Player Matchup

Apollo
Apollo
Blackteebandit
Apollo
Level 104
God Stats
4W - 5L
1,576 SR
Queue Stats
48W - 61L
1,561 Elo+
Party 3
Nu Wa
Nu Wa
I AM PREDITOR
Nu Wa
Level 159
God Stats
12W - 8L
1,574 SR
Queue Stats
698W - 663L
1,527 Elo+
Party 3
Hercules
Hercules
Who is BQ
Hercules
Level 69
God Stats
7W - 8L
1,511 SR
Queue Stats
65W - 74L
1,546 Elo+
Party 2
Ravana
Ravana
life34
Ravana
Level 149
God Stats
14W - 9L
1,656 SR
Queue Stats
222W - 226L
1,468 Elo+
Party 3
King Arthur
King Arthur
ravine90
King Arthur
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 101L
1,571 Elo+
Party 2
Team Averages
Level 115
1,563 SR
1,535 Elo+

VS

Team Averages
Level 125
1,711 SR
1,554 Elo+
Da Ji
Da Ji
Evo-Exeous
Da Ji
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 107L
1,583 Elo+
Solo
Achilles
Achilles
GTB1217
Achilles
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 73L
1,531 Elo+
Party 1
Hera
Hera
T-stax
Hera
Level 142
God Stats
5W - 5L
1,883 SR
Queue Stats
196W - 174L
1,599 Elo+
Solo
Hel
Hel
b1mcmahon
Hel
Level 117
God Stats
10W - 8L
1,730 SR
Queue Stats
452W - 425L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
lBxlBiglLu145
Danzaburou
Level 154
God Stats
20W - 9L
1,944 SR
Queue Stats
223W - 202L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,707
544
5,220
10,323
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 9
9,346
584
9,158
8,469
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Who is BQ
Hercules
13
6 / 1 / 6
8,760
548
5,614
13,381
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ravana
life34
Ravana
15
8 / 4 / 8
9,756
610
11,471
10,845
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ravine90
King Arthur
16
6 / 1 / 2
9,366
585
9,747
12,384
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 7 / 3
7,562
473
7,533
14,460
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
GTB1217
Achilles
14
2 / 4 / 1
8,037
502
5,954
13,591
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
T-stax
Hera
14
6 / 2 / 1
9,031
564
7,403
7,191
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,834
427
4,857
10,932
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
lBxlBiglLu145
Danzaburou
12
1 / 5 / 4
7,904
494
9,093
12,045
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
24
Kills
10
10
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Da Ji
0
7
3
0.21
L
Achilles
GTB1217
Achilles
2
4
1
0.63
W
1
1
9
5.5
L
Hera
T-stax
Hera
6
2
1
3.25
W
Hercules
Who is BQ
Hercules
6
1
6
9
L
1
6
1
0.25
L
Danzaburou
lBxlBiglLu145
Danzaburou
1
5
4
0.6
W
Ravana
life34
Ravana
8
4
8
3
W
King Arthur
ravine90
King Arthur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
34,840
55,402
Taken
58,219
26,378
Mitigated
31,332
19,619
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
3,501
0
4,268
10,323
3,085
0
2,830
7,383
0
58,060
L
Da Ji
7,533
1,384
0
4,947
14,460
5,261
0
2,070
11,994
0
54,546
L
Achilles
GTB1217
Achilles
5,954
2,659
0
3,658
13,591
12,807
322
1,522
11,276
0
33,327
W
9,158
1,408
97
2,663
8,469
2,457
269
2,126
6,163
67,844
0
L
Hera
T-stax
Hera
7,403
1,889
0
1,150
7,191
2,356
0
2,220
4,738
50,402
0
W
Hercules
Who is BQ
Hercules
5,614
1,678
0
6,463
13,381
6,883
56
3,820
9,455
0
25,357
L
4,857
333
3,294
4,341
10,932
7,253
29
992
9,798
20,971
0
L
Danzaburou
lBxlBiglLu145
Danzaburou
9,093
1,905
0
1,972
12,045
3,655
563
1,574
10,321
0
48,343
W
Ravana
life34
Ravana
11,471
4,261
0
890
10,845
4,490
0
2,223
8,542
0
59,435
W
King Arthur
ravine90
King Arthur
9,747
732
0
5,238
12,384
9,463
26
831
11,161
0
54,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
39,368
457
Minions Killed
421
0
Camps Cleared
0
1,620,203
Distance Traveled
1,359,885
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,707
544
105
7
0
305,581
2
L
Da Ji
7,562
473
103
6
0
251,232
3
L
Achilles
8,037
502
80
5
0
250,647
1
W
Nu Wa
9,346
584
140
9
0
321,769
4
L
Hera
9,031
564
125
8
0
290,916
2
W
Hercules
8,760
548
25
2
0
351,546
1
L
Hel
6,834
427
28
2
0
288,595
7
L
Danzaburou
7,904
494
85
5
0
278,495
2
W
Ravana
9,756
610
91
6
0
320,415
1
W
King Arthur
9,366
585
96
6
0
320,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role