Player Matchup

Yemoja
Yemoja
Exzee1l
Yemoja
Level 8
God Stats
7W - 7L
1,739 SR
Queue Stats
13W - 13L
1,513 Elo+
Solo
Loki
Loki
MASKBRONQBONITO
Loki
Level 17
God Stats
16W - 6L
1,500 SR
Queue Stats
24W - 11L
1,594 Elo+
Solo
Ah Puch
Ah Puch
Smitesmerf137
Ah Puch
Level 25
God Stats
2W - 3L
1,350 SR
Queue Stats
21W - 29L
1,553 Elo+
Solo
Chang'e
Chang'e
YBYX100_PR
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,497 Elo+
Solo
Danzaburou
Danzaburou
cribbler
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,531 Elo+

VS

Team Averages
Level 23
1,517 SR
1,488 Elo+
Neith
Neith
AircraftCarrier
Neith
Level 29
God Stats
16W - 20L
1,597 SR
Queue Stats
677W - 663L
1,469 Elo+
Solo
Ra
Ra
BoGGeO
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,172 Elo+
Solo
Serqet
Serqet
Fergiebros21
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,592 Elo+
Solo
Nemesis
Nemesis
JOSE_GUASON_HD
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,515 Elo+
Solo
Chaac
Chaac
Kate_Antisocial
Chaac
Level 28
God Stats
1W - 2L
1,487 SR
Queue Stats
29W - 34L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exzee1l
Yemoja
6
0 / 0 / 0
3,780
630
262
2,032
684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
6 / 0 / 0
5,182
864
2,457
2,310
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
7
0 / 1 / 3
4,322
720
2,413
2,850
804
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
YBYX100_PR
Chang'e
7
3 / 0 / 1
4,675
779
1,659
3,074
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
cribbler
Danzaburou
6
1 / 1 / 0
4,108
685
1,828
2,689
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,757
626
971
3,687
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
3
0 / 2 / 0
2,899
483
456
1,880
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
6
0 / 2 / 0
3,481
580
1,003
3,762
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
3,169
528
529
2,211
497
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 1 / 0
3,161
527
664
2,586
1,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
2
2
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ra
0
2
0
0
W
Yemoja
Exzee1l
Yemoja
0
0
0
0
L
Serqet
0
2
0
0
L
0
3
1
0.17
L
1
1
0
1
W
6
0
0
6
W
Ah Puch
0
1
3
1.5
W
Chang'e
YBYX100_PR
Chang'e
3
0
1
3.5
W
Danzaburou
cribbler
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
3,623
12,955
Taken
14,126
3,475
Mitigated
3,903
6,401
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
971
354
0
1,430
3,687
773
0
180
3,507
0
11,045
L
Ra
456
331
130
135
1,880
470
0
905
895
3,273
0
W
Yemoja
Exzee1l
Yemoja
262
132
293
515
2,032
684
268
0
2,032
3,754
0
L
Serqet
1,003
247
0
1,464
3,762
999
0
1,419
2,306
0
10,784
L
529
183
0
0
2,211
497
0
428
1,743
0
6,373
L
664
493
0
1,059
2,586
1,164
0
1,245
1,341
0
6,239
W
2,457
1,088
0
1,378
2,310
543
0
0
2,310
0
20,900
W
Ah Puch
2,413
468
0
1,602
2,850
804
208
186
2,508
17,948
0
W
Chang'e
YBYX100_PR
Chang'e
1,659
200
0
1,562
3,074
755
499
230
2,804
13,973
0
W
Danzaburou
cribbler
Danzaburou
1,828
766
0
1,051
2,689
689
506
0
2,689
0
17,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
16,467
159
Minions Killed
77
0
Camps Cleared
0
552,017
Distance Traveled
485,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,757
626
22
4
0
104,482
1
L
Ra
2,899
483
8
1
0
110,959
0
W
Yemoja
3,780
630
6
1
0
124,015
0
L
Serqet
3,481
580
34
6
0
116,744
0
L
Nemesis
3,169
528
6
1
0
96,625
2
L
Chaac
3,161
527
7
1
0
57,059
0
W
Loki
5,182
864
51
9
0
125,157
0
W
Ah Puch
4,322
720
37
6
0
101,537
1
W
Chang'e
4,675
779
24
4
0
115,331
1
W
Danzaburou
4,108
685
41
7
0
85,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role