
Queue Stats
43W - 41L
1,364 Elo+
Party 1
Bellona
Bellona
albr33zy5703
Bellona
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
62W - 64L
1,265 Elo+
Party 1
King Arthur
King Arthur
derfekirc
King Arthur
Level 29
God Stats
26W - 19L
1,590 SR
Queue Stats
105W - 72L
1,466 Elo+
Solo
Guan Yu
Guan Yu
l0wk3yl0k1111
Guan Yu
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 21L
1,299 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,358 Elo+

VS

Team Averages
Level 18
1,431 SR
1,316 Elo+
Danzaburou
Danzaburou
Herobrine2009
Danzaburou
Level 15
God Stats
4W - 4L
1,441 SR
Queue Stats
13W - 29L
1,232 Elo+
Solo
Nemesis
Nemesis
KandHErmer
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 464L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Madison Windu
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,460 Elo+
Solo
Izanami
Izanami
Zombietrooper01
Izanami
Level 8
God Stats
1W - 3L
1,383 SR
Queue Stats
22W - 42L
1,199 Elo+
Party 2
Fenrir
Fenrir
killz4killz
Fenrir
Level 26
God Stats
4W - 9L
1,332 SR
Queue Stats
23W - 27L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
10 / 6 / 12
14,958
997
29,711
16,255
10,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Felonie15
Yemoja
20
2 / 3 / 21
15,706
1,047
13,491
12,822
15,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
albr33zy5703
Bellona
20
6 / 7 / 13
13,988
933
17,698
24,951
19,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
derfekirc
King Arthur
20
8 / 3 / 19
15,584
1,039
25,369
28,283
31,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
20
8 / 1 / 15
14,284
952
15,574
27,420
33,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Herobrine2009
Danzaburou
20
0 / 15 / 13
13,443
896
16,889
27,132
16,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
KandHErmer
Nemesis
20
1 / 2 / 11
13,474
898
8,905
14,546
8,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
20
6 / 5 / 9
14,580
972
22,914
26,855
42,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 7 / 8
14,328
955
23,782
20,220
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
8 / 5 / 7
15,051
1,003
24,854
22,842
11,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
34
Kills
19
20
Deaths
34
80
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
10
6
12
2.67
W
Yemoja
Felonie15
Yemoja
2
3
21
4.17
L
Danzaburou
Herobrine2009
Danzaburou
0
15
13
0.43
L
Nemesis
KandHErmer
Nemesis
1
2
11
3.25
L
Kuzenbo
6
5
9
2.1
L
4
7
8
1.14
W
Bellona
albr33zy5703
Bellona
6
7
13
1.79
W
King Arthur
derfekirc
King Arthur
8
3
19
5.83
L
Fenrir
8
5
7
2.3
W
Guan Yu
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,843
Damage
97,344
109,731
Taken
111,595
111,488
Mitigated
88,155
25,613
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
29,711
2,731
901
2,432
16,255
10,648
0
5,225
9,816
51,856
0
W
Yemoja
Felonie15
Yemoja
13,491
3,363
5,144
1,803
12,822
15,810
0
5,190
7,632
43,506
0
L
Danzaburou
Herobrine2009
Danzaburou
16,889
4,260
0
2,316
27,132
16,187
0
11,817
15,315
5,951
31,317
L
Nemesis
KandHErmer
Nemesis
8,905
1,371
0
1,314
14,546
8,378
0
4,459
9,865
0
27,197
L
Kuzenbo
22,914
7,631
0
0
26,855
42,837
0
9,017
17,838
38,726
0
L
23,782
18,219
0
709
20,220
9,166
0
6,391
13,643
0
73,916
W
Bellona
albr33zy5703
Bellona
17,698
9,376
0
2,666
24,951
19,359
0
2,921
22,030
0
38,601
W
King Arthur
derfekirc
King Arthur
25,369
3,890
1,078
1,848
28,283
31,993
0
5,883
22,400
0
58,816
L
Fenrir
24,854
6,977
0
3,204
22,842
11,587
0
11,518
11,324
0
37,150
W
Guan Yu
15,574
5,752
3,562
6,179
27,420
33,678
0
6,591
19,159
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,520
Gold Earned
70,876
276
Minions Killed
249
4
Camps Cleared
7
1,489,413
Distance Traveled
1,349,116
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,958
997
68
5
2
273,869
2
W
Yemoja
15,706
1,047
55
4
2
240,224
0
L
Danzaburou
13,443
896
27
2
2
199,155
0
L
Nemesis
13,474
898
49
3
0
299,854
0
L
Kuzenbo
14,580
972
34
2
1
299,729
0
L
Izanami
14,328
955
117
8
1
238,130
0
W
Bellona
13,988
933
51
3
0
259,399
0
W
King Arthur
15,584
1,039
70
5
0
342,151
1
L
Fenrir
15,051
1,003
22
1
3
312,248
0
W
Guan Yu
14,284
952
32
2
0
373,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role