Player Matchup

Cthulhu
Cthulhu
MrLlama93
Cthulhu
Level 13
God Stats
10W - 14L
1,337 SR
Queue Stats
15W - 20L
1,342 Elo+
Party 1
Anubis
Anubis
NFK_ShAi7aN
Anubis
Level 18
God Stats
9W - 20L
1,332 SR
Queue Stats
30W - 58L
1,322 Elo+
Party 3
Mulan
Mulan
PiinkiePiie
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
xAngelWolf
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
xMarti
Izanami
Level 27
God Stats
17W - 19L
1,465 SR
Queue Stats
47W - 74L
1,347 Elo+
Party 3
Team Averages
Level 35
1,427 SR
1,402 Elo+

VS

Team Averages
Level 36
1,424 SR
1,467 Elo+
Nemesis
Nemesis
BugiMOT
Nemesis
Level 38
God Stats
6W - 11L
1,298 SR
Queue Stats
119W - 163L
1,309 Elo+
Party 4
Anubis
Anubis
FaroSD
Anubis
Level 24
God Stats
9W - 6L
1,439 SR
Queue Stats
94W - 71L
1,628 Elo+
Party 2
Ullr
Ullr
Higss
Ullr
Level 35
God Stats
10W - 13L
1,477 SR
Queue Stats
116W - 141L
1,377 Elo+
Party 4
Ymir
Ymir
xImOrienT
Ymir
Level 44
God Stats
10W - 9L
1,609 SR
Queue Stats
309W - 284L
1,624 Elo+
Party 2
Yemoja
Yemoja
xKAYx
Yemoja
Level 40
God Stats
1W - 0L
1,296 SR
Queue Stats
99W - 108L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrLlama93
Cthulhu
10
0 / 3 / 2
6,360
424
2,782
9,554
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
0 / 7 / 1
6,339
423
1,428
8,992
3,165
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 0
7,262
484
6,426
13,344
6,839
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 0
7,498
500
8,858
13,580
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
xMarti
Izanami
11
2 / 2 / 0
6,587
439
3,914
7,453
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BugiMOT
Nemesis
13
3 / 0 / 7
8,322
555
3,243
6,872
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FaroSD
Anubis
16
13 / 2 / 5
9,986
666
17,938
10,852
6,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Higss
Ullr
12
0 / 1 / 6
6,807
454
3,324
6,796
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
3 / 2 / 9
9,593
640
10,693
10,294
6,646
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
xKAYx
Yemoja
12
3 / 1 / 3
8,004
534
3,782
5,234
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
22
22
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BugiMOT
Nemesis
3
0
7
6.5
W
Anubis
FaroSD
Anubis
13
2
5
7.75
W
Ullr
Higss
Ullr
0
1
6
3
L
Cthulhu
MrLlama93
Cthulhu
0
3
2
0.33
L
Anubis
0
7
1
0.07
L
2
6
0
0.33
L
2
4
0
0.5
W
Ymir
3
2
9
3.75
W
Yemoja
xKAYx
Yemoja
3
1
3
4.5
L
Izanami
xMarti
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
38,980
52,923
Taken
40,048
22,242
Mitigated
21,396
9,742
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BugiMOT
Nemesis
3,243
1,201
0
2,688
6,872
2,363
1,567
504
6,368
0
40,442
W
Anubis
FaroSD
Anubis
17,938
574
0
5,417
10,852
6,345
982
1,106
9,746
57,627
0
W
Ullr
Higss
Ullr
3,324
501
0
999
6,796
2,420
442
791
6,005
0
43,506
L
Cthulhu
MrLlama93
Cthulhu
2,782
0
85
952
9,554
5,508
0
5,639
3,915
20,055
0
L
Anubis
1,428
109
0
1,033
8,992
3,165
0
6,003
2,989
28,316
0
L
6,426
526
0
927
13,344
6,839
0
9,498
3,846
0
39,134
L
8,858
4,195
0
3,898
13,580
4,374
0
7,296
6,284
0
42,133
W
Ymir
10,693
3,383
0
890
10,294
6,646
540
885
9,409
46,247
0
W
Yemoja
xKAYx
Yemoja
3,782
765
1,515
1,032
5,234
3,622
408
924
4,310
22,802
0
L
Izanami
xMarti
Izanami
3,914
1,123
405
2,442
7,453
2,356
0
3,977
3,476
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
42,712
326
Minions Killed
380
0
Camps Cleared
0
1,301,194
Distance Traveled
1,360,245
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,322
555
89
6
0
345,539
1
W
Anubis
9,986
666
85
6
0
251,574
3
W
Ullr
6,807
454
64
4
0
234,529
0
L
Cthulhu
6,360
424
25
2
0
269,866
1
L
Anubis
6,339
423
61
4
0
219,423
5
L
Mulan
7,262
484
76
5
0
240,279
10
L
Set
7,498
500
75
5
0
309,174
0
W
Ymir
9,593
640
92
6
0
265,929
0
W
Yemoja
8,004
534
50
3
0
262,674
6
L
Izanami
6,587
439
89
6
0
262,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role