Player Matchup

Fenrir
Fenrir
LilPeepIsTrash
Fenrir
Level 18
God Stats
17W - 9L
1,623 SR
Queue Stats
49W - 41L
1,499 Elo+
Solo
Ra
Ra
baigsalim
Ra
Level 18
God Stats
50W - 50L
1,428 SR
Queue Stats
58W - 62L
1,330 Elo+
Solo
Danzaburou
Danzaburou
hargett618
Danzaburou
Level 29
God Stats
15W - 25L
1,517 SR
Queue Stats
51W - 63L
1,440 Elo+
Solo
Zeus
Zeus
nopeace6
Zeus
Level 27
God Stats
58W - 61L
1,513 SR
Queue Stats
187W - 185L
1,424 Elo+
Solo
Nemesis
Nemesis
praesensio
Nemesis
Level 7
God Stats
28W - 15L
1,292 SR
Queue Stats
33W - 22L
1,187 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,376 Elo+

VS

Team Averages
Level 17
1,461 SR
1,313 Elo+
Danzaburou
Danzaburou
Demigodkiller0
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,278 Elo+
Solo
Thanatos
Thanatos
LeopardPrince
Thanatos
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 52L
1,322 Elo+
Solo
Fenrir
Fenrir
McNastyJumbo
Fenrir
Level 7
God Stats
33W - 26L
1,500 SR
Queue Stats
115W - 104L
1,221 Elo+
Party 1
Discordia
Discordia
Veloxyte
Discordia
Level 15
God Stats
28W - 22L
1,322 SR
Queue Stats
121W - 91L
1,279 Elo+
Party 1
Kuzenbo
Kuzenbo
inpuk
Kuzenbo
Level 27
God Stats
1W - 2L
1,483 SR
Queue Stats
78W - 73L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 10
15,103
1,162
14,397
17,516
10,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 8 / 9
12,638
972
6,636
14,187
5,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
hargett618
Danzaburou
20
16 / 2 / 7
15,674
1,206
24,563
16,983
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
5 / 8 / 15
13,810
1,062
23,149
16,845
6,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
praesensio
Nemesis
20
6 / 5 / 24
14,540
1,118
18,614
20,844
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demigodkiller0
Danzaburou
19
3 / 7 / 12
12,960
997
12,247
21,775
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
LeopardPrince
Thanatos
18
5 / 14 / 7
12,623
971
13,002
21,283
7,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
2 / 7 / 5
11,283
868
6,975
18,450
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Veloxyte
Discordia
20
12 / 7 / 9
15,334
1,180
29,303
18,209
5,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
inpuk
Kuzenbo
20
4 / 4 / 13
13,218
1,017
20,298
17,037
24,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
72
39
Kills
26
26
Deaths
39
65
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Demigodkiller0
Danzaburou
3
7
12
1.29
L
Thanatos
LeopardPrince
Thanatos
5
14
7
0.61
W
12
3
10
5.67
L
Fenrir
2
7
5
0.64
L
Discordia
Veloxyte
Discordia
12
7
9
2.36
W
0
8
9
0.56
W
Danzaburou
hargett618
Danzaburou
16
2
7
9.75
L
Kuzenbo
inpuk
Kuzenbo
4
4
13
2.63
W
Zeus
5
8
15
1.56
W
Nemesis
praesensio
Nemesis
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,359
Damage
81,825
86,375
Taken
96,754
37,642
Mitigated
53,830
7,226
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Demigodkiller0
Danzaburou
12,247
5,025
0
3,436
21,775
7,913
0
7,476
14,299
0
46,104
L
Thanatos
LeopardPrince
Thanatos
13,002
4,573
0
6,113
21,283
7,943
0
6,790
14,493
0
33,734
W
14,397
5,664
0
1,494
17,516
10,339
0
7,087
10,429
0
25,215
L
Fenrir
6,975
622
0
64
18,450
7,927
0
5,203
13,247
0
15,034
L
Discordia
Veloxyte
Discordia
29,303
2,646
151
1,464
18,209
5,938
0
4,985
13,224
56,506
0
W
6,636
329
403
12
14,187
5,466
0
10,160
4,027
60,858
0
W
Danzaburou
hargett618
Danzaburou
24,563
10,269
0
2,891
16,983
6,816
0
9,896
7,087
0
53,454
L
Kuzenbo
inpuk
Kuzenbo
20,298
5,033
0
0
17,037
24,109
0
5,331
11,706
34,822
0
W
Zeus
23,149
4,172
0
761
16,845
6,227
0
11,410
5,435
44,945
0
W
Nemesis
praesensio
Nemesis
18,614
6,730
0
1,665
20,844
8,794
0
11,048
9,648
0
25,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,765
Gold Earned
65,418
270
Minions Killed
224
10
Camps Cleared
5
1,170,560
Distance Traveled
1,220,215
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,960
997
84
6
0
232,579
1
L
Thanatos
12,623
971
43
3
0
204,047
1
W
Fenrir
15,103
1,162
26
2
4
244,584
0
L
Fenrir
11,283
868
13
1
0
257,881
0
L
Discordia
15,334
1,180
57
4
2
251,440
0
W
Ra
12,638
972
135
10
0
202,388
3
W
Danzaburou
15,674
1,206
61
5
1
235,115
0
L
Kuzenbo
13,218
1,017
27
2
3
274,268
0
W
Zeus
13,810
1,062
35
3
4
197,843
0
W
Nemesis
14,540
1,118
13
1
1
290,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role