Player Matchup

Xbalanque
Xbalanque
EscoGl1tch
Xbalanque
Level 5
God Stats
3W - 4L
1,199 SR
Queue Stats
8W - 11L
984 Elo+
Solo
Bellona
Bellona
MarzcoHD
Bellona
Level 12
God Stats
2W - 0L
1,693 SR
Queue Stats
4W - 5L
1,752 Elo+
Party 1
Chang'e
Chang'e
SLASH_ROCK80
Chang'e
Level 42
God Stats
8W - 9L
1,509 SR
Queue Stats
211W - 301L
1,373 Elo+
Party 1
Thanatos
Thanatos
Tizi_Bruno99
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,610 Elo+
Party 1
Horus
Horus
rodriguezs3h
Horus
Level 24
God Stats
9W - 8L
1,482 SR
Queue Stats
61W - 90L
1,344 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,413 Elo+

VS

Team Averages
Level 13
1,524 SR
1,319 Elo+
Mercury
Mercury
LEGEND HTEN
Mercury
Level 14
God Stats
3W - 2L
1,692 SR
Queue Stats
19W - 30L
1,310 Elo+
Solo
Neith
Neith
MaritaBengel
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Nemesis
Nemesis
MonsMegsy
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
V-_implex
Baron Samedi
Level 22
God Stats
38W - 59L
1,422 SR
Queue Stats
341W - 412L
1,310 Elo+
Solo
Fenrir
Fenrir
X EnVy X5019
Fenrir
Level 22
God Stats
50W - 30L
1,506 SR
Queue Stats
64W - 50L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EscoGl1tch
Xbalanque
18
2 / 3 / 8
11,152
465
10,414
17,398
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MarzcoHD
Bellona
19
4 / 7 / 0
12,369
515
6,544
16,604
15,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
SLASH_ROCK80
Chang'e
20
15 / 2 / 5
14,364
599
20,488
18,911
9,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Tizi_Bruno99
Thanatos
18
8 / 5 / 2
12,042
502
12,354
19,653
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
2 / 0 / 9
12,682
528
3,812
20,976
19,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LEGEND HTEN
Mercury
16
5 / 11 / 1
10,308
430
3,810
17,577
5,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 7 / 1
9,534
397
10,098
17,228
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
MonsMegsy
Nemesis
8
0 / 5 / 1
7,581
316
603
11,362
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
V-_implex
Baron Samedi
16
1 / 1 / 2
9,690
404
18,131
12,660
17,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
9 / 9 / 1
12,016
501
22,854
23,141
10,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
31
Kills
17
17
Deaths
33
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EscoGl1tch
Xbalanque
2
3
8
2
L
Mercury
LEGEND HTEN
Mercury
5
11
1
0.5
L
2
7
1
0.36
W
Bellona
MarzcoHD
Bellona
4
7
0
0.57
L
Nemesis
MonsMegsy
Nemesis
0
5
1
0.1
W
Chang'e
SLASH_ROCK80
Chang'e
15
2
5
8.75
W
Thanatos
Tizi_Bruno99
Thanatos
8
5
2
1.8
L
Baron Samedi
V-_implex
Baron Samedi
1
1
2
2
L
Fenrir
9
9
1
1.06
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
55,496
93,542
Taken
81,968
61,503
Mitigated
43,307
48,229
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EscoGl1tch
Xbalanque
10,414
6,108
0
3,168
17,398
8,006
4,410
7,723
9,675
0
67,481
L
Mercury
LEGEND HTEN
Mercury
3,810
2,277
0
1,926
17,577
5,673
156
3,551
13,650
0
39,926
L
10,098
5,880
0
2,056
17,228
6,782
74
6,420
10,561
0
48,745
W
Bellona
MarzcoHD
Bellona
6,544
1,949
0
2,874
16,604
15,584
2,765
0
16,604
0
60,122
L
Nemesis
MonsMegsy
Nemesis
603
206
0
2,706
11,362
3,059
0
2,416
8,786
0
24,246
W
Chang'e
SLASH_ROCK80
Chang'e
20,488
2,020
4,079
11,482
18,911
9,416
3,536
1,153
17,758
88,439
0
W
Thanatos
Tizi_Bruno99
Thanatos
12,354
4,658
0
12,952
19,653
9,099
1,961
1,352
18,301
0
69,681
L
Baron Samedi
V-_implex
Baron Samedi
18,131
1,577
813
3,713
12,660
17,393
31
1,255
11,358
57,483
0
L
Fenrir
22,854
8,577
0
5,454
23,141
10,400
730
5,945
16,600
0
73,546
W
3,812
2,202
5,463
8,211
20,976
19,398
1,072
7,903
13,073
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,609
Gold Earned
49,129
535
Minions Killed
340
0
Camps Cleared
0
2,156,344
Distance Traveled
1,839,870
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,152
465
123
5
0
397,583
0
L
Mercury
10,308
430
62
3
0
425,966
1
L
Neith
9,534
397
90
4
0
371,280
0
W
Bellona
12,369
515
104
4
0
442,553
1
L
Nemesis
7,581
316
39
2
0
315,144
1
W
Chang'e
14,364
599
151
6
0
429,259
0
W
Thanatos
12,042
502
105
4
0
417,047
0
L
Baron Samedi
9,690
404
68
3
0
360,115
1
L
Fenrir
12,016
501
81
3
0
367,365
1
W
Horus
12,682
528
52
2
0
469,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role