Player Matchup

Neith
Neith
Abrodsky95
Neith
Level 14
God Stats
7W - 9L
1,556 SR
Queue Stats
13W - 13L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Chartter
Cernunnos
Level 28
God Stats
3W - 2L
1,802 SR
Queue Stats
25W - 28L
1,356 Elo+
Solo
Hel
Hel
Gusesbuses24
Hel
Level 25
God Stats
7W - 7L
1,484 SR
Queue Stats
100W - 117L
1,345 Elo+
Party 1
Thanatos
Thanatos
StaTiic-JDKiller
Thanatos
Level 16
God Stats
55W - 50L
1,484 SR
Queue Stats
61W - 68L
1,311 Elo+
Party 1
Scylla
Scylla
ZGreatWolf
Scylla
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,385 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,359 Elo+

VS

Team Averages
Level 17
1,420 SR
1,267 Elo+
Hachiman
Hachiman
Killaseason05
Hachiman
Level 16
God Stats
2W - 4L
1,606 SR
Queue Stats
117W - 150L
1,319 Elo+
Solo
Nemesis
Nemesis
cch_dabeast
Nemesis
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 8L
994 Elo+
Solo
Tiamat
Tiamat
elemental3421
Tiamat
Level 6
God Stats
2W - 7L
1,193 SR
Queue Stats
54W - 54L
1,226 Elo+
Solo
Jormungandr
Jormungandr
jmlash
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,413 Elo+
Solo
Apollo
Apollo
mjtyhu507
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 188L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 1 / 13
14,566
1,120
19,709
13,924
6,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Chartter
Cernunnos
20
4 / 0 / 20
13,667
1,051
13,612
10,929
4,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 14
13,944
1,073
18,574
13,793
5,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 21
13,402
1,031
8,900
11,984
5,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
ZGreatWolf
Scylla
20
12 / 4 / 15
14,839
1,141
26,765
12,344
4,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Killaseason05
Hachiman
15
1 / 1 / 1
10,512
809
677
1,095
300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
cch_dabeast
Nemesis
11
0 / 6 / 1
10,113
778
46
6,837
1,881
20
4 / 14 / 6
14,301
1,100
20,933
26,555
18,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
jmlash
Jormungandr
19
3 / 11 / 5
13,101
1,008
15,449
31,722
33,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
mjtyhu507
Apollo
19
3 / 10 / 6
12,948
996
16,370
30,060
11,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
30
42
Kills
11
11
Deaths
42
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
10
1
13
16.5
W
Cernunnos
Chartter
Cernunnos
4
0
20
14
W
10
2
14
8.5
L
Hachiman
Killaseason05
Hachiman
1
1
1
1.5
W
6
4
21
4.13
W
Scylla
ZGreatWolf
Scylla
12
4
15
4.88
L
Nemesis
cch_dabeast
Nemesis
0
6
1
0.08
L
4
14
6
0.5
L
Jormungandr
jmlash
Jormungandr
3
11
5
0.5
L
Apollo
mjtyhu507
Apollo
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,560
Damage
53,475
62,974
Taken
96,269
26,737
Mitigated
65,419
22,091
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,709
10,280
0
2,648
13,924
6,790
0
8,808
5,116
0
53,929
W
Cernunnos
Chartter
Cernunnos
13,612
8,974
0
3,555
10,929
4,205
0
7,615
3,314
0
43,406
W
18,574
1,442
5,546
6,429
13,793
5,958
0
8,751
5,042
30,124
0
L
Hachiman
Killaseason05
Hachiman
677
318
0
0
1,095
300
0
88
1,007
0
1,796
W
8,900
1,081
0
3,913
11,984
5,588
0
5,916
6,068
0
12,190
W
Scylla
ZGreatWolf
Scylla
26,765
5,111
0
0
12,344
4,196
0
5,292
5,847
45,212
0
L
Nemesis
cch_dabeast
Nemesis
46
46
0
0
6,837
1,881
0
2,815
4,022
0
347
L
20,933
2,230
0
3,112
26,555
18,257
0
13,748
12,807
59,260
0
L
Jormungandr
jmlash
Jormungandr
15,449
2,360
0
0
31,722
33,307
0
12,975
18,747
49,588
0
L
Apollo
mjtyhu507
Apollo
16,370
5,590
0
1,010
30,060
11,674
0
15,713
14,347
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
60,975
232
Minions Killed
189
5
Camps Cleared
3
1,066,599
Distance Traveled
843,186
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,566
1,120
81
6
2
200,883
2
W
Cernunnos
13,667
1,051
59
5
0
190,270
0
W
Hel
13,944
1,073
26
2
1
259,009
0
L
Hachiman
10,512
809
3
0
2
32,115
0
W
Thanatos
13,402
1,031
6
0
0
205,762
0
W
Scylla
14,839
1,141
60
5
2
210,675
1
L
Nemesis
10,113
778
0
0
0
78,761
0
L
Tiamat
14,301
1,100
76
6
0
232,970
3
L
Jormungandr
13,101
1,008
70
5
0
235,202
0
L
Apollo
12,948
996
40
3
1
264,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role